128 Player TEST Sisu (Europe)

Player feedback for all Project Reality: Battlefield 2 servers.
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vishuddaxxx
Posts: 139
Joined: 2008-07-06 16:24

Re: 128 Player TEST Sisu (Europe)

Post by vishuddaxxx »

hi server is up !!!

but at this time 18:45 PRT time, there is a squad bug, SOPPA if your getting this, can you restart please..

thanks
Soppa
Posts: 360
Joined: 2009-02-23 14:24

Re: 128 Player TEST Sisu (Europe)

Post by Soppa »

vishuddaxxx wrote:hi server is up !!!

but at this time 18:45 PRT time, there is a squad bug, SOPPA if your getting this, can you restart please..

thanks
#sisutest.pr channel in quakenet / irc :)
temexter
Posts: 397
Joined: 2009-11-23 15:50

Re: 128 Player TEST Sisu (Europe)

Post by temexter »

[quote=""'[R-CON"]Soppa;1600959']#sisutest.pr channel in quakenet / irc :) [/quote]
[quote="temexter""]You can see server's status in:

e: PRSpy

e: Game Monitor shows right amount of players:
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e: IRC: [url=irc://projectreality/quakenet]#projectreality @quakenet[/url], type !server sisu

IRC: [url=irc://SisuTest.PR/quakenet]#SisuTest.PR @quakenet[/url]
e: so this server's own channel, some admins should usually be available.

Should be updated in this thread too, if i've had it right.[/quote]

In fact if you all didn't know, it's an finnish invention by Jarkko Oikarinen in August 1988.
Wikipedia - Irc

Unfortunately most other europeans seldomly use it. Shame.

So comrades: Try it. Use it. Like it.

An easy way to start is some web client. Following are most potential IMO:
Last edited by temexter on 2011-05-27 23:28, edited 2 times in total.
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Wicca
Posts: 7336
Joined: 2008-01-05 14:53

Re: 128 Player TEST Sisu (Europe)

Post by Wicca »

Thanks for the good game on SISU Tonight. Id like to point out Chilean, Saxoni the APC dude in Jabal.

Also, thanks to 3rd platoon, i know squad 9 was so pissed they left. But hey. Sux to be u.
Xact Wicca is The Joker. That is all.
temexter
Posts: 397
Joined: 2009-11-23 15:50

Re: 128 Player TEST Sisu (Europe)

Post by temexter »

101 :15_cheers
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Brainlaag
Posts: 3923
Joined: 2009-09-20 12:36

Re: 128 Player TEST Sisu (Europe)

Post by Brainlaag »

Ownage as always, too bad it crashed on Fools after finally being able to play with Jafar and some other fags again.
Last edited by Brainlaag on 2011-05-27 23:16, edited 1 time in total.
Wicca
Posts: 7336
Joined: 2008-01-05 14:53

Re: 128 Player TEST Sisu (Europe)

Post by Wicca »

Jafar is epic!

He was all like: Shift fire 50 m north 30 m west. I was like Copy shifting fire bla bla bla. I actually replied that way, made me feel like a noob again :) good times
Xact Wicca is The Joker. That is all.
Bellator
Posts: 511
Joined: 2009-07-13 13:52

Re: 128 Player TEST Sisu (Europe)

Post by Bellator »

I'm still basking from my 128 player fix.

I had some great time on the Fools Road: some of the best fifty cal action in a long time. Some squad just build these PERFECTLY placed fifty cal emplacements and abandoned them. Generally, the game play was excellent all around, people worked reasonably well together: I lost count of the times that I was revived or rescued by my team mates, leaving me with a solidly positive k/d ratio (which always feels nice).
Jafar Ironclad
Retired PR Developer
Posts: 2203
Joined: 2008-11-26 00:45

Re: 128 Player TEST Sisu (Europe)

Post by Jafar Ironclad »

Wicca wrote:Jafar is epic!

He was all like: Shift fire 50 m north 30 m west. I was like Copy shifting fire bla bla bla. I actually replied that way, made me feel like a noob again :) good times
*blushes

Anyways; a few thoughts for the next test event:

-We probably should not run Fools Road or Korengal Valley; there were a lot of dissenting voices to those maps, and the latter map actually has a somewhat broken GPO for blufor that makes winning very hard. Personally I think we should steer clear of maps where the opposing factions would cause a team preference (I.E. Insurgency maps, maps with Militia), so that we can keep player numbers high and the tests productive for longer.

-Request: assuming we haven't found gamebreaking bugs with it, can we try an 18-man squad member maximum with the following kit access points? (Organizational stuff I'd like to try out with running a squad the size of a small platoon):
2nd AR at 8 people
3rd AR at 13 people
4th AR at 18 people
2nd Non-AR Infantry kits at 10 people (Grenadier, Specialist, Rifleman AT, Rifleman AP, Marksman)
3rd Non-AR Infantry kits at 18 people (Grenadier, Specialist, Rifleman AT, Rifleman AP, Marksman)
2nd Medic as is.
Specialty kits as is. (Sniper, CE, Anti-Tank, Anti-Air)
Thank you very much.

-You guys are doing a wonderful job of this. Keep it up!
Wicca
Posts: 7336
Joined: 2008-01-05 14:53

Re: 128 Player TEST Sisu (Europe)

Post by Wicca »

But did you like the platoon system !? :D
Xact Wicca is The Joker. That is all.
Jafar Ironclad
Retired PR Developer
Posts: 2203
Joined: 2008-11-26 00:45

Re: 128 Player TEST Sisu (Europe)

Post by Jafar Ironclad »

I didn't quite join in time to witness the platoon execution, so I have no comment on that.

I'm wanting to make a "squad" which is really four 4-man fireteams (two squads worth of men), a platoon sergeant, and a platoon officer (the SL).
Silly_Savage
Posts: 2094
Joined: 2007-08-05 19:23

Re: 128 Player TEST Sisu (Europe)

Post by Silly_Savage »

Brute wrote:Yes you did, and I told you that the difference is closer to 0.6GHz when you included turbo boost, that is before you even examine the other differences between the two CPUs which extend far beyond clock speed :) . The server is also hosted in London, within LINX, which makes it much more accessible for those players who reside in the United States and outside of Europe. I'm not sure why exactly you're repeating yourself and thereby making me repeat myself though?
This!

I have been wanting to try out the 128 player server for some time, but the ping is just unbearable.

:(
"Jafar, show me a sniper rifle." - Silly_Savage 2013
Wicca
Posts: 7336
Joined: 2008-01-05 14:53

Re: 128 Player TEST Sisu (Europe)

Post by Wicca »

Well i was Platoon leader. With 1 Infantry squad APCs and CAS/Trans.

Then 2nd platoon was infantry

and 3rd platoon was Infantry.

We had alot of communication issues between platoons, but using caps in allchat, and me switching mumble channels worked quite well.
Xact Wicca is The Joker. That is all.
PLODDITHANLEY
Posts: 3608
Joined: 2009-05-02 19:44

Re: 128 Player TEST Sisu (Europe)

Post by PLODDITHANLEY »

This is developing into an infatuation Wicca.
Bellator
Posts: 511
Joined: 2009-07-13 13:52

Re: 128 Player TEST Sisu (Europe)

Post by Bellator »

PLODDITHANLEY wrote:This is developing into an infatuation Wicca.
:p But it does work.
Wicca
Posts: 7336
Joined: 2008-01-05 14:53

Re: 128 Player TEST Sisu (Europe)

Post by Wicca »

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Epic first platoon on Kokan!

Must say that system works quite neatly.

but muttrah was true chaos. Had griefers and everything. And the standard. WHAT IS THE PASSWORD!
Xact Wicca is The Joker. That is all.
Bellator
Posts: 511
Joined: 2009-07-13 13:52

Re: 128 Player TEST Sisu (Europe)

Post by Bellator »

I was thinking if it could be possible to add the password to the name of the 128 test SISU Mumble server? Then, anyone who can find the mumble server immediately finds the password.
Wicca
Posts: 7336
Joined: 2008-01-05 14:53

Re: 128 Player TEST Sisu (Europe)

Post by Wicca »

That would violate the Server license agreement i think.
Xact Wicca is The Joker. That is all.
temexter
Posts: 397
Joined: 2009-11-23 15:50

Re: 128 Player TEST Sisu (Europe)

Post by temexter »

Wicca wrote:That would violate the Server license agreement i think.
That's true. Server is running modified content, so it must be password protected.

Password is not allowed in server description (as it would make password meaningless, i think).
Last edited by temexter on 2011-05-29 04:08, edited 1 time in total.
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Bellator
Posts: 511
Joined: 2009-07-13 13:52

Re: 128 Player TEST Sisu (Europe)

Post by Bellator »

temexter wrote:That's true. Server is running modified content, so it must be password protected.

Password is not allowed in server description (as it would make password meaningless, i think).
I meant mumble server, or channel or whatever. like this:
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