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Re: 128 Player TEST Sisu (Europe)
Posted: 2011-05-29 05:11
by temexter
There's already a message in left side of Mumble window, when you connect to channel:
That should be enough IMO.
Re: 128 Player TEST Sisu (Europe)
Posted: 2011-05-29 05:23
by Bellator
That should be enough IMO.
Ok, then why do I keep hearing every other minute:
"uuuuuh, whats the password" followed with ten minutes of mockery and retorts that anyone who can't find the password shouldn't be allowed to play.
So, basically, my suggestion would ensure that anyone who can find the mumble channel immediately finds the password, voila. No more questions.
Re: 128 Player TEST Sisu (Europe)
Posted: 2011-05-29 05:26
by temexter
Bellator wrote:Ok, then why do I keep hearing every other minute:
"uuuuuh, whats the password" followed with ten minutes of mockery and retorts that anyone who can't find the password shouldn't be allowed to play.
Because these people are idiots and they will not see it even if in server name
Bellator wrote:
So, basically, my suggestion would ensure that anyone who can find the mumble channel immediately finds the password, voila.
This is true.
Re: 128 Player TEST Sisu (Europe)
Posted: 2011-05-29 14:32
by fongwen
For those kept asking PW, either they need a better monitor, or they need to read the mumble manual thoroughly

Re: 128 Player TEST Sisu (Europe)
Posted: 2011-05-29 22:46
by Gozjh
Re: 128 Player TEST Sisu (Europe)
Posted: 2011-05-29 23:06
by Smiddey723
Wicca wrote:
Epic first platoon on Kokan!
Must say that system works quite neatly
God Wicca your like a kid trying to convince his parents that it is really really good idearrr. everytime i see a post by you it has "PLATTOOOONN" and "EPIC" in the same sentence

Re: 128 Player TEST Sisu (Europe)
Posted: 2011-05-29 23:46
by Robskie
Wicca never gives up.
For better or for worse.

Re: 128 Player TEST Sisu (Europe)
Posted: 2011-05-29 23:51
by scope
Platoon system was a fail as far as i'm concerned. Bad enough trying to run an 8 man squad without having to constantly switch channels to try to talk to the CAS or APC squad you need support. With 100+ players it is better to just keep it simple. Best solution is to just keep the SL channel that...SL only. Keep all the SM out of it. If you want multiple squad to run together, thats fine and will work just as well with 1 SL channel, but using 3 channels does not work. (unless your squad is the infantry sq in the same channel as the APC and CAS

Re: 128 Player TEST Sisu (Europe)
Posted: 2011-05-30 03:43
by Bellator
Wicca never gives up.
There's absolutely nothing wrong with his enthusiasm.
Re: 128 Player TEST Sisu (Europe)
Posted: 2011-05-30 11:25
by Wicca
AAAA! TO VICTORY!
The platoon system works better when all platoon leaders are in TS. that has not happend yet. But might happen soon. We will see.
Re: 128 Player TEST Sisu (Europe)
Posted: 2011-05-30 12:00
by Robskie
I think these games are gonna need to be somewhat organized if they're gonna have any success

Re: 128 Player TEST Sisu (Europe)
Posted: 2011-05-30 12:03
by Brainlaag
Wicca wrote:AAAA! TO VICTORY!
The platoon system works better when all platoon leaders are in TS. that has not happend yet. But might happen soon. We will see.
I might happen that people wont hunger on earth anymore. It might happen that you'll become smart...oh wait no, thats not possible.
Re: 128 Player TEST Sisu (Europe)
Posted: 2011-05-30 14:49
by ledo1222
This weekend was the first time i Squad leaded on a 128 player server, and it was "PURE" easy. Wicca great job on leading the whole team throw those game Btw
If people don't listen kick them or just raise your voice works millions.
Can't wait till next weekend see you all there ill be leading the Inf Mumble SQs
-Daniel.Ledo

Re: 128 Player TEST Sisu (Europe)
Posted: 2011-05-30 15:02
by Robskie
Might have to check it out next week!
Re: 128 Player TEST Sisu (Europe)
Posted: 2011-05-30 16:36
by temexter
Wicca wrote:AAAA! TO VICTORY!
The platoon system works better when all platoon leaders are in TS. that has not happend yet. But might happen soon. We will see.
Bellator wrote:There's absolutely nothing wrong with his enthusiasm.
Robskie wrote:I think these games are gonna need to be somewhat organized if they're gonna have any success
Wicca will definitely throw up a dozen of threads about this in a breeze

See it as done.
Brainlaag wrote:I might happen that people wont hunger on earth anymore. It might happen that you'll become smart...oh wait no, thats not possible.
Even cancer progresses faster

Re: 128 Player TEST Sisu (Europe)
Posted: 2011-05-30 17:14
by scope
Wicca wrote:AAAA! TO VICTORY!
The platoon system works better when all platoon leaders are in TS. that has not happend yet. But might happen soon. We will see.
How would having all SL on TS be any different then having them all in the SL channel on mumble?
Re: 128 Player TEST Sisu (Europe)
Posted: 2011-05-30 18:03
by Wicca
No. Its 3 Squadleaders per platoon. All in mumble 1 SL of them is Platoon leader. HE is in TS with another Platoon leader of 3 squads...
Re: 128 Player TEST Sisu (Europe)
Posted: 2011-05-30 18:17
by temexter
Be a sport and please explain this in words of one syllable?
There seem to be people here which can't follow the threads here (or analphabet maybe) It's also hard to catchup, because in some posts there's no quote of message being answered.
Document it in one place one with common access eg.
128 Server Forum... Maybe we'll put it on servers message roll too. At least the link i mean.
Re: 128 Player TEST Sisu (Europe)
Posted: 2011-05-30 19:46
by Wicca
Yeah ill work on that mate

Re: 128 Player TEST Sisu (Europe)
Posted: 2011-05-30 21:56
by temexter
Cheers m8
