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Re: Ask the [Dev]s a (?)

Posted: 2013-08-23 12:29
by Doc.Pock
this one is for tim.

are we getting a new flaregun?
http://i.imgur.com/0NMeVNc.jpg

Re: Ask the [Dev]s a (?)

Posted: 2013-08-23 14:51
by DonDOOM
Doc.Pock wrote:this one is for tim. are we getting a new flaregun?
http://i.imgur.com/0NMeVNc.jpg

Re: Ask the [Dev]s a (?)

Posted: 2013-08-23 15:19
by titsmcgee852
Doc.Pock wrote:this one is for tim.

are we getting a new flaregun?
http://i.imgur.com/0NMeVNc.jpg
Maybe, they did post something similar not too long ago.

Re: Ask the [Dev]s a (?)

Posted: 2013-08-23 17:47
by Kerryburgerking
[R-DEV]Rhino wrote:Balance isn't my main concern.
How about a frag round like on the RBS 70?

Re: Ask the [Dev]s a (?)

Posted: 2013-08-23 17:53
by Rhino
Kerryburgerking wrote:How about a frag round like on the RBS 70?
Well most missiles are designed to explode near the target and not directly hit it as that's a very hard thing to do and we would also give our missiles a "proximity detection" to the target but as I've said, we won't know what its really like until we try it, preferably on a server full of players, as there are things like server lag etc to contend with.

Re: Ask the [Dev]s a (?)

Posted: 2013-08-24 18:31
by Furst
Its been a few years now for me within this mod and ive gotta say that im absolutely happy that the 1.0 release hammered the game back on stage.

Thanks for all your efforts and providing us this gaming environment!

However, im sure 1.0 is still not optimized, but my biggest concern right now are those permanent server crashes. I dont see any thread where this was made topic yet so i was wondering if there was any feedback about this at all?

My mates and me enjoy the new version, but the amount of finished rounds is way behind the number of aborted/crashed ones, regardless on which server we play.

Im sure youll find ways to solve those problems!

Re: Ask the [Dev]s a (?)

Posted: 2013-08-24 20:41
by Tim270
We are definitely aware and are trying to work on performance and the stability of the mod. Things are definitely happening behind the scenes in those respects.

Re: Ask the [Dev]s a (?)

Posted: 2013-08-25 06:29
by ComradeHX
I was going to donate $100, but that money went to buying a laptop(had to use one) that actually can play PR instead.

Sorry.

Re: Ask the [Dev]s a (?)

Posted: 2013-08-25 09:11
by BloodyDeed
Furst wrote:Its been a few years now for me within this mod and ive gotta say that im absolutely happy that the 1.0 release hammered the game back on stage.

Thanks for all your efforts and providing us this gaming environment!

However, im sure 1.0 is still not optimized, but my biggest concern right now are those permanent server crashes. I dont see any thread where this was made topic yet so i was wondering if there was any feedback about this at all?

My mates and me enjoy the new version, but the amount of finished rounds is way behind the number of aborted/crashed ones, regardless on which server we play.

Im sure youll find ways to solve those problems!
Don't worry, server crashes are our number one priority to take a look at the moment.
There are a lot of discussions going on in DEV and ServerAdmin forums.

Re: Ask the [Dev]s a (?)

Posted: 2013-08-25 10:37
by Felix
This Camp Bastion map... Are there any updates on it?

Re: Ask the [Dev]s a (?)

Posted: 2013-08-26 07:32
by camo
Felix wrote:This Camp Bastion map... Are there any updates on it?
Do you mean Sangin? I too would like to hear an update but i think i've asked so many times that i'm probably annoying them by now. :mrgreen:

Re: Ask the [Dev]s a (?)

Posted: 2013-08-26 07:41
by Kovanaama
@ Rhino When was the last time you played PR? :)

Re: Ask the [Dev]s a (?)

Posted: 2013-08-26 11:29
by Spec
Not long ago, Kovanaama. Actually recall having been in a squad with him in 1.0.

Re: Ask the [Dev]s a (?)

Posted: 2013-08-26 12:04
by Doc.Pock
yeah. and hes a teamkiller, so stay away form him. :D

Re: Ask the [Dev]s a (?)

Posted: 2013-08-26 12:59
by Rhino
Kovanaama wrote:@ Rhino When was the last time you played PR? :)
About two weeks ago now, haven't managed to get on very recently since I've been busy and then no one wanted to play this weekend :(
Doc.Pock wrote:yeah. and hes a teamkiller, so stay away form him. :D
lol! :p

Re: Ask the [Dev]s a (?)

Posted: 2013-08-26 13:01
by camo
[R-DEV]Rhino wrote:since I've been busy
busy doin what? Sangin? y/n maybe so?

Re: Ask the [Dev]s a (?)

Posted: 2013-08-26 13:08
by Doc.Pock
[R-DEV]Rhino wrote:About two weeks ago now, haven't managed to get on very recently since I've been busy and then no one wanted to play this weekend :(



lol! :p
i wanted to play this weekend, but noone was up... :/

Re: Ask the [Dev]s a (?)

Posted: 2013-08-26 14:13
by Spec
Doc.Pock wrote:yeah. and hes a teamkiller, so stay away form him. :D
Actually, I did teamkill him last I remember... Damn nametag change^^

Re: Ask the [Dev]s a (?)

Posted: 2013-08-26 18:41
by Doc.Pock
sig quote. :D

Re: Ask the [Dev]s a (?)

Posted: 2013-08-27 01:16
by =Romagnolo=
Doc.Pock wrote:sig quote. :D
Becareful, it is addictive.