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Posted: 2013-08-20 15:27
by Portable.Cougar
I'm going to try and run a two SQ M-Inf platoon today.
2x APC 12 inf all murder high speed low drag.
Re: With 8 man squads should IFVs not be in infantry squads rather than on their own?
Posted: 2013-08-20 16:08
by DesmoLocke
Portable.Cougar wrote:I'm going to try and run a two SQ M-Inf platoon today.
2x APC 12 inf all murder high speed low drag.

Sweet!
Also, I've had success as SL of a Mech Inf squad as the APC driver and as a normal SL on foot. It just takes squad members that are willing to listen and cooperate to be successful. No different than any other type of squad.
Posted: 2013-08-20 16:25
by Portable.Cougar
Having the SL driving is one of my biggest pet peeves.
You are so much better to your SQ if you let someone else drive freeing you to handle the radio, create map markers and handle spotting on the ground.
Plus you get the added benefit of RP's and that sweet laser that creates death from the sky.
I've been running 16 man m-inf platoons for years now. The problem has always been in the past that we had half the team allocated and normally weren't able to use all our power because the other half of the team wouldn't be willing to defend.
Now with 50 players per side this should be no problem. Now I just have to see if we can supplement a CO with UAV and some tanks to break through.
Should be fun.
Re: With 8 man squads should IFVs not be in infantry squads rather than on their own?
Posted: 2013-08-20 17:26
by CR8Z
Let me know if you need some help with that. I've been wanting to do the same, but haven't found another SL willing to take up the challenge.
We did this a little bit a few days ago, but it was hard coordinating with the other SL.
Posted: 2013-08-20 17:42
by Portable.Cougar
Yeah for sure man.
The one thing I have noticed helps the most is assigning one SL "lead".
This keeps everyone on the same page and working towards the same goal.
Re: With 8 man squads should IFVs not be in infantry squads rather than on their own?
Posted: 2013-08-20 18:32
by dbzao
I will never follow you Cougar, you have a death wish.
Re: With 8 man squads should IFVs not be in infantry squads rather than on their own?
Posted: 2013-08-20 18:57
by matty1053
Attempted to create a Mech INF squad...
An admin told me to disband the squad because it was "duplicated".
W/e, I know that other servers have the like to let players have MECH inf squads take APC's.
Re: With 8 man squads should IFVs not be in infantry squads rather than on their own?
Posted: 2013-08-20 19:04
by Portable.Cougar
[R-DEV]dbzao wrote:I will never follow you Cougar, you have a death wish.
You always play on the opposite side now.
Re: With 8 man squads should IFVs not be in infantry squads rather than on their own?
Posted: 2013-08-20 19:31
by dbzao
matty1053 wrote:Attempted to create a Mech INF squad...
An admin told me to disband the squad because it was "duplicated".
W/e, I know that other servers have the like to let players have MECH inf squads take APC's.
Maybe people should stop playing on servers with stupid rules.

Re: With 8 man squads should IFVs not be in infantry squads rather than on their own?
Posted: 2013-08-20 19:59
by Mouthpiece
Portable.Cougar wrote:Having the SL driving is one of my biggest pet peeves.
You are so much better to your SQ if you let someone else drive freeing you to handle the radio, create map markers and handle spotting on the ground.
I cannot stress this enough! SL's shouldn't be driving in Mech inf squads because driving is a whole different business than SL'ing. As a driver you have to concentrate on lots of factors, and If you're an SL + a driver, than the flow of info you have to calculate to be successful should make your brain fry.
Re: With 8 man squads should IFVs not be in infantry squads rather than on their own?
Posted: 2013-08-20 20:09
by matty1053
[R-DEV]dbzao wrote:Maybe people should stop playing on servers with stupid rules.
Lol.... yeah. I think you might know the server that did this!
And I usually play on TG, CIA, or =h= server.
IF I can play the round!

Re: With 8 man squads should IFVs not be in infantry squads rather than on their own?
Posted: 2013-08-20 20:35
by MuffinMunchies
matty1053 wrote:So, I was playing a few days ago... and of course a squad decides to make a squad called: APC INF.
And of course, I thought that they have only ONE APC claimed. But apperently they claimed nearly every single APC on the map.
Of course this was the HOG server... you know how their admins are...
So me and 3 of my friends created a squad and of course what do you know!
"WARNING MATTY1053 RETURN THAT ASSET NOW!!!!"
I named my squad properly, I named it AAV Mumble.
And of course I wasn't in a good mood that day, I was like Screw it. And just let the APC INF waste my beautiful AAV!

(IT WAS SO YOUNG!!!)
I play on HOG regularly and have not run into this problem. If they are leaving most of the APCs unused at base while they run an APC with infantry, tell the admin that, most likely he doesn't know any more than what the other squad is saying. Or it may have been that particular admin doesn't know what he's doing.
Also keep in mind, the AAV is very much an infantry squad vehicle. More so than an ordinary APC like a BTR. As opposed to IFVs/APCs, the AAV has little combat ability on its own, it's a support and transport vehicle.
matty1053 wrote:Back on topic...
I have been squad leader about 6 times maybe on 1.0 for about 15 min, or untill I disconnected or server crashed

.
And yes I have tried using a MECH INF squad. It's not that good to work with. It's pretty hellacious when you are all trying to talk at once.
And it's horrible when you have like 2 Clan mates that just ignore everything you say.
But, I do not think IFV's should be in Infantry Squads.
When I gun or drive APC, I could care less about picking infantry up to drive them to a obj. that is about.... 46m away?
So the
Infantry Fighting Vehicle shouldn't be in infantry squads? And you have squad lead for about 15 minutes at a time? Sounds like you're making a lot of assumptions and comments when you haven't even gotten any experience in the topic.
As for all trying to talk at once, that's the squad leader's problem. If he doesn't set up comm discipline at the start of the round, and have some order with voice chat, the squad will fail.
Clan mates not listening to you has nothing to do with it being a mechanized infantry squad. Sounds like it's either a problem with how you lead, or whom you let in your squad, there is a kick feature for a reason. Why are you so determined to bash mech inf squads? You're bringing up a lot of unrelated matters and saying "this is why it doesn't work", even when you yourself said you have almost no experience in it.
Re: With 8 man squads should IFVs not be in infantry squads rather than on their own?
Posted: 2013-08-20 21:14
by saXoni
Having an APC/IFV in your squad can be great at times, but I usually prefer them being in their own squad. I'm not a fan of 8-man squads either though, which is probably why I have this opinion.
MuffinMunchies wrote:So the Infantry Fighting Vehicle shouldn't be in infantry squads? And you have squad lead for about 15 minutes at a time? Sounds like you're making a lot of assumptions and comments when you haven't even gotten any experience in the topic.
That's just how he is - get used to it.
Posted: 2013-08-20 21:27
by matty1053
No?? I played about 3 fullish rounds with mech inf.
most if the time it's 15 min, cause I disconnect.
Learn to read, I have more then enough experience.
I usually be mech inf on TG since they are the best server !!
And most of the time I see a mech ind squad is when clans tend to lead.
Re: With 8 man squads should IFVs not be in infantry squads rather than on their own?
Posted: 2013-08-20 22:57
by Gracler
Mouthpiece wrote:I cannot stress this enough! SL's shouldn't be driving in Mech inf squads because driving is a whole different business than SL'ing. As a driver you have to concentrate on lots of factors, and If you're an SL + a driver, than the flow of info you have to calculate to be successful should make your brain fry.
In 1.0 the driver and gunner are more deafened than ever when inside a vehicle, and a deaf SL is a really bad thing.
Also a marker put by the SL outside of the vehicle is accurate for the gunner and so is a compass reference yelled by the driver, so it is like having 2 accurate spotters for the gunner.
The driver of the apc would be 2nd in command and would act as the eyes of the squad if the SL goes down, while the gunner cover or suppress the suspected location of the enemy.
There is so many possibility with a mech inf squad, that 4 apc's would never be able to accomplish.
It's quick, adaptable, versatile, resourceful and/or stealthy (if the driver turn off the engine for an ambush)
It also work with the SL being the driver but that requires a very good infantry SL that can give accurate orders that makes sense without a marker.
If I'm a driver and a SL at the same time I often find myself exiting the vehicle a lot which can turn messy quick.
Also something that even mech-inf squads tend to forget is that using the armor of the vehicle as a physical shield when the inf goes down is much safer and faster than smoke and the casualty + medic can jump into the back of the apc and then they get healed inside while your doing a fast relocation or retreat.
Re: With 8 man squads should IFVs not be in infantry squads rather than on their own?
Posted: 2013-08-21 11:32
by Kerryburgerking
Are people really suprised? I've played well over 300 games of PR (if not more) and only ONCE have i seen tanks been used the way they are supposed to be used.
Re: With 8 man squads should IFVs not be in infantry squads rather than on their own?
Posted: 2013-08-21 11:41
by Gracler
Kerryburgerking wrote:Are people really suprised? I've played well over 300 games of PR (if not more) and only ONCE have i seen tanks been used the way they are supposed to be used.
Aye it is a bit sad ain't it? that most people only care about there own little world and there K/D

Re: With 8 man squads should IFVs not be in infantry squads rather than on their own?
Posted: 2013-08-22 21:07
by saXoni
matty1053 wrote:No?? I played about 3 fullish rounds with mech inf.
most if the time it's 15 min, cause I disconnect.
Learn to read, I have more then enough experience.
I usually be mech inf on TG since they are the best server !!
And most of the time I see a mech ind squad is when clans tend to lead.
So... 15 times 3 equals 45. You have played 45 minutes of mechanized infantry, and you're claiming that you have more than enough experience?
Posted: 2013-08-22 21:36
by Portable.Cougar
To be fair I only have 46min
Re: With 8 man squads should IFVs not be in infantry squads rather than on their own?
Posted: 2013-08-22 21:42
by saXoni
Wow, you have a fuck ton of experience then! I've only played approximately 6 minutes and 36 seconds of mechanized infantry, but that should be enough to know what I'm talking about. Again, that's just an approximate.