[Vehicle] Toyota DYNA [WIP]

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Arc_Shielder
Retired PR Developer
Posts: 1621
Joined: 2010-09-15 06:39

Re: [Vehicle] Toyota DYNA [WIP]

Post by Arc_Shielder »

ZondaX15 wrote:I mean like, I thought I was better. Overestimated. That's what I mean.
Well, you're grossly exaggerating then. Anyone can get better with practice.
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Walmarx
Posts: 138
Joined: 2009-03-22 21:32

Re: [Vehicle] Toyota DYNA [WIP]

Post by Walmarx »

You've made such progress! Don't give up now, that is a perfectly serviceable start.
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ZondaX15
Posts: 147
Joined: 2009-06-07 02:37

Re: [Vehicle] Toyota DYNA [WIP]

Post by ZondaX15 »

If you insist :) . I'm busy this weekend, but should be able to continue next week...


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Arc_Shielder
Retired PR Developer
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Re: [Vehicle] Toyota DYNA [WIP]

Post by Arc_Shielder »

Good. ;-) Keep us updated.
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ZondaX15
Posts: 147
Joined: 2009-06-07 02:37

Re: [Vehicle] Toyota DYNA [WIP]

Post by ZondaX15 »

Continuing on, no screenies yet. Just curious, what's the tri limit of such a vehicle?


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Rhino
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Re: [Vehicle] Toyota DYNA [WIP]

Post by Rhino »

Should aim for something around 7k tris I would say but can go above if really needed.
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ZondaX15
Posts: 147
Joined: 2009-06-07 02:37

Re: [Vehicle] Toyota DYNA [WIP]

Post by ZondaX15 »

Sweet as, I'm on track then

Some screenshots

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Xavo|xXx
Posts: 328
Joined: 2009-10-18 00:48

Re: [Vehicle] Toyota DYNA [WIP]

Post by Xavo|xXx »

Reckon you could do one with a refrigerated box on the back to deliver the beer?

Nah sweet job Zonda, looks the goods mate!
It goes Halle Berry or Hallelujah | Pick your poison tell me what you do | Every body gon' respect the shooter | But the one in front of the gun lives forever
ZondaX15
Posts: 147
Joined: 2009-06-07 02:37

Re: [Vehicle] Toyota DYNA [WIP]

Post by ZondaX15 »

I could do the one with the refrigerated box. For bomb truck purposes...


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ZondaX15
Posts: 147
Joined: 2009-06-07 02:37

Re: [Vehicle] Toyota DYNA [WIP]

Post by ZondaX15 »

Quick question, should I have the sides on like in this photo? Or should I do multiple versions for multiple roles? Like, AA without sides, trans with sides, etc...

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Rhino
Retired PR Developer
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Re: [Vehicle] Toyota DYNA [WIP]

Post by Rhino »

Main thing about your model you really need to fix are the wheels, very blocky right now, take a look at how many sides other trucks/cars have on there wheels ingame. Also you can loose a lot of the 3D detail you've put on the inner rim of them, most of that you can do with a normal map and it will generally look better too.

As for different versions, really depends on what they are, got refs of each version? Main problem with lots of versions is UV space used and if there is a real need for them.
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ZondaX15
Posts: 147
Joined: 2009-06-07 02:37

Re: [Vehicle] Toyota DYNA [WIP]

Post by ZondaX15 »

Alright, I'll get onto the wheels now.

For the different versions, I was thinking of these two.
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Rhino
Retired PR Developer
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Re: [Vehicle] Toyota DYNA [WIP]

Post by Rhino »

Hardly any difference between them tbh. Nothing to worth warranting two different versions tbh.
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ZondaX15
Posts: 147
Joined: 2009-06-07 02:37

Re: [Vehicle] Toyota DYNA [WIP]

Post by ZondaX15 »

Alright, sweet as. But how about something like this for logistics/transport purposes?
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Rhino
Retired PR Developer
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Re: [Vehicle] Toyota DYNA [WIP]

Post by Rhino »

Ye that would be good for logi, but not sure who would use it?
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ZondaX15
Posts: 147
Joined: 2009-06-07 02:37

Re: [Vehicle] Toyota DYNA [WIP]

Post by ZondaX15 »

Could replace the ammo techies.


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Rhino
Retired PR Developer
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Re: [Vehicle] Toyota DYNA [WIP]

Post by Rhino »

Ye could do, put it in the plans to make :)

Canvas and possibly that wind shield + any other extra bits I would add onto its own texture sheet.
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ZondaX15
Posts: 147
Joined: 2009-06-07 02:37

Re: [Vehicle] Toyota DYNA [WIP]

Post by ZondaX15 »

Cool as :) . Will do boss


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ZondaX15
Posts: 147
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Re: [Vehicle] Toyota DYNA [WIP]

Post by ZondaX15 »

Another little update before I call it a night.
properly fitted the tray to the chassis, did a little work on the interior, added a few details to the tray, more detail to the chassis, and remade the wheels.
Currently at 6026 tris.

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Amok@ndy
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Re: [Vehicle] Toyota DYNA [WIP]

Post by Amok@ndy »

i would spent some more polys on the steering wheel
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