Re: [Help...again]
Posted: 2011-08-15 10:09
have you set up your init.con properly
This is why I advise for people to start off learning how to map for PR with first practising with the editor just with vBF2 as these areas of PR are somewhat hard to get at first, along with setting up the pr_edit etc...jax wrote:Ok so im ingame now, but theres another problem :l on the left where you select your kit doesnt show up, all i can do is select teams. :S
he is trying to set the kits up in the editor, he dosen't know that you need to set them up manually in the init.con...[R-DEV]Amok@ndy wrote:have you set up your init.con properly
Code: Select all
rem *** Generated by BF2Editor ***
if v_arg1 == BF2Editor
run Heightdata.con
LevelSettings.InitWorld
run Terrain.con BF2Editor
run StaticObjects.con BF2Editor
run Sounds.con
run Sky.con BF2Editor
run Editor/GamePlayObjects.con host
UndergrowthEditable.create
Undergrowth.load Levels\op_smother\
run Overgrowth/Overgrowth.con
Overgrowth.editorEnable 1
run AmbientObjects.con BF2Editor
run Water.con
run TriggerableTemplates.con BF2Editor
else
run Heightdata.con
run Terrain.con v_arg2
run Sky.con v_arg2
run CompiledRoads.con
run Sounds.con
run tmp.con v_arg1
Undergrowth.load Levels\op_smother\
run Overgrowth/Overgrowth.con
run Overgrowth/OvergrowthCollision.con
run AmbientObjects.con
run Water.con
run TriggerableTemplates.con
endIf
rem ------------------------------- LevelSettings -------------------------------
rem -----------------------------------------------------------------------------
run ../../Factions/faction_init.con 1 "cf"
run ../../Factions/faction_init.con 2 "chinsurgent"
rem -----------------------------------------------------------------------------
gameLogic.setBeforeSpawnCamera -644/92/490 -96/10/0
if v_arg1 == BF2Editor
LevelSettings.CustomTextureSuffix "woodland"
else
texturemanager.customTextureSuffix "woodland"
endIf
rem -----------------------------------------------------------------------------
GameLogic.MaximumLevelViewDistance 700
rem -----------------------------------------------------------------------------
gameLogic.setDefaultNumberOfTicketsEx 16 1 500
gameLogic.setDefaultNumberOfTicketsEx 16 2 500
gameLogic.setDefaultNumberOfTicketsEx 32 1 550
gameLogic.setDefaultNumberOfTicketsEx 32 2 550
gameLogic.setDefaultNumberOfTicketsEx 64 1 500
gameLogic.setDefaultNumberOfTicketsEx 64 2 500
gameLogic.setDefaultNumberOfTicketsEx 128 1 500
gameLogic.setDefaultNumberOfTicketsEx 128 2 500
gameLogic.setDefaultTimeToNextAIWave 8
gameLogic.setTicketLossAtEndPerMin 1000
gameLogic.setTicketLossPerMin 1 10
gameLogic.setTicketLossPerMin 2 10
rem -----------------------------------------------------------------------------
rem -----------------------------------------------------------------------------
renderer.globalStaticMeshLodDistanceScale 1
renderer.globalBundleMeshLodDistanceScale 1
renderer.globalSkinnedMeshLodDistanceScale 1

