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Re: Insurgens are allowed to Baseattack - Good or Nasty?
Posted: 2012-02-13 21:14
by Klutz
Glad to hear it Orford.
Re: Insurgens are allowed to Baseattack - Good or Nasty?
Posted: 2012-02-13 21:16
by Navo
dtacs wrote:On NwA attacking the main with vehicles is allowed. Rantbox and I destroyed 2 Kiowa's and a Chinook with the SPG on two separate occasions whilst they were on the pad unmanned.
That's really lame in my opinion.
Re: Insurgens are allowed to Baseattack - Good or Nasty?
Posted: 2012-02-13 21:16
by Cassius
Depends, if like 100 players are the norm, its okay I guess. But with 60 players, no thanks. I would be against insurgents allowed to use mortars in any way though. Irl they can only fire what they can haul into the range. In game they just can spam incessantly. I think the only time something like that happened irl was in Khe Shan which was a base in south vietnam all the way to the border with north vietnam, which was at war with the us and south vietnam.
Re: Insurgens are allowed to Baseattack - Good or Nasty?
Posted: 2012-02-14 20:47
by CommunistComma
I think they're putting mortar barriers on the mains sometime.
Re: Insurgens are allowed to Baseattack - Good or Nasty?
Posted: 2012-02-29 19:32
by saXoni
CommunistComma wrote:I think they're putting mortar barriers on the mains sometime.
There are. USMC's main on Muttrah and MEC's main on Burning Sands are two examples.
Re: Insurgens are allowed to Baseattack - Good or Nasty?
Posted: 2012-02-29 22:32
by SGT.Ice
I liked the old days when insurgents could attack the main base. People get too comfortable and lazy when they're given the easy street.
Thus the current dip in the community.
Re: Insurgens are allowed to Baseattack - Good or Nasty?
Posted: 2012-02-29 22:43
by saXoni
SGT.Ice wrote:I liked the old days when insurgents could attack the main base. People get too comfortable and lazy when they're given the easy street.
Thus the current dip in the community.
So you're saying that the community is worse now, after the Insurgents were denied to fire into Blufor's main base?
Re: Insurgens are allowed to Baseattack - Good or Nasty?
Posted: 2012-03-01 00:01
by Brainlaag
saXoni wrote:So you're saying that the community is worse now, after the Insurgents were denied to fire into Blufor's main base?
This hasn't anything to do with the playerbase, the community has become worst, independent from the ruleset applied.
....damn thinking back how much fun Insurgency was in it's early stages without the exaggerated dome of death and bombings of main bases *droll*....just makes me sad.
And the Rescue the VIP mode, damn you time flow!
Re: Insurgens are allowed to Baseattack - Good or Nasty?
Posted: 2012-03-01 00:01
by Hitman.2.5
why is every one forgetting operation archer? :S one of the wrost FOB locations ever(along with lash and korengal), in a depression surrounded from 4 sides.
Cassius wrote:I think the only time something like that happened irl was in Khe Shan which was a base in south vietnam all the way to the border with north vietnam, which was at war with the us and south vietnam.
That was fubar, bad placement of an airstrip, plus surrounded from 3 hills around it. even though there were outposts on those hills they were over run and the airstrip turned into the NVA's artillery training grounds. Then there was the french before at Dien Bien Phu, a similar shitty base.
Re: Insurgens are allowed to Baseattack - Good or Nasty?
Posted: 2012-03-01 00:03
by Brainlaag
Because Canadian Armor just dominates the open terrain on Archer?
Re: Insurgens are allowed to Baseattack - Good or Nasty?
Posted: 2012-03-01 15:50
by Murphy
Brainlaag wrote:Because Canadian Armor just dominates the open terrain on Archer?
Until it flips over from a small unseen ridge on the crest of a tiny hill.
Re: Insurgens are allowed to Baseattack - Good or Nasty?
Posted: 2012-03-01 16:13
by Brainlaag
Murphy wrote:Until it flips over from a small unseen ridge on the crest of a tiny hill.
Too bad they changed it and made the LAV-3 actually somewhat stable, was always fun to see how noobs flipped them on a almost perfectly flat terrain.
Re: Insurgens are allowed to Baseattack - Good or Nasty?
Posted: 2012-03-01 17:41
by SGT.Ice
saXoni wrote:So you're saying that the community is worse now, after the Insurgents were denied to fire into Blufor's main base?
My personal opinion is BLUFOR is too laxed and the fact that insurgents can't attack their main is overkill and prevents them from winning some days. The BLUFOR already have the tech/man power to roll insurgents, especially unorganized ones, so attacking main is plausible.
When you get too comfortable, you get too lazy. Too many rules that make people comfortable causes lethargy.
Brainlaag wrote:This hasn't anything to do with the playerbase, the community has become worst, independent from the ruleset applied.
....damn thinking back how much fun Insurgency was in it's early stages without the exaggerated dome of death and bombings of main bases *droll*....just makes me sad.
And the Rescue the VIP mode, damn you time flow!
I'm not talking just insurgency, i'm talking about all the ridiculous rules that have been put in place to keep people from getting angry that someone out smarted them. People that want to stay in their comfort zone get killed for a reason.
Re: Insurgens are allowed to Baseattack - Good or Nasty?
Posted: 2012-03-01 23:50
by Bringerof_D
I'm all for having ins fire into main and allowing blufor to shoot out. That said most mains would then require some sort of garage to protect unused assets.
my favorite for this is Korengal. Playing as US is so much fun when the base is under siege. every inch of ground you step over beyond the hescos was hard earned. if the "FOB" were better constructed it would make for very fun battles where the US are defending the main. the only real issue with the korengal main is the fact that it is "incomplete" with a great lack of usable defensive positions for the US players.
Re: Insurgens are allowed to Baseattack - Good or Nasty?
Posted: 2012-03-03 03:57
by SGT.Ice
Bringerof_D wrote:I'm all for having ins fire into main and allowing blufor to shoot out. That said most mains would then require some sort of garage to protect unused assets.
my favorite for this is Korengal. Playing as US is so much fun when the base is under siege. every inch of ground you step over beyond the hescos was hard earned. if the "FOB" were better constructed it would make for very fun battles where the US are defending the main. the only real issue with the korengal main is the fact that it is "incomplete" with a great lack of usable defensive positions for the US players.
Better designed mains would be awesome indeed. Some of them were pretty inviting to be bomb card honestly, sometimes the rules make sense which is given. but when there's M249s on the wall and sand bags everywhere, why can't we just shoot out. I'm all for a revamp on main bases though. I'd like to be able to fight over a main base.
If not garages then I agree there should be some type of safe guard for the unused vehicles.