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Re: Another interview with [R-DEV]-=anders=-
Posted: 2013-02-02 13:21
by WeeD-KilleR
You guys only interview anders because the other DEVs can run faster away, right?
Re: Another interview with [R-DEV]-=anders=-
Posted: 2013-02-02 13:47
by SShadowFox
The initial idea was interview Mineral Wouter and make questions about the Syrian Mini-Mod, then Psy came with the idea of doing a longer interview with Anders, he had the idea since the first interview with Anders made by me.
Re: Another interview with [R-DEV]-=anders=-
Posted: 2013-02-02 21:46
by Tarranauha200
Better ballistics? Seems like you have to lead the target more.
Re: Another interview with [R-DEV]-=anders=-
Posted: 2013-02-03 18:43
by psychickactivity
WeeD-KilleR wrote:You guys only interview anders because the other DEVs can run faster away, right?
I send interview to full of guys but havent time to answer.
Wait and see.
Re: Another interview with [R-DEV]-=anders=-
Posted: 2013-02-04 06:48
by Arab
:O
The grunting sounds like a guerilla decided to join the army. Someone who really hates radical resistance fighters XD
I kidd like the voices.
-New Injured Moaning and Death Voices
-New Weapons Sounds
-Echo in the firing shots (They sound so crisp and realistic)
-New Knife Stabbing Sound which sounds very hollywoody, not sure if stabbing some makes that sound. You could hire a pork carcass
dressed up with a helmet, body armor and get an army soldier anonymously stab it with an m9 bayonett and then record the sound of it impact. I assure you it doesn't sound like a rip off 'Kill Bill'
-Sound Impact and Sonic Boom Cracks that make you shit yourself even more than before!!
I'm honestly very excited for this as a sub-standard player in PR, and I appreciate, even though the sound-modder didn't really want to shell out the euros for this, his dedication in the PR team and how his talents have impacted on the game
Even though It's a Work-In-Progress, meaning things will be changed and improved for the goal of the closest realism by using up all of the engine's potential to make a life-like experience and made in place to freshen up the sounds.
Let's hear it for Anders boys!
Re: Another interview with [R-DEV]-=anders=-
Posted: 2013-02-05 09:43
by Phoenixo_Idaho
Great job !
Death Screams are priceless. Explosions too !
I saw you gave some love to jets

Re: Another interview with [R-DEV]-=anders=-
Posted: 2013-02-05 11:31
by Unhealed
Supressed MK 12 with full auto and skeleton gloves? We operator now.
Also, I really don't like new screams, becouse they are too loud and cartoonish. I would prefer something like quiet UGH when you kill an enemy or not having death screams at all.
Re: Another interview with [R-DEV]-=anders=-
Posted: 2013-02-06 14:07
by DonDOOM
Amazing work Anders!
The amount of dedication you put ( are putting ) into this is breathtaking.
The different sounds when firing a weapon inside and outside is really good, and the effects of hitting different surfaces is beautiful. To think a mod for a almost 10 year old game has about the best audio I've heard in any professional game out there is just insane.
Re: Another interview with [R-DEV]-=anders=-
Posted: 2013-02-10 19:50
by SANGUE-RUIM
anyone noticed the bots are a little different? i'd say... "better". i hope am right

Re: Another interview with [R-DEV]-=anders=-
Posted: 2013-02-17 20:17
by greg3000
ahhh m14 EBR been waiting.....
Re: Another interview with [R-DEV]-=anders=-
Posted: 2013-02-17 20:24
by sebinam
HOLY SHIT RAGDOLLS HAS UPDATED !!! LOOKS BETTER JUST AWESOME
Re: Another interview with [R-DEV]-=anders=-
Posted: 2013-03-09 11:19
by carmikaze
I cant describe how excited i am right now. Those new bullet impacts, the new ragdoll.. I mean, it is just unbelievable. Seriously, it looks too good to be true. I wanna play it. Now. NOW.
The only thing i can do now is to raise my hat.
And wait...
There's one thing i'd change - the voice of the soldier. When he's hit, he sounds like hes having a good time in bed with his gf.
He should sound more desperate and shocked, he got shot after all and that is anything but nice. The volume is also a bit too high i think.
Re: Another interview with [R-DEV]-=anders=-
Posted: 2013-03-10 15:36
by -=anders=-
Thx , and there will be no more bleeding sounds.
Re: Another interview with [R-DEV]-=anders=-
Posted: 2013-03-11 02:34
by DDS
[R-DEV]-=anders=- wrote:Thx , and there will be no more bleeding sounds.
How did you make the bleeding/dying sounds?
Hmmm let me guess. Tied up some die hard PR fan and made him watch others play PR?
