Page 3 of 3
Re: How can MEC win in map"Burnig Sands"??
Posted: 2011-08-08 01:30
by Zrix
Stealthgato wrote:Maybe one Gazelle and one Eurocopter?
And not having them valued as highly as an Apache. Maybe 15 min spawntime and worth a few less tickets? Or something.
Re: How can MEC win in map"Burnig Sands"??
Posted: 2011-08-08 02:19
by alexaus
Stealthgato wrote:Nooooooo
Maybe one Gazelle and one Eurocopter?
Why ?? there both **** Havoc is 100x better than both of them put to better Air 2 Airs 40 hydras 16 Hellfires that can be fired from 800alt + 300rounds of 30mm
i have no idea why you think gazelles are better please defend your heli
Re: How can MEC win in map"Burnig Sands"??
Posted: 2011-08-08 03:54
by ComradeHX
It is easy to win.
One time my squad even made a FOB+defensive structures at the downed airplane at the NE corner.
We lost 0-5 due to stupid HAT guy going PRONE at the bottom of the airplane...and staring down british tank with his 1337 binos...
Re: How can MEC win in map"Burnig Sands"??
Posted: 2011-08-08 03:59
by Jolly
[R-DEV]Rudd wrote:perhaps the flag arrangement was not in your favour, post it up and I'll take a look
flag arrangement is not that bad,
Our flag arrangement is D4,F4,north airport.
Re: How can MEC win in map"Burnig Sands"??
Posted: 2011-08-08 04:10
by Jolly
ComradeHX wrote:It is easy to win.
One time my squad even made a FOB+defensive structures at the downed airplane at the NE corner.
We lost 0-5 due to stupid HAT guy going PRONE at the bottom of the airplane...and staring down british tank with his 1337 binos...
You may consider about flag arrangement!!NE corner wont be a nice choice if GB tank go straight to there,MEC can not ambush them with BMP and T-72 frist,not to mention those truck.
Infantries cant survive in such a opening area.
PS:Your opponent might weak,but in real combat,GB have more chance to win.
Fast deploy ,massive armor,Great CAS.
All MEC need is luck.

Re: How can MEC win in map"Burnig Sands"??
Posted: 2011-08-08 06:22
by Bringerof_D
i've only played burning sands once, and as british tank squad. I can say for certain it is not ahrd to steam roll over the MEC team.
A) the british tanks are superior in both firepower and armor while having the same numbers at start.
B) the terrain on burning sands vastly favours the british team where it is a clear run from the main to almost any of the flags, dealing only with dunes, while the desert from the MEC main to any aprt of the map is covered with craters.
C) the flag at the center of the city also favours the british team entirely, it is completely open to the north side meaning occupying MEC will be hailed with all sorts of fire while the british team ahs almost the entire city between them and the attacking MEC forces.
Re: How can MEC win in map"Burnig Sands"??
Posted: 2011-08-08 08:23
by Gracler
Bringerof_D wrote:
B) the terrain on burning sands vastly favours the british team where it is a clear run from the main to almost any of the flags, dealing only with dunes, while the desert from the MEC main to any aprt of the map is covered with craters.
C) the flag at the center of the city also favours the british team entirely, it is completely open to the north side meaning occupying MEC will be hailed with all sorts of fire while the british team ahs almost the entire city between them and the attacking MEC forces.
B) The terrain on burning sands is what makes it much more enjoyable than flat as a coin Kashan desert. You can easily use these dunes for your advantage, and you can also avoid them since they are big craters.
C) The brits still have to enter the city limits in order to cap, and what can be shot in to the city can be shot out as well. If anything id say the mec has the easy job since they can get all the way to the city walls without being spotted since it is difficult to find a safe peaking spot on the south side.
Re: How can MEC win in map"Burnig Sands"??
Posted: 2011-08-08 12:15
by Stealthgato
alexaus wrote:Why ?? there both **** Havoc is 100x better than both of them put to better Air 2 Airs 40 hydras 16 Hellfires that can be fired from 800alt + 300rounds of 30mm
i have no idea why you think gazelles are better please defend your heli
It would be basically splitting the Havoc in two, the AA part the Eurocopter and the AT part the Gazelle, and it is much more interesting to have an asymmetric balance rather than both sides having the same thing. And if you think they're ****...

Re: How can MEC win in map"Burnig Sands"??
Posted: 2011-08-08 13:01
by Gracler
Stealthgato wrote:It would be basically splitting the Havoc in two, the AA part the Eurocopter and the AT part the Gazelle, and it is much more interesting to have an asymmetric balance rather than both sides having the same thing. And if you think they're ****...

I agree that asymmetric balance is much more fun than just giving 5 tanks vs 5 tanks 1 combat helicopter vs 1 combat helicopter...... if the enemy has air superiority then fight the enemy at close range and they will either team kill or cease fire. It ain't "rocket science" either for having 2 gazelles work together and flank the Apache and guide a missile on target. 1 round the gazelle pilot/gunner claimed the death of 4 Apache helicopters. I don't think the Apache pilot was without skills either he just got caught with his pants down time after time because he was focused on easy ground targets.
Let the Mi17's spawn at round start and the map is fixed....swap one gazelle with a eurofighter if you like...but keep 1 gazelle on the map it makes it much more intresting than having the same old Apache vs Havoc fights.
Re: How can MEC win in map"Burnig Sands"??
Posted: 2011-08-08 17:19
by =HCM= Shwedor
What this map needs is either a single havok, or a Mistral/20mm Armed gazelle + AT armed gazelle. The Havok is nice... but it makes it just another PR map, no special assets that stand out.
And a few BMP-2's!!! I got so excited when I saw that highlight for BMP-2 way back when.... such a let down. It would be a better opponent for the Warriors, and a BTR can fight the scimitar.
Re: How can MEC win in map"Burnig Sands"??
Posted: 2011-08-08 19:06
by Gracler
Just shot down 1 Apache's with the Gopher standing in a hole in the middle of the desert

had to fire 8 SAM at him before 1 went through the rain of flares though. Good thing it has 16 missiles
Mec won the round by capping all flags. the Challengers struggled with the BMP-3's, the Shturm TOW and the the Gazelle's....needless to say...the challengers lost the fight.
Re: How can MEC win in map"Burnig Sands"??
Posted: 2011-08-08 19:13
by Psyko
saXoni wrote:You make sure you don't lose as many tickets as the British team.
+1
people still dont use armour properly... its like they dont realise armour needs cover too.
Re: How can MEC win in map"Burnig Sands"??
Posted: 2011-08-08 19:17
by Rudd
I do feel teh shtum tow mtlb is under appreciated, but is a vehicle that requires alot of skill
Re: How can MEC win in map"Burnig Sands"??
Posted: 2011-08-08 19:22
by Gracler
Psykogundam wrote:+1
people still dont use armour properly... its like they dont realise armour needs cover too.
very true... I often see a tank squad of 2 or 3 tanks (dunno why anyone would deny the 50cal gunner as extra observer and heli shooter) drive off alone into the desert.....hoping to steam roll anything they encounter i guess.... but often gets taken out by 1 or 2 flanking opponents or even a stationary TOW or HAT they didn't spot before it was too late.
Armour squads should always have a scout ahead of them the same way CAS squads do it... or even better have a bunch of infantry nearby to report if they see or hear anything.
When i run Armour I always use them more for defense than offense..... i place my vehicle near an established FOB near the main objective and jump out if I'm the driver (or switch to the 50cal if not in use) so i can listen for incoming threats.... since im close to a FOB i can re-spawn if i should get shot while being out of the driver seat.
Re: How can MEC win in map"Burnig Sands"??
Posted: 2011-08-08 22:55
by Bringerof_D
Gracler wrote:B) The terrain on burning sands is what makes it much more enjoyable than flat as a coin Kashan desert. You can easily use these dunes for your advantage, and you can also avoid them since they are big craters.
C) The brits still have to enter the city limits in order to cap, and what can be shot in to the city can be shot out as well. If anything id say the mec has the easy job since they can get all the way to the city walls without being spotted since it is difficult to find a safe peaking spot on the south side.
agreed for proper use of the terrain for cover, though what i was mostly getting at for the terrain and lay out is that the British side can move more quickly. both int he fact the rolling dunes dont risk damaging vehicles as much and that there is a highway into the city which passes right next to the British main. while the MEC main is quite distanced from any main entry to the city.
as for proper use of cover for tanks, i find that is deadly for you. cover means obstructions which means less maneuverability. i use cover only to hide from aircraft. Here is the main rule for vehicle combat:
-
move in packs. just like wolves you can fight a much larger enemy and overwhelm them when moving in numbers. Keep it tight so all vehicles can have the same view of a target. being close also means that an enemy engaging you can be spotted and counter attacked by your buddies, making it harder for you to be picked off by a guy that no one else knows where he shot from.
-
keep loose. Although you want to stay in a tight pack to place heavy volumes of fire and avoid being picked off. you want to be spaced out enough that if you come under fire, each vehicle can maneuver independently without risking collision. Maneuvers, smart ones, will win you the battle. keep in mind the terrain you are working in and always have a contingency plan.
Re: How can MEC win in map"Burnig Sands"??
Posted: 2011-08-09 01:06
by =HCM= Shwedor
I find that when using tanks the already dead static T-62 carcasses make excellent cover. You can quickly move from static tank to static tank, and make it harder for the enemy gunners to get a full shot on you.
Re: How can MEC win in map"Burnig Sands"??
Posted: 2011-08-09 03:36
by Murphy
The Gazelle load outs are a nice touch towards the balance, imo throwing a havoc may be slightly heavy handed. The MEC team has to focus more on AA then normal, that's the real issue with MEC being able to move freely. Armour will get chewed to pieces, even in the city an SL can easily paint the tank unseen. Inf are limited in AT against the C2 onslaught, so the BMPs need to stick to the infantry and stay patient.
The TOW MTLB is all about hiding and listening, loonng borriiingg waits are worth it when that lil bugger slays Goliath.
I think BMPs are the great balancing factor for MEC, once air supremacy is established there is nothing they can't destroy.