Ok, unless anyone has any criticism on this for things to add (other than the shield), I believe I am going to be done with this now!
Modeling wise I am finished, and I am going through today to make sure it is optimized (after reading some tuts

)
Final counts are 22 objects, 6,369 tris (before optimization)
After I am finished optimizing I will need help from somebody to do a few things.
1) I modeled this in max 2012 so I would need someone's help trying to convert this model into something portable to BF2.
2) Once this is done, I may need help unwrapping (unless I do it myself with some tutorials).
The rest is up to the 2d artist who wants to texture it and then the animators, and then we can have fun blasting people away!
(I will do one last post with all views/ wireframes when I am done with the optimization)