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Re: [Map] Fox Trap [WIP]

Posted: 2009-03-27 17:59
by =Romagnolo=
WOW, the mini map looks so real.

Start another map after this one :D With your skills, you can do more 3/4 maps before 0.9.

Re: [Map] Fox Trap [WIP]

Posted: 2009-03-27 18:31
by HughJass
=Romagnolo= wrote:WOW, the mini map looks so real.

Start another map after this one :D With your skills, you can do more 3/4 maps before 0.9.
easy sailor...we don't know how the maps play yet.

Re: [Map] Fox Trap [WIP]

Posted: 2009-03-30 01:57
by Agent Parker
Appears I am still allowed to post some updates in the public section.

Me: "Check this out! My new map!
Some dev:"Ok send link."


(hours later)

Some dev:"Add more detail, *****."
Me: "Yessir!"

(runs off detaling)


Image
Image
Image

(the new placed statics are not lightmapped, taht is why they appear bright like this)

How this placed looked before:
Image

Re: [Map] Fox Trap [WIP]

Posted: 2009-03-30 02:07
by Wilkinson
Agent Parker for R-DEV! (If he wants) ....(I just saw the Minimap.)

Re: [Map] Fox Trap [WIP]

Posted: 2009-03-30 02:10
by Agent Parker
Thank Irontaxi for giving me ideas when my glowing star of inspiration started to fade....

(man that sounded gay)

Re: [Map] Fox Trap [WIP]

Posted: 2009-03-30 02:16
by Wilkinson
Thank Irontaxi for giving me ideas when my glowing star of inspiration started to fade....

(man that sounded gay)

Mhm. lol

Re: [Map] Fox Trap [WIP]

Posted: 2009-03-30 03:28
by Agent Parker
Image
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Re: [Map] Fox Trap [WIP]

Posted: 2009-03-30 03:35
by waldo_ii
"Noober4123*: Guyse, watch out for teh bushes in ths map. Go thru them and u bleed an die."



This looks pretty sweet.

Re: [Map] Fox Trap [WIP]

Posted: 2009-03-30 04:02
by fuzzhead
very nice parker, adding these kind of details is what makes a good map a GREAT map! keep at it!

Re: [Map] Fox Trap [WIP]

Posted: 2009-03-30 04:12
by crazy11
Wow very nice!

Re: [Map] Fox Trap [WIP]

Posted: 2009-03-30 09:20
by General_J0k3r
looks pure seks

that defensive position is soooo gonna be flanked though ;)

Re: [Map] Fox Trap [WIP]

Posted: 2009-03-30 09:23
by Agent Parker
Only if you want to jump over razorwire. the whole place is encircled by it. I still do not know if I should add tank traps to block out vehicles too (they can drive through razor). Infantry wanting to get through has either to use the roads or c4 one of the bunkers. Or use the hook.

Re: [Map] Fox Trap [WIP]

Posted: 2009-03-30 09:32
by General_J0k3r
[R-CON]Agent Parker wrote:Only if you want to jump over razorwire. the whole place is encircled by it. I still do not know if I should add tank traps to block out vehicles too (they can drive through razor). Infantry wanting to get through has either to use the roads or c4 one of the bunkers. Or use the hook.
aaah. ok. misinterpreted your screenshot :)

even flankable this would be seks though ;)

Re: [Map] Fox Trap [WIP]

Posted: 2009-03-30 10:35
by Agent Parker
Or a sneaky vehicle driver could park really close to the bunkers and player could climb over it and jump over the barrier.

Re: [Map] Fox Trap [WIP]

Posted: 2009-03-30 11:00
by Agent Parker
Image

RED = Impassable to vehicles
YELLOW = Passable to vehicles but very uncomfortable to drive. High risk for truck to tip over.
BLUE = Chokepoints for vehicles.

Re: [Map] Fox Trap [WIP]

Posted: 2009-03-30 12:03
by Mj Pain
Great looking map
Holy ****!
Just looked at startdate of this thread.
03-08-2009, 10:24 PM :shock:

Re: [Map] Fox Trap [WIP]

Posted: 2009-03-30 12:16
by Agent Parker
Image

Re: [Map] Fox Trap [WIP]

Posted: 2009-03-30 13:55
by General Dragosh
Wow the top view holy, thats awesome, nice half woodland open field combination :D

Re: [Map] Fox Trap [WIP]

Posted: 2009-03-30 14:00
by Tannhauser
This awesome map, is definitely getting into PR .9

Can't wait to see it done Parker! :D

Re: [Map] Fox Trap [WIP]

Posted: 2009-03-31 02:30
by Agent Parker
Image

Screenshot of Hill bunker. Scrapped the previous large concrete bunker. The whole place will be trenched. This is one of the elevated gun/mortar pits. the ehight difference between the lowest trench is 4m.