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Re: Cut Content
Posted: 2015-01-18 23:47
by obpmgmua
[quote=""'[R-DEV"]Rabbit;2051715']Basrah .5, man those were some fun rounds.[/quote]
[R-DEV]Airsoft wrote:A-10 on Basra
I miss being able to park a spawn car inside USMC main, spawn with RPGs and preemptively end the A-10 and Cobra threats while they still were on the ground.
[quote="DesmoLocke""]I miss the player numbers we used to have.[/quote]
Which version? I remember the most players we ever had was during .5 and .973.
Re: Cut Content
Posted: 2015-01-19 00:02
by Mineral
.97 and .98 had some limited 200p testings for a while. And also many 128 tests on public servers.
Re: Cut Content
Posted: 2015-01-19 01:32
by PricelineNegotiator
[R-DEV]Mineral wrote:.97 and .98 had some limited 200p testings for a while. And also many 128 tests on public servers.
I remember 300 players on Wicca's test map. That was crazy, as no one could move.
Re: Cut Content
Posted: 2015-01-19 06:39
by Jamaican
[R-CON]Insanitypays wrote:From what I know Molotovs also made it reaallly easy to grief.
They were still fun and I wish there were a way to bring them back
Would like to see them brought back as a special kit, just 1 kit with 1 molotov,
Re: Cut Content
Posted: 2015-01-19 23:33
by obpmgmua
Molotovs could work as an area denial weapon. Like teargas ala BF2:Special Forces expansion pack.
Re: Cut Content
Posted: 2015-01-20 00:26
by Trooper909
Barret with Dual Uzi "secret" kit.
Re: Cut Content
Posted: 2015-01-20 00:58
by L4gi
Molotov + AA kit on Basrah. Also the SF kit with a suppressed pistol.

Re: Cut Content
Posted: 2015-01-20 09:52
by Jacksonez__
L4gi wrote:Molotov + AA kit on Basrah. Also the SF kit with a suppressed pistol.
AA kit is still on Basrah in alternative mod. (the helo-layout)
Re: Cut Content
Posted: 2015-01-20 12:27
by Brainlaag
Jacksonez__ wrote:AA kit is still on Basrah in alternative mod. (the helo-layout)
Molotov ain't there anymore and the SA-7 isn't the portable tactical nuke it used to be.
Re: Cut Content
Posted: 2015-01-20 12:31
by WeeD-KilleR
The times were Sapper kits were cool. I remember the 80% of the iraqi insurgent team on fallujah being sapper: Mines and IEDs everywhere. The other 20% were civies. Also when the IEDs were nearly as strong as an arty IED is now.
Insurgency used to be fun for insurgents...
Re: Cut Content
Posted: 2015-01-20 12:40
by Pronck
WeeD-KilleR wrote:The times were Sapper kits were cool. I remember the 80% of the iraqi insurgent team on fallujah being sapper: Mines and IEDs everywhere. The other 20% were civies. Also when the IEDs were nearly as strong as an arty IED is now.
Insurgency used to be fun for insurgents...
Good old times, with your clanmate Lemmy...... IED 4 life back in those days. Ez mode.
Re: Cut Content
Posted: 2015-01-20 14:18
by StevePl4y5
PatrickLA_CA wrote:Probably something from the Christmas map pack that just got re-released?
Possibly, haven't looked into those yet, but I probably wouldn't remember anyways. Some years have passed and I have bad memory.
Re: Cut Content
Posted: 2015-01-21 22:34
by fatalsushi83
WeeD-KilleR wrote:The times were Sapper kits were cool. I remember the 80% of the iraqi insurgent team on fallujah being sapper: Mines and IEDs everywhere. The other 20% were civies. Also when the IEDs were nearly as strong as an arty IED is now.
Insurgency used to be fun for insurgents...
Those pipebomb IEDs were aweseome. Two trigger groups and small, controllable explosions. Miss them a lot but at least the devs brought the arty back.
Posted: 2015-01-22 00:18
by wrecker
I don't know if it's still there, but I haven't seen the M60 Easter egg on barracuda in a while. Was that cut?
Re: Cut Content
Posted: 2015-01-22 05:41
by camo
its still there
Re: Cut Content
Posted: 2015-01-22 12:14
by Kerryburgerking
Functional stingers

Re: Cut Content
Posted: 2015-01-22 12:35
by Rabbit
Kerryburgerking wrote:Functional stingers
Don't turn this thread into passive aggressive complaining about bugs.
Re: Cut Content
Posted: 2015-01-22 13:57
by ZodiacZ
Explosives that would stick onto vehicles so you could build improvised bomb cars as insurgents...
them days

Posted: 2015-01-22 14:27
by wrecker
Lol I used to have so much fun with that!! Tobi-the-fraggel, timtherifleman and I once had a squad specifically dedicated to building c4 landrovers on Falklands and blowing up everything! It was so much fun.
Re: Cut Content
Posted: 2015-01-22 18:34
by Murphy
wrecker wrote:Lol I used to have so much fun with that!! Tobi-the-fraggel, timtherifleman and I once had a squad specifically dedicated to building c4 landrovers on Falklands and blowing up everything! It was so much fun.
Falklands wasn't even that long ago, also worth mentioning that guys who do this with conventional factions are douchebags (dropping C4 on your own trans is not only trolling your team but also wasting tickets, INS factions I can stomach the exploit).