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Re: would this work for 128 player server?

Posted: 2009-07-09 03:58
by nicaragua700
yea dude look at MAG for PS3 its massive but the lag...would be prevented if the host is reliable if its processor and bandwidth can handle it you wont notice any difference from a 16 man server

Re: would this work for 128 player server?

Posted: 2009-07-09 04:07
by Conman51
they should do it any way and let the admins decide wheather to keep it at max or not

i bet they havent even tested going passed 64 since they first released BF2

Re: would this work for 128 player server?

Posted: 2009-07-09 04:10
by nicaragua700
That too all server owners/mods should be able to control how much people they but usually they chose what they want when they rent the server from the host

Re: would this work for 128 player server?

Posted: 2009-07-09 09:10
by Cheditor
Conman51=US= wrote:they should do it any way and let the admins decide wheather to keep it at max or not

i bet they havent even tested going passed 64 since they first released BF2
They probaly did try, would be rather silly if they didnt.

Re: would this work for 128 player server?

Posted: 2009-07-09 15:49
by nicaragua700
true true...... kinda dumb not to have control over your own server o well either way if the capacity for servers were to increase, it would own!

Re: would this work for 128 player server?

Posted: 2009-07-09 20:48
by Conman51
[R-COM]Cheditor wrote:They probaly did try, would be rather silly if they didnt.
well tahts EA....silly

Re: would this work for 128 player server?

Posted: 2009-07-09 21:15
by Peeta
Last edited by [R-DEV]tonnie15; 05-28-2009 at 04:15 AM.. Reason: Dont insult EA/DICE For the love of god!
rofl.....

I agree with the guy above me.

Re: would this work for 128 player server?

Posted: 2009-07-10 06:48
by master of the templars
Last edited by [R-DEV]tonnie15; 05-28-2009 at 04:15 AM.. Reason: Dont insult EA/DICE For the love of god!
Tell that to the other developers who think its funny to hide thing like "EA suck balls" on objects through out the map, I wouldn't give you 128 players if you did that to me, no wonder EA wont.

Re: would this work for 128 player server?

Posted: 2009-07-10 07:39
by Psyko
its a typo ;)

Re: would this work for 128 player server?

Posted: 2009-07-10 07:56
by MrScruff
Lol ive never even seen 64 players bunched up on one section of the map. I'd like to see a screeny of that.

Re: would this work for 128 player server?

Posted: 2009-07-10 16:16
by Dev1200
If you wait until BF3 They have 60 players per side.. I think :S

Re: would this work for 128 player server?

Posted: 2009-07-10 17:10
by snooggums
Dev1200 wrote:If you wait until BF3 They have 60 players per side.. I think :S
More likely they will reduce the amount of layers so they can have lower network usage by players and more for the environmental effects.

Re: would this work for 128 player server?

Posted: 2009-07-10 21:01
by Rangu
snooggums wrote:More likely they will reduce the amount of layers so they can have lower network usage by players and more for the environmental effects.
+1, true story.

Sadly this is what the gaming industry have come to;
GFX first, gameplay second...

Re: would this work for 128 player server?

Posted: 2009-07-30 22:27
by Acemantura
The next time the Devs have a juicy lan Party at Bovington, ask the server dudes to try this out. Based upon the post from the Halflife forum, this is really only feasible in a lan center.

Bovington..anyone?

@ Dev1200

Its more like 24 players...total.

Re: would this work for 128 player server?

Posted: 2009-07-30 23:09
by Smegburt_funkledink
acemantura wrote:The next time the Devs have a juicy lan Party at Bovington, ask the server dudes to try this out. Based upon the post from the Halflife forum, this is really only feasible in a lan center.

Bovington..anyone?

@ Dev1200

Its more like 24 players...total.
The LAN suite at Bovington only allowed for 24 ish players per side, unless they've upgraded, we wouldn't even be able to fill a 64 player server.

Re: would this work for 128 player server?

Posted: 2009-07-31 04:25
by Acemantura
WHAT THE FLAGNOGG!!!

Meh, well how about Houston/Dallas '09. I'm sure there are more PR peeps in the U.S. then there are across the pond.

so yeah, DALLAS '09...anyone?

Re: would this work for 128 player server?

Posted: 2009-07-31 16:11
by HAAN4
well, i belive modders must alerdy put a option to put 128 players, i don't no how this will be suported by engine. but this is not dev problem!