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Re: PR:BF2 v1.0 Map Gallery

Posted: 2013-08-01 15:37
by Raklodder
Thanks, sir! Superbly done, all nice and simply categorized!

Re: PR:BF2 v1.0 Map Gallery

Posted: 2013-08-01 15:39
by KneeHiGh
Dovre looks amazing!

Re: PR:BF2 v1.0 Map Gallery

Posted: 2013-08-01 15:39
by Not_able_to_kill
No tank on Karbala.

Oh jesus.

I hope it was removed because the players who used it most of the time were idiots and just camped on the outskirts of the map, not because it was "OP".

Re: PR:BF2 v1.0 Map Gallery

Posted: 2013-08-01 15:59
by KneeHiGh
[R-DEV]AncientMan wrote:Naa, 30 minute recharge, so you can fire your artillery area attack every 30 minutes :)
Cool this is a very good change, along with the UAV changes so people can play commander for a whole round without getting bored!

TEAMWORK 8)

Re: PR:BF2 v1.0 Map Gallery

Posted: 2013-08-01 16:19
by pleym
Hunterman0101 wrote:Dovre is epic....AWESOME
I CAN'T WAIT
KneeHiGh wrote:Dovre looks amazing!
HunterMed wrote:khamisiyah at dusk looks beautiful... also dovre is really nice.
Dovre is a 2km map that will offer hillsides, a river, fields, forest, etc. its a pure INF map. All the leyers except for skirmish/coop has the same asset/vehicle layout, its only the daytime settings thats different (Day [STD 64], Dawn [INF 16], Dusk [LRG 128] and Night [ALT 32]). :lol:

This means that you will have to use different tactics to avoid getting seen etc. at the different layers. The map also have a random flag layout AASv3 with routes as you can see in the gallery.

Re: PR:BF2 v1.0 Map Gallery

Posted: 2013-08-01 16:27
by Unhealed
Xiangshan looks kinda dark, will there be day version? I prefer sunshine :D

Re: PR:BF2 v1.0 Map Gallery

Posted: 2013-08-01 16:38
by simeon5541
[R-DEV]melonmuncher wrote:Black gold navmesh is base to base, but it has an old static objects, terrain etc from Vapo changing the NE main for Ins. Later though I'll get round to redoing it.

Other maps are just too large and gave me problems, size limits and laziness (Silent Eagle, Yamalia etc). Or not worth making them larger, what with the time it takes bots to get anywhere at all instead going with quality>quantity (Vadso, Bijar).

Definately going to rework/remake a few in the foreseeable future though.
Do you have intention to make Black Gold PLA vs. Militia scenario available for Coop ?

Re: PR:BF2 v1.0 Map Gallery

Posted: 2013-08-01 16:38
by Roughbeak
Unhealed wrote:Xiangshan looks kinda dark, will there be day version? I prefer sunshine :D
To me the lighting looks epicly awesome.

Re: PR:BF2 v1.0 Map Gallery

Posted: 2013-08-01 16:40
by Unhealed
Roughbeak wrote:To me the lighting looks epicly awesome.
I'm not saying it looks bad, I'm just asking if there will be day version becouse I prefer it(night time(well it's not really night time) is too spooky).

Re: PR:BF2 v1.0 Map Gallery

Posted: 2013-08-01 16:57
by WhiteRhino
So much new static on dovre, what a nice map!

I hope to see the old IDF vs FF layer on Operation marlin one day (it will be when FF will have an INS map?).

Re: PR:BF2 v1.0 Map Gallery

Posted: 2013-08-01 17:04
by Welshboy
Mestia isn't Brits anymore? This makes me sad :(

Re: PR:BF2 v1.0 Map Gallery

Posted: 2013-08-01 17:12
by Jacob386298
365 Wheelbarrows.... One for every day, will there be a PR calendar coming out with 1.0?? lol :lol:

Re: PR:BF2 v1.0 Map Gallery

Posted: 2013-08-01 17:28
by F33bz
So exactly which layer of Marlin will be the UN faction?

Re: PR:BF2 v1.0 Map Gallery

Posted: 2013-08-01 17:33
by Mats391
the map sizes are wrong. its not 2km^2 and 4km^2 its 4km^2 and 16km^2.

Re: PR:BF2 v1.0 Map Gallery

Posted: 2013-08-01 17:39
by WarEagle751
Khamisiyah Cooperative Alternative 4 freakin jets and butt load of vehicles and helis. My gosh!!! This is my kind of map!!! :mrgreen:

Re: PR:BF2 v1.0 Map Gallery

Posted: 2013-08-01 17:46
by AnA10Warthog
Dovre looks nice. I can't wait to see it for myself.

Re: PR:BF2 v1.0 Map Gallery

Posted: 2013-08-01 17:56
by Roughbeak
F33bz wrote:So exactly which layer of Marlin will be the UN faction?
United Nations.. :o ... Nice.

Re: PR:BF2 v1.0 Map Gallery

Posted: 2013-08-01 18:07
by F33bz
It's just French army with U.N. look but not sure what layout that will be.

Re: PR:BF2 v1.0 Map Gallery

Posted: 2013-08-01 18:11
by melonmuncher
The UN will be on all layers of Op Marlin

UN is french forces with different skins if it wasn't clear.

Re: PR:BF2 v1.0 Map Gallery

Posted: 2013-08-01 18:58
by Maj.Osama
holyshit! kashan with leopards desert camo !!
can't wait to try it ..