The real problem is that the commander is not able to command his team most of the time because he lacks the tools for it. The commander must set objectives for each squad leader to follow.theDaarkness wrote:thats assuming you even have a commander in the first place its not really necessary for most games unless you using mortars, need an area attack or like marking old caches so its easier to find the new ones. Ideally you should have a commander every game but in all likelihood you probably dont.
I suggest this to the DEV's:
https://www.realitymod.com/forum/f10-pr ... tives.html
I hope one day, something similar will be implemented, because I am one of those who play always commander.
Commander is not just a UAV operator, he is the one who coordinates an entire team.






