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Re: Insurgency: Arresting

Posted: 2014-08-20 20:28
by ComradeHX
Bringerof_D wrote:and risk having the first man up the rope be stoned to death? besides, it's a scenario that holds up your squad anyways just to deal with a game-ism. It's a stupid scenario to begin with.

Look the point is I feel the best balance for this will be a low reload speed, single shot shotgun weapon. Removal of the shotgun arrest would bring us back to pre shotgun arrest problems which we've already seen plenty of.
Stoned?

Which civi have stones?

Re: Insurgency: Arresting

Posted: 2014-09-11 14:03
by 2akurate
deleted

Re: Insurgency: Arresting

Posted: 2014-09-17 13:54
by Nightingale
Does anyone have some arguments for why there shouldn't be a separate shotgun ammo that you have to select to arrest Civilians with? Because right now it looks like a very good improvement to me.

Re: Insurgency: Arresting

Posted: 2014-09-17 20:02
by Firepower01
I don't think buckshot should be in the game at all honestly, well except for insurgent shotgun kits. Just give back the regular breaching slugs to the shotguns.