which server that was ??! I tested it in several servers with level 1 and 2 PB restriction (NEW,3dAC,PRTA,NWA,QRF,...) and it worked just fine , however I'm not sure about level 3 or above !mOsInNaGaNt wrote:Punkbuster kicked me at first attempt of joining a server for d3d9.dll.
PR Graphic Enhancement Mod [UPDATE2022]
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SAM609
- Posts: 185
- Joined: 2012-09-04 05:40
re: PR Graphic Enhancement Mod

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SAM609
- Posts: 185
- Joined: 2012-09-04 05:40
re: PR Graphic Enhancement Mod
What is your hardwares specification ??Subscyed wrote:After several hours (aprox. 3hrs 30min) of whacking my head against the issue and trying everything >including< a fresh install of BF2 and PR, it still refuses to work.
I have no overlays on, not even mumble.
No other programs running at the same time.
Still nothing.
CTD/Freeze few secs in.

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mOsInNaGaNt
- Posts: 34
- Joined: 2012-04-06 20:58
re: PR Graphic Enhancement Mod
Every server I've tried PB will kick me after about 2 seconds. Is anyone else using the steam version of BF2 ?SAM609 wrote:which server that was ??! I tested it in several servers with level 1 and 2 PB restriction (NEW,3dAC,PRTA,NWA,QRF,...) and it worked just fine , however I'm not sure about level 3 or above !![]()

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UTurista
- PR:BF2 Developer
- Posts: 985
- Joined: 2011-06-14 14:13
re: PR Graphic Enhancement Mod
disable steam overlay for BF2mOsInNaGaNt wrote:Every server I've tried PB will kick me after about 2 seconds. Is anyone else using the steam version of BF2 ?

Dont question the wikipedia! Just because it reports different things on different languages does not make it unreliable source!
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Nugiman
- Posts: 358
- Joined: 2008-06-25 11:42
re: PR Graphic Enhancement Mod
Tried it, it worked out fine for me.
Critics:
Mini-Map, Main Menu, Kit-selection-menu all look very shitty with this mod. Much too bright, too much contrast, sometimes its even hard to read the words. Is it possible to have the graphic changes only ingame?
alt+tab crash. I just HAVE to go to desktop sometimes, to check out whos not on mumble and such things. Biggest point to fix!
But I like the graphic improvement
Critics:
Mini-Map, Main Menu, Kit-selection-menu all look very shitty with this mod. Much too bright, too much contrast, sometimes its even hard to read the words. Is it possible to have the graphic changes only ingame?
alt+tab crash. I just HAVE to go to desktop sometimes, to check out whos not on mumble and such things. Biggest point to fix!
But I like the graphic improvement
Veni, Vidi, Pwnz0rz. - I came, I saw, I pwnd
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mOsInNaGaNt
- Posts: 34
- Joined: 2012-04-06 20:58
re: PR Graphic Enhancement Mod
Well i don't have to actually launch steam to play PR, so the overlay shouldnt be the cause of this. Just a goofy punkbuster thing.O_turista_portugues wrote:disable steam overlay for BF2
I was able to try this out in offline mode and its really nice. It really helps for night maps. I would like to see this on the Falklands Night version.

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Subscyed
- Posts: 18
- Joined: 2013-03-20 16:49
re: PR Graphic Enhancement Mod
CPU: i7 920 @2.67GHzSAM609 wrote:What is your hardwares specification ??
RAM: 8GB
GPU: MSI HD 6870
Mobo: ASUS P6T SE
From what I can tell it's not the hardware.
Maybe software?
I've gone through the MSI Afterburner setup and even blacklisted both BF2.exe and pr.exe.
And for the record: No, it's not a Steam version of BF2, it's the old-as-all-hell cased one.
EDIT: I've removed the files to check the integrity of BF2 and PR. It works perfectly without them but CTDs and Freezes before reaching the main menu on either.
Last edited by Subscyed on 2013-03-22 22:10, edited 1 time in total.
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LITOralis.nMd
- Retired PR Developer
- Posts: 5658
- Joined: 2010-04-10 16:15
re: PR Graphic Enhancement Mod
How does this interact with Nvidia Inspector using the Fallout3 preset from the other thread?
Should I completely remove BF2.exe and PR.exe from NVidia Inspector's Profiles to use ENB?
Should I completely remove BF2.exe and PR.exe from NVidia Inspector's Profiles to use ENB?
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LITOralis.nMd
- Retired PR Developer
- Posts: 5658
- Joined: 2010-04-10 16:15
re: PR Graphic Enhancement Mod
BTW Sam,
You have volunteered to be in charge of tech support for ENB for BF2
R.
Congrats
You have volunteered to be in charge of tech support for ENB for BF2
Congrats
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SAM609
- Posts: 185
- Joined: 2012-09-04 05:40
re: PR Graphic Enhancement Mod
1- close or disable Afterburner completely ! (I don't know how afterburner works but I know it can conflict with ENB)Subscyed wrote:CPU: i7 920 @2.67GHz
RAM: 8GB
GPU: MSI HD 6870
Mobo: ASUS P6T SE
From what I can tell it's not the hardware.
Maybe software?
I've gone through the MSI Afterburner setup and even blacklisted both BF2.exe and pr.exe.
And for the record: No, it's not a Steam version of BF2, it's the old-as-all-hell cased one.
EDIT: I've removed the files to check the integrity of BF2 and PR. It works perfectly without them but CTDs and Freezes before reaching the main menu on either.
2- if that doesn't solved your problem try this one >>
open enbseries.ini with notepad and change this line under GLOBAL :
BugFixMode=0 (change this value to 1)

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Phoenixo_Idaho
- Posts: 380
- Joined: 2010-03-02 21:37
re: PR Graphic Enhancement Mod
I play with the fallout 3 preset. you can add the force ambiance occlusion and the ENB with the eyes closed. It's very nice but it's IMO weak computers won't handle that last configuration.'[R-COM wrote:LITOralis.nMd;1877541']How does this interact with Nvidia Inspector using the Fallout3 preset from the other thread?
Should I completely remove BF2.exe and PR.exe from NVidia Inspector's Profiles to use ENB?
Phoenixo_Idaho ; Medic & Mortars Specialist
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LITOralis.nMd
- Retired PR Developer
- Posts: 5658
- Joined: 2010-04-10 16:15
re: PR Graphic Enhancement Mod
PR Tech Support can not help you on the use/testing/implementation of ENB and any type of altering of core game files.
If your BF2 License Key is globally banned, there is nothing the PR Tech Support staff can do to help you.
If your BF2 License Key is globally banned, there is nothing the PR Tech Support staff can do to help you.
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LITOralis.nMd
- Retired PR Developer
- Posts: 5658
- Joined: 2010-04-10 16:15
re: PR Graphic Enhancement Mod
How exactly to set Ambient Occlusion to Quality, or High Quality?Phoenixo_Idaho wrote:I play with the fallout 3 preset. you can add the force ambiance occlusion and the ENB with the eyes closed. It's very nice but it's IMO weak computers won't handle that last configuration.
[SSAO]
UseFilter=0
OcclusionQuality=2
FilterQuality=2
DarkeningLevel=50
BrighteningLevel=40
IlluminationLevel=30
AdditiveIlluminationLevel=20
UseAmbientOcclusion=0 I will switch that to =1 to turn it on .
UseIndirectLightning=0
FadeDistance=40
UseForAlphaTest=1
UseForAlphaBlend=1
UseIndirectLighting=0
TextureQuality=2
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SAM609
- Posts: 185
- Joined: 2012-09-04 05:40
re: PR Graphic Enhancement Mod
I don't think so ! they should work along side each other !!'[R-COM wrote:LITOralis.nMd;1877541']How does this interact with Nvidia Inspector using the Fallout3 preset from the other thread?
Should I completely remove BF2.exe and PR.exe from NVidia Inspector's Profiles to use ENB?

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22cal
- Posts: 98
- Joined: 2011-04-26 23:15
re: PR Graphic Enhancement Mod
I extracted the files to my main bf2 directory (with BF2.exe,) but now, BF2 or PR will not start up. They both crash right when the application starts. I am running each on Administrator.
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baltimore
- Posts: 623
- Joined: 2012-08-27 09:30
re: PR Graphic Enhancement Mod
Sam accept it now![R-COM]LITOralis.nMd wrote:BTW Sam,
You have volunteered to be in charge of tech support for ENB for BF2R.
Congrats
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Phoenixo_Idaho
- Posts: 380
- Joined: 2010-03-02 21:37
re: PR Graphic Enhancement Mod
I advice you to put only "quality". High Quality is too greedy (one smoke ingame and you lag for sure)'[R-COM wrote:LITOralis.nMd;1877551']How exactly to set Ambient Occlusion to Quality, or High Quality?
[SSAO]
UseFilter=0
OcclusionQuality=2
FilterQuality=2
DarkeningLevel=50
BrighteningLevel=40
IlluminationLevel=30
AdditiveIlluminationLevel=20
UseAmbientOcclusion=0 I will switch that to =1 to turn it on .
UseIndirectLightning=0
FadeDistance=40
UseForAlphaTest=1
UseForAlphaBlend=1
UseIndirectLighting=0
TextureQuality=2
Phoenixo_Idaho ; Medic & Mortars Specialist
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Subscyed
- Posts: 18
- Joined: 2013-03-20 16:49
re: PR Graphic Enhancement Mod
Cheers Sam,
It worked.
Shaders are pretty good, but like some people pointed out: It's a bit too bright on day maps.
EDIT: Trying to tweak the values a little to get less "burn your eyes" brightness and to fix the borders around objects.
It worked.
Shaders are pretty good, but like some people pointed out: It's a bit too bright on day maps.
EDIT: Trying to tweak the values a little to get less "burn your eyes" brightness and to fix the borders around objects.
Last edited by Subscyed on 2013-03-23 00:11, edited 1 time in total.
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Zyco187
- Posts: 381
- Joined: 2010-03-11 19:46
re: PR Graphic Enhancement Mod
looks nice. i will try when the alt tab and fraps bugs get fixed
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Phoenixo_Idaho
- Posts: 380
- Joined: 2010-03-02 21:37
re: PR Graphic Enhancement Mod
Nice, if you find a good tweak, share it with us !Subscyed wrote:Cheers Sam,
It worked.
Shaders are pretty good, but like some people pointed out: It's a bit too bright on day maps.
EDIT: Trying to tweak the values a little to get less "burn your eyes" brightness and to fix the borders around objects.
Phoenixo_Idaho ; Medic & Mortars Specialist
