What was the thread about again? oh good servers, to think it was about rules in random servers, how silly of me..
CIA, HOG are good american servers Doro.
Server/Popularity?
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Acemantura
- Posts: 2463
- Joined: 2007-08-18 06:50
Re: Server/Popularity?
It was certainly not my intention to taunt you, I genuinely thought you were simply frustrated with the absence of TG... otherwise...of what else are you repining?DDS wrote:As a moderator I'm confused why you are taunting me into a flame war on this thread. Please stop so we can stay on topic. Thanks!![]()
Why thank you kind sir, I will be certain not to call you a Norwegian, Finn, or Danish if we have that NAvEU battle.sweedensniiperr wrote:CIA, HOG are good american servers Doro.
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Wicca
- Posts: 7336
- Joined: 2008-01-05 14:53
Re: Server/Popularity?
Project Reality is a game best shared with friends and common aquiantances. I for one think any server can claim the top of teamwork and great gameplay. It comes down to the people you play with, not the name of the servers.
Still, certain crowds and people are attracted to certain servers. Which you just need to aquiant yourself with, but all in all, the players depict the teamwork, not the server name.
We can worship the name all we want, but in the end we are the ones who have to push to get the wheels turning.
Still, certain crowds and people are attracted to certain servers. Which you just need to aquiant yourself with, but all in all, the players depict the teamwork, not the server name.
We can worship the name all we want, but in the end we are the ones who have to push to get the wheels turning.
Xact Wicca is The Joker. That is all.
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UKrealplayER666
- Posts: 551
- Joined: 2009-02-22 16:33
Re: Server/Popularity?
So much love for Wiccas post after the slanging match that's been doing on in here.
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DDS
- Posts: 820
- Joined: 2008-03-27 22:52
Re: Server/Popularity?
Entirely the opposite. Servers affect the quality of the player base. Throw in absent admins, road kills, base rape, asset wasting and general idiocy, ( I have mumble but don't speak into it) mix then shake. Present situation. There have been servers that set a good standard as opposed to just having their own nerf rules. I have been playing this too long is why I notice. No dry humping clan/community here, they are fail.
Last edited by DDS on 2012-11-22 20:04, edited 2 times in total.
Reason: because I can
Reason: because I can
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DDS
- Posts: 820
- Joined: 2008-03-27 22:52
Re: Server/Popularity?
Well it was probably just an innocent mistake on your part to try and hijack this thread into just those who don't like your clan/server.Acemantura wrote:It was certainly not my intention to taunt you, I genuinely thought you were simply frustrated with the absence of TG... otherwise...of what else are you repining?![]()
Last edited by DDS on 2012-11-22 20:42, edited 3 times in total.
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Portable.Cougar
- Posts: 1192
- Joined: 2007-03-03 01:47
Thanks for the kind words for the TG community. We really did try hard yo create an environment conducive to maturity and teamwork.
As far as a return...
I personally am in charge of the Project Reality side of Tactical Gamer.
We have a server, we have admins, we even may still have the player base to support a return.
That said the time is not right to jump back in the ring.
Stay tuned as I will be sharing some info on where I see tactical gamer joining the PR fold again soon.
Once again thanks for the kind words and sorry for any potential thread Jack.
To stay on topic, all the servers now are very similar. Just play where you see the most names you remember.
Sent from the phone using magic
As far as a return...
I personally am in charge of the Project Reality side of Tactical Gamer.
We have a server, we have admins, we even may still have the player base to support a return.
That said the time is not right to jump back in the ring.
Stay tuned as I will be sharing some info on where I see tactical gamer joining the PR fold again soon.
Once again thanks for the kind words and sorry for any potential thread Jack.
To stay on topic, all the servers now are very similar. Just play where you see the most names you remember.
Sent from the phone using magic

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doop-de-doo
- Posts: 827
- Joined: 2009-02-27 12:50
Re: Server/Popularity?
It's good to know that Tactical Gamer has plans for returning to Project Reality in the future.
US servers will populate depending on server stability, servers that are already populated, time of day (usually evening), and personal preference.
The most frequented US servers are CIA, Hardcore, and HOG (no longer Muttrah 24/7).
Good luck, soldier.
US servers will populate depending on server stability, servers that are already populated, time of day (usually evening), and personal preference.
The most frequented US servers are CIA, Hardcore, and HOG (no longer Muttrah 24/7).
Good luck, soldier.


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