[Problem]How to deal with Ghosting in server?

General discussion of the Project Reality: BF2 modification.
English_infidel
Posts: 116
Joined: 2011-09-17 08:09

Re: [Problem]How to deal with Ghosting in server?

Post by English_infidel »

i dont understand why auto balance is on on INS game mode, most servers have admin on the server to switch people so having AB on is just asking for trouble.
Myself i never tell what i saw when i get switched ... but it was only the other day ... server starts people get AB'd by the dodgepot server and BOOMSHANKA 2 unknowns down within 3 mins . no need
Last edited by English_infidel on 2012-05-06 10:33, edited 1 time in total.
tjm39
Posts: 20
Joined: 2010-07-18 02:21

Re: [Problem]How to deal with Ghosting in server?

Post by tjm39 »

People can also ghost by using Hacks. Like the mini map hack where they can see the enemy team on the mini mmap and just watch to see if people spawn in the middle of no where (unknown cache). Or use the teamswitch hack. I've seen it happen plenty of times
WeeD-KilleR
Posts: 792
Joined: 2009-11-01 13:32

Re: [Problem]How to deal with Ghosting in server?

Post by WeeD-KilleR »

DDS wrote:Sorry, but this really gets me everytime.
How is it that players with identical tags somehow makes them better players?
It makes no logical sense.
It's cool that you haven't read every word in my sentence. I said: IT COULD. I am playing PR for several years now, gathered enough expierence to judge over this. A single tag doesn't make anyone better but clan internal trainings, communication and expierence does.

If Clans (which tend to play in a team, that's the reason a player joins a clan most of the time) use good communication play against a bunch of players with no real structure it's pretty common that they will loose.

But i also saw the opposite. Some random players owning whole clans.
DDS
Posts: 820
Joined: 2008-03-27 22:52

Re: [Problem]How to deal with Ghosting in server?

Post by DDS »

WeeD-KilleR wrote:There is really no way to tell if someone is ghosting and therefore no way to bust them. The only thing you could do to reduce ghosting is to tell clans they should play on the same site. BUT this could cause a heavy unbalanced teams.

Yes I read your WHOLE post.

I love how you emphasize "could".
But I still do not agree at all.. that clan members who train or do digital pushups "could" cause a heavy unbalance of a team.

The game is always "fluid". Meaning if you play to win always, you have a chance. One player can muck up a teams advance or defence. Worrying about ghosting or what side has the elite players is negative energy.
Last edited by DDS on 2012-05-28 21:31, edited 2 times in total.

Tactical Gamer was an Excellent Server. Yeah that's right, I said that, go a head and BAN ME from your server now!
rodrigoma
Posts: 1537
Joined: 2012-03-22 21:21

Re: [Problem]How to deal with Ghosting in server?

Post by rodrigoma »

im against ghosting as everyone should be but i have seen some exagerated reaction son the insurgents and admin side when a uknown cache is destroyed, i once was in a aav in fallujah and it was the start of the round, we rolled out and spotted a guy on a building, on of the squadmember gone check out the building he found the cache and luckily got some ammo to destroy it, when he did all the insurgents cried for ghosting and admin banned him immediatly
people just need to relax i think
Murphy
Posts: 2339
Joined: 2010-06-05 21:14

Re: [Problem]How to deal with Ghosting in server?

Post by Murphy »

Not long ago on a server notoriously pointed out as "ghoster central" I was trolling around with some friends in the SPG on Kokan. A known cache got over run and blown up, with the unknown spawning across the field to our North East. To our astonishment a blackhawk flew right up to the complex, landed one guy and boom another cache gone. This was obvious ghosting and there was no denying it, two stories popped up from the US team (admins at that) that contradicted each-other. First was that there was a fob there, unfortunately there wasn't because if there was we would have seen and dealt with it, the 2nd was someone spawned there which again didn't happen as the cache literally spawned in 1 minute before the BH touched down and the entire team would have probably flamed the guy for spawning there.

Insurgency is a great concept that has been abused to death by players who get their rocks off by cheating their way to victory. This will not end until the DBZao changes are made standard, don't hold your breath for ghosting to stop. There are plenty of cases where a blufor squad stumbles upon a cache, or it spawns right in their path, but there are always those cases of obvious ghosting but unfortunately there really is no way to police the cheaters if they do their bidding with even the slightest intelligence.

There is a reason AAS wins map votes 90% of the time.
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SGT.Ice
Posts: 985
Joined: 2010-01-28 02:47

Re: [Problem]How to deal with Ghosting in server?

Post by SGT.Ice »

Actually IMO the reason people choose AAS so much is due to the fact they can't tolerate the pace/tactics used in Insurgency, many times it's a snore fest these days. Or they just like to asset whore. Just my opinion.
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Binary
Posts: 11
Joined: 2012-06-04 02:02

Re: [Problem]How to deal with Ghosting in server?

Post by Binary »

What is ghosting exactly?

Me and my Housemates play PR together sometimes and we get accused of ghosting, when were on opposite teams.

Other times I get accused of ghosting when I survey area looking for enemy activity, whom usually spawn on cache and/or hideout. Which leads to the asset/objectives destruction.
Jolly
Posts: 1542
Joined: 2011-07-17 11:02

Re: [Problem]How to deal with Ghosting in server?

Post by Jolly »

Binary wrote:What is ghosting exactly?

Me and my Housemates play PR together sometimes and we get accused of ghosting, when were on opposite teams.

Other times I get accused of ghosting when I survey area looking for enemy activity, whom usually spawn on cache and/or hideout. Which leads to the asset/objectives destruction.
Ghosting is cheating, two guys on opposite teams and one man tell the other information about other side, like FOB, Cache, etc.
But it's hard to find out who is ghosting because of lack of evidence.
Jolly, you such a retard.
Binary
Posts: 11
Joined: 2012-06-04 02:02

Re: [Problem]How to deal with Ghosting in server?

Post by Binary »

Jolly wrote:Ghosting is cheating, two guys on opposite teams and one man tell the other information about other side, like FOB, Cache, etc.
But it's hard to find out who is ghosting because of lack of evidence.
Thank you.
Sold.Lagares
Posts: 13
Joined: 2012-03-27 11:16

Re: [Problem]How to deal with Ghosting in server?

Post by Sold.Lagares »

It's a problem normally focused on Insurgency servers....and its all I'd say about it...



a word to the wise is enough...
SGT.Ice
Posts: 985
Joined: 2010-01-28 02:47

Re: [Problem]How to deal with Ghosting in server?

Post by SGT.Ice »

Sold.Lagares wrote:It's a problem normally focused on Insurgency servers....and its all I'd say about it...



a word to the wise is enough...
That's been covered here already.
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Sold.Lagares
Posts: 13
Joined: 2012-03-27 11:16

Re: [Problem]How to deal with Ghosting in server?

Post by Sold.Lagares »

yes, its has been covered here but...in which servers exaclty?
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