Shovel, do you see any post about imported models, revamped/new made maps, changed gameplay mechanics, server with more than 24 players, improved netcode, gameplay, anything that has to do with PR? No, for me its clear that currently they don't have anything at hand and probably won't have unless they release something in near future.
Re: 60,000 Members!
Posted: 2012-01-30 23:26
by Shovel
They have no reason to release anything to the public.
Just because there hasn't been an official announcement doesn't mean that they are or are not using Cryengine.
Re: 60,000 Members!
Posted: 2012-01-30 23:41
by Brainlaag
Shovel wrote:They have no reason to release anything to the public.
Just because there hasn't been an official announcement doesn't mean that they are or are not using Cryengine.
Meh, they announced PR:V well over two years ago and yet "nothing" new has happened (apart that one highlight). Taking into account there has been no post about work on the CryEngine, we won't see anything, my two cents.
Re: 60,000 Members!
Posted: 2012-01-30 23:50
by Shovel
Brainlaag wrote:Meh, they announced PR:V well over two years ago and yet "nothing" new has happened (apart that one highlight). Taking into account there has been no post about work on the CryEngine, we won't see anything, my two cents.
Actually, If you look on AfterDune's YouTube channel, there has been quite a bit of progress on PR:V.
I'm not saying its not advancing but very slowly. If something done on the CE develops even double the pace of PR:V, I'd except it 2+years from now on to reach public release status.
How did we get off-topic so much btw xD
Re: 60,000 Members!
Posted: 2012-01-31 02:19
by rushn
Brainlaag wrote:Did you take a look at some of the dates?
I'm not saying its not advancing but very slowly. If something done on the CE develops even double the pace of PR:V, I'd except it 2+years from now on to reach public release status.
How did we get off-topic so much btw xD
well dont forget that this is not their job just a hobby
Re: 60,000 Members!
Posted: 2012-01-31 03:03
by FelipeFR
It's OBVIOUS they are working on PR2 right now but haven't shown us anything yet just because they first want to make that ***-mind-blowing-kicking trailer which will drive everyone crazy, with the updated Muttrah City map true to the real city (btw, some screenshots were just leaked, take a look) the 500+ unique vehicles and weapons, modeled and explorable vehicle interiors, fully destructable enviroments, naval combat, dynamic time of day and weather, underwater enviroments, customization system, viewable legs and etc, and, most important of all... FASTROPES
Re: 60,000 Members!
Posted: 2012-01-31 03:13
by Cassius
I am curious to see where it goes from here. Hopefully more and more players will get bored with just run n gun.
Re: 60,000 Members!
Posted: 2012-01-31 06:32
by Arc_Shielder
Regardless of the status, it's a commercial release so you can't expect the same kind of loose treatment you get to witness in BF2 R, PR:Arma 2 and PR:V.
Re: 60,000 Members!
Posted: 2012-01-31 16:49
by Brainlaag
[R-COM]rushn wrote:well dont forget that this is not their job just a hobby
Did I somehow blame them, or sound ungrateful? I was merely pointing out the obvious facts. I greatly support and appreciate all the work they have done so far.
Re: 60,000 Members!
Posted: 2012-01-31 18:40
by rushn
Brainlaag wrote:Did I somehow blame them, or sound ungrateful? I was merely pointing out the obvious facts. I greatly support and appreciate all the work they have done so far.
I was just pointing out the facts of why it is slow
was not trying to blame you or anything
Re: 60,000 Members!
Posted: 2012-01-31 20:56
by Brainlaag
[R-COM]rushn wrote:I was just pointing out the facts of why it is slow