Bring back 20 mins respawn for heavy assets
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ComradeHX
- Posts: 3294
- Joined: 2009-06-23 17:58
Re: Bring back 20 mins respawn for heavy assets
How about give each side 10 tanks at beginning and no respawn?
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PatrickLA_CA
- Posts: 2243
- Joined: 2009-07-14 09:31
Re: Bring back 20 mins respawn for heavy assets
Then you get 10 tanks rushing flags and infantry squads ragequitting
In-game: Cobra-PR
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Rhino
- Retired PR Developer
- Posts: 47909
- Joined: 2005-12-13 20:00
Re: Bring back 20 mins respawn for heavy assets
As well as incredibly unforgiving for the loosing side as one good flank by the enemy can lead you with nothing to fight back with if the enemy sustained very few casualties, which will just result in a gang rape which is needless to say, not fun at all for both sides, since even the team on top wants a challenge as just a walk over gets boring very quickly, but needless to say being raped is worst of all.
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Rabbit
- Posts: 7818
- Joined: 2006-12-17 15:14
Re: Bring back 20 mins respawn for heavy assets
Uhh, that is pretty much why I hate wanda shan.ComradeHX wrote:How about give each side 10 tanks at beginning and no respawn?
AfSoccer "I just don't see the natural talent."

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K4on
- Retired PR Developer
- Posts: 5055
- Joined: 2009-05-08 19:48
Re: Bring back 20 mins respawn for heavy assets
[quote=""'[R-DEV"]Rabbit;2049814']
because that map has 10 tanks. right.

Uhh, that is pretty much why I hate wanda shan.[/QUOTE]ComradeHX" wrote:How about give each side 10 tanks at beginning and no respawn?
because that map has 10 tanks. right.

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matty1053
- Posts: 2007
- Joined: 2013-07-03 00:17
Re: Bring back 20 mins respawn for heavy assets
I hope to god it stays like that! It's perfect.[R-DEV]Rabbit wrote:Transport and Logi are always 5 minutes. Not very long.
DETROIT TIGERS


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Rabbit
- Posts: 7818
- Joined: 2006-12-17 15:14
Re: Bring back 20 mins respawn for heavy assets
No not 10 tanks, but it has a **** load of armor and it has CAS also, I hate CAS helicopters to begin with because blah blah blah, but the armor makes it even harder for infantry to fight. Second worst infantry map imo.[R-DEV]K4on wrote:-snip-
AfSoccer "I just don't see the natural talent."

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K4on
- Retired PR Developer
- Posts: 5055
- Joined: 2009-05-08 19:48
Re: Bring back 20 mins respawn for heavy assets
You should play more inf layer.
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Rabbit
- Posts: 7818
- Joined: 2006-12-17 15:14
Re: Bring back 20 mins respawn for heavy assets
Tell that to server admins.
AfSoccer "I just don't see the natural talent."

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K4on
- Retired PR Developer
- Posts: 5055
- Joined: 2009-05-08 19:48
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Rabbit
- Posts: 7818
- Joined: 2006-12-17 15:14
Re: Bring back 20 mins respawn for heavy assets
If this is true then soooo much love <3 <3
AfSoccer "I just don't see the natural talent."

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IMI-GALIL.223
- Posts: 110
- Joined: 2009-08-23 16:43
Re: Bring back 20 mins respawn for heavy assets
That's why I'm looking forward to Squad release. No armor or cas yet... back to the basics, no asset whores.
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Arduras
- Posts: 54
- Joined: 2015-02-14 01:01
Re: Bring back 20 mins respawn for heavy assets
I'd like to see a 5 min increase on asset spawns across the board - logi, trans, CAS, armor, everything.
People seem to love just screwing in main forever rushing off getting themselves killed and doing it again.
A server I played on recently literally had almost the entire bluefor team sitting in main TKing each other
and this was on like HOG or something.
Make people have a reason to value things. Supply vs Demand creates value.
People seem to love just screwing in main forever rushing off getting themselves killed and doing it again.
A server I played on recently literally had almost the entire bluefor team sitting in main TKing each other
and this was on like HOG or something.
Make people have a reason to value things. Supply vs Demand creates value.
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K4on
- Retired PR Developer
- Posts: 5055
- Joined: 2009-05-08 19:48
Re: Bring back 20 mins respawn for heavy assets
Note
Patch 1.3 - Increased Spawntimes for Heavy Assets: confirmed.
Patch 1.3 - Increased Spawntimes for Heavy Assets: confirmed.
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PatrickLA_CA
- Posts: 2243
- Joined: 2009-07-14 09:31
Re: Bring back 20 mins respawn for heavy assets
Great
I guess this thread is over then.
In-game: Cobra-PR
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fatalsushi83
- Posts: 551
- Joined: 2013-12-03 07:49
Re: Bring back 20 mins respawn for heavy assets
Thank Allah.'[R-DEV wrote:K4on;2056661']Note
Patch 1.3 - Increased Spawntimes for Heavy Assets: confirmed.
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Cassius
- Posts: 3958
- Joined: 2008-04-14 17:37
Re: Bring back 20 mins respawn for heavy assets
Well nobody forced the squad to throw in all their assets to the last tank. You lost 2 tanks out of 3? Get the surviving one out of there defending alongside with a tow HAT and meatshield.[R-DEV]Rhino wrote:As well as incredibly unforgiving for the loosing side as one good flank by the enemy can lead you with nothing to fight back with if the enemy sustained very few casualties, which will just result in a gang rape which is needless to say, not fun at all for both sides, since even the team on top wants a challenge as just a walk over gets boring very quickly, but needless to say being raped is worst of all.
Its covered in this awesome guide.
https://www.realitymod.com/forum/f137-p ... guide.html
Its rumoured the author is very smart, genius even also a thorough lover.
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SIDEKILL3R
- Posts: 394
- Joined: 2013-02-28 06:45
Re: Bring back 20 mins respawn for heavy assets
I know right brother, allah akbar indeed 10 fresh goats for the OP who put this suggestion up.fatalsushi83 wrote:Thank Allah.
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viirusiiseli
- Posts: 1171
- Joined: 2012-02-29 23:53
Re: Bring back 20 mins respawn for heavy assets
aw yiss'[R-DEV wrote:K4on;2056661']Note
Patch 1.3 - Increased Spawntimes for Heavy Assets: confirmed.


