Campaign 10 Preview #1

Official Project Reality Tournament news releases and announcements.
Absolute Killer
Posts: 42
Joined: 2009-02-24 01:19

Re: Campaign 10 Preview #1

Post by Absolute Killer »

really...wtf...
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[3dAC] AK
cyberzomby
Posts: 5336
Joined: 2007-04-03 07:12

Re: Campaign 10 Preview #1

Post by cyberzomby »

Tirak wrote:I'm so totally heart broken. Murphy is disappointed in me, call the presses, someone, we have to set this right. Let's restart the tourney! I know it isn't ready and the problems that he doesn't understand still exist but I can't take his disappointed stare! :hissyfit:
Oh no! Now theres E-Drama on this forum! Starting to feel like a tourney after all ;) Please take your e-drama with you to the prt forums. k, thx bye! :p
Web_cole
Posts: 1324
Joined: 2010-03-07 09:51

Re: Campaign 10 Preview #1

Post by Web_cole »

[quote=""'[R-DEV"]Gaz;1673327']C10 was designed to get away from the usual e-drama.[/quote]

[quote="Tirak""]I'm so totally heart broken. Murphy is disappointed in me, call the presses, someone, we have to set this right. Let's restart the tourney! I know it isn't ready and the problems that he doesn't understand still exist but I can't take his disappointed stare! :hissyfit: [/quote]

I think I see where the problem might have been :p
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AgentMongoose
Posts: 265
Joined: 2008-09-02 19:03

Re: Campaign 10 Preview #1

Post by AgentMongoose »

mitchverr wrote:At first i lolled, but then i was sad :< was hoping to be a commander and to run a good fun team, oh well :<
Mitch didn't you get the memo? the PRT stopped doing "fun teams" some time around the end of c7.
Robbi
Posts: 3564
Joined: 2008-07-05 14:53

Re: Campaign 10 Preview #1

Post by Robbi »

Web_cole wrote:I think I see where the problem might have been :p
I lol'd
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StatusRed
Posts: 51
Joined: 2010-11-28 20:17

Re: Campaign 10 Preview #1

Post by StatusRed »

Ragequit?
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Jigsaw
Posts: 4498
Joined: 2008-09-15 02:31

Re: Campaign 10 Preview #1

Post by Jigsaw »

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http://www.youtube.com/watch?v=8CKjNcSUNt8
"I love the smell of napalm in the morning. You know, one time we had a hill bombed, for 12 hours. When it was all over, I walked up. We didn't find one of 'em, not one stinkin' dink body. The smell, you know that gasoline smell, the whole hill. Smelled like... victory. Someday this war's gonna end... "
Tirak
Posts: 2022
Joined: 2008-05-11 00:35

Re: Campaign 10 Preview #1

Post by Tirak »

*Sigh*

The problem was we hadn't finished writing up all the rules, we had most of the framework down but there was still work to be done on ancillary things. None of it was in a final presentable format, it either had convoluted language or hadn't been summarized and prepared for publication.

The other problem was that there were only 3 active admins, one of whom wasn't able to be active very much due to RL issues and the other two needed his permission to enact policy.

The COs were a rehash for the most part of the stratification presented in earlier campaigns, we were having to make do with the same old and management wasn't happy about it.

Then there was the NDA breach, which led to the removal of 1 of the 3 admins who happened to be working on a fairly important bit of the rules, namely the No Go Zones.

Because of this, that meant there was essentially 1 red tag left, that red tag took a look at what had been accomplished, what needed to be accomplished and how much free time he had and made the determination that if he tried to push through anyway, it would fall apart ala the World Cup. Since this Admin had worked damned hard to keep the tourney going in the past and wasn't about to have something he worked so hard on be disgraced in such a fashion, he determined, with management's concurrence, that it would be better to shut the whole thing down while the PRT still had some dignity so that PRT: ArmA could be launched without stigma.

Is that more of the response you were looking for? This wasn't a simple "Oh we don't have enough staff", because a red tag isn't like a player, they need to be trustworthy, they need to be organized and they need to put a shit ton of work and time into this tourney. Finding those dedicated people in any reasonable amount of time wasn't going to happen.

And before you idiots say "Oh, I'd do that no problem!" No you fucking wouldn't, I know because of the dedicated admins we had to start this thing, almost all of them left, and this isn't like a PRT officer posting where you can get by on minimum activity or just hang out, it's almost another job on top of everything else you do in real life. Trust is the other issue and to be frank, finding people we trust to give the access to things like the PRT is HARD. The fact that one of our Admins breached NDA makes that even HARDER!
splatters
Posts: 529
Joined: 2010-01-19 08:02

Re: Campaign 10 Preview #1

Post by splatters »

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Scot
Posts: 9270
Joined: 2008-01-20 19:45

Re: Campaign 10 Preview #1

Post by Scot »

splatters wrote:
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Lol, funnily enough, that is very similar to the logo that CX had :p
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Thermis
Retired PR Developer
Posts: 1537
Joined: 2008-01-27 15:05

Re: Campaign 10 Preview #1

Post by Thermis »

Thread closed as it is not serving a purpose anymore.

I guarantee the tournament will rise again in the future. Right now we need everyone to be patient while we design a new system. When a new tournament arises this is the first place the news will be announced.

Thank you
Eddiereyes909
Posts: 3961
Joined: 2007-06-18 07:17

Re: Campaign 10 Preview #1

Post by Eddiereyes909 »

We're going to go ahead and lock this.

More news to come about a campaign, if it does happen.


Best.

Eduardo!
"You know we've had to imagine the war here, and we have imagined that it was being fought by aging men like ourselves. We had forgotten that wars were fought by babies. When I saw those freshly shaved faces, it was a shock "My God, my God?" I said to myself. "It's the Children's Crusade."- Kurt Vonnegut, Slaughter House Five
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