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Posted: 2008-02-20 21:13
by KP
An update on the AG-3F2. This is a new version, based on the PR G3 (big thanks to all the people who helped me get my hands on it! =D):

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Still needs work, especially on the collapsible butt and the top rail mount, neither of which are finished.

Posted: 2008-02-21 14:59
by Maxfragg
looks great, but the next G3 variant i want to se is eigther a G3KA1 for the MEC SF or a G3SG1 for the MEC/German Marksman

Posted: 2008-02-21 15:38
by KP
The SG/1 is in the pipeline. And I know it will be good. ;-)

Posted: 2008-02-21 16:08
by Maxfragg
good to know :-P

Posted: 2008-02-26 11:50
by Kaijleor
Something from last year...
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Posted: 2008-02-26 12:51
by Maxfragg
very nice, would love to see it on a russia map (maybe Stalingrad 2008?)

Posted: 2008-03-02 17:13
by Z-trooper
Here is a little project I have been working on along with [R-DEV]IronTaxi.
Its called Offworld: Fall of Mars. Its a Battlefield 2 mod.

Here is one of the first ships that will hit the first release some time from now.
Its of the faction "Martian Marines" acting as a medium class gunship.

Here are some shots of it at different stages of its development

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This last one shows a very WIP test render of the light/scout gunship for the same faction.
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More info available here, posted by IronTaxi:

https://www.realitymod.com/forum/f11-of ... 2-mod.html

Drop by our forums and say hi. :)

Posted: 2008-03-02 17:27
by Maxfragg
Fictive Mk14 EBR Bullpup avriant, done some time ago in C4D, just primitives, almost no polygone moddeling
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(i had done some more weapons, but I've lost them unfortunatly all on a HDD crash)

Posted: 2008-03-02 17:40
by callumh
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there my very first modles but ill love to learn how to modle weapons but all the vid tuts are eather half there or broken

Posted: 2008-03-02 21:34
by KP
Lots of cool stuff here. Are those pigs for PR? :razz:

And Z, you are officially one of the hottest modellers around now. I'll definitely play that mod.

Posted: 2008-03-02 22:18
by callumh
KP wrote:Lots of cool stuff here. Are those pigs for PR? :razz:
yep its the jihad pig :lol:
and i was trying to make an apache got stuck so i played around with it and got this.

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i have only had the program 2 days :D

Posted: 2008-03-02 22:33
by Z-trooper
KP wrote:Lots of cool stuff here. Are those pigs for PR? :razz:

And Z, you are officially one of the hottest modellers around now. I'll definitely play that mod.
Thanks man, kind words comming from one thats better than me :D
If you havent seen the flight videos yet I suggest you check them out. :)

And callumh, if you only have had the program for 2 days, that is very impressive indeed. I forsee great things for you in this line of work.

Posted: 2008-03-02 22:34
by Mongolian_dude
Z-trooper wrote:Here is a little project I have been working on along with [R-DEV]IronTaxi.
Its called Offworld: Fall of Mars. Its a Battlefield 2 mod.

Here is one of the first ships that will hit the first release some time from now.
Its of the faction "Martian Marines" acting as a medium class gunship.

Here are some shots of it at different stages of its development
Those look great, however they look very "Future human" in design, to me.
The arched back, with a pair of angled retro-rockets.
Usually this design is kin to humans (eg, Red faction, 2142, Killzone etc).
Do you have any concept art of the races?

Dont get me wrong, it looks badass :)

...mongol...

Posted: 2008-03-02 22:38
by Z-trooper
[R-MOD]Mongolian_dude wrote:Those look great, however they look very "Future human" in design, to me.
The arched back, with a pair of angled retro-rockets.
Usually this design is kin to humans (eg, Red faction, 2142, Killzone etc).
Do you have any concept art of the races?

Dont get me wrong, it looks badass :)

...mongol...
Well all the teams are humans :) its not Martian Marines like its alien martians that are marines, its a martian detachment of earth marines ;)

EDIT:
thanks to you we have now renamed the faction to "Colonial marines" ;)

Posted: 2008-03-02 23:55
by jarleif
I thought it was about time I showed some of my models :)

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Posted: 2008-03-03 00:06
by Dylan
Wow, you are really good. Your high poly models are very nice.

Posted: 2008-03-03 02:03
by Ironcomatose
WOAH!! The DEVs have a carrier!! For realism purposes you should use that to replace the current ship which isnt even a carrier.

Here is a PIC of how the ship we have in game now is really used....
http://www.essex.navy.mil/Website_gfx/essex%20now.JPG

Posted: 2008-03-03 03:00
by jarleif
the carrier is an old model of mine that will prob never make it into the game

Posted: 2008-03-03 08:06
by Kaijleor
This is something Ive made before I joined PRM
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and something Im workin on (but has been hold for the moment)
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Posted: 2008-03-03 11:08
by Ironcomatose
[R-DEV]jarleif wrote:the carrier is an old model of mine that will prob never make it into the game
Ok but cant you fix it up a bit and use it? I dont mean to force you or anything but its just that i remember we were talking about this in the suggestion section and the main thing that a DEV said was that it was A LOT of work to make a carrier. I remember some guy tried but idk what happened but now that you have this...1+1=2. :grin:


Still impossible??