Wow, thanks faction recon, thats good to hear... haha, this thread has gone so far...lol... from the beginning mass confusion thinking i was making a whole mod, to all this in between stuff.... but i think this thread has been a MAJOR hellp in keeping this map rolling for me and bringing in fresh advice and ideas(since i dont know what im doing half the time

)
ummm, im not sure about performance, but im on 3 gigs of ram and an x1900gt, only running it in the editor and its ok, and thats also running all the editor stuff...so im sure it wont be as loaded in game...? maybe it will though, idk... but thats one thing im a bit concerned about...
if need be, the map will not have an al basrah view distance.... but i hope people can get over that... cuz this city (when done) should be loaded...and really big... even after initial release, i hope to go back and make it better, but i really really want to get a solid release out to get very general feedback on lighting, basic layout, and such.
I realize there is a lot more tweaking, but I am just getting so excited
and i need to find a server to test it on...
Ohh, anyone know anything about undergrowth? I have grass in my map, but it is incredibly light, almost whitish and I am wondering whats up with it... when it is rendered under a shadow it looks better, but theres something about the ambient light or something that makes the grass under the sun look really white/yellow...