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Re: Operation Soul Rebel
Posted: 2015-11-22 11:42
by viirusiiseli
-The main island feels a bit too small, would've been nicer to have either a couple more islands or a bigger one.
-Some noticeable FPS problems, which seems weird because there isn't much there.
-The faction/asset layout seems odd aswell.
-Don't really get to do actual bombing and stuff due to island being so small one AA can block it completely.
+Infantry gameplay on the island is a load of fun. Different trees/undergrowth make it nice.
+Nice addition to the gloomy maps PR usually has.
+CAS is quite nice aswell, but Russia has a bit of an advantage.
Re: Operation Soul Rebel
Posted: 2015-11-24 01:27
by chrisweb89
Could we get a harrier, or preferably both CAS harriers with a different weapons load out? In my opinion on this map I would like dumb bombs and rocket pods the most. The LGBs are useful and since they can be dumb dropped they are fine, but I just don't have a purpose for the mavericks. I would much rather have 38 Hydras to hit the forest with. So far from playing I like using the air superiority harrier the most and just strafing ground targets, just as effective as the laser guided weapons against infantry. I've yet to use any russian aircraft.
Re: Operation Soul Rebel
Posted: 2015-11-26 17:24
by Rhino
Wing Walker wrote:One reason I think the map seems "weird" is that the British have a relationship with the island, but in this scenario they would not be able to respond to an invasion.
Sorry but history doesn't back you up there. Back in 1972, the British got pretty solid intelligence that, British Honduras (A British Colony on the east coast of Central America, south of Mexico, which is now Belize, and isn't far from Jamaica even), was about to be invaded by its neighbour Guatemala and they where starting to mass troops on the border. But the British where still able to send over their Carrier
HMS Ark Royal (R09) which at the time they got this intelligence, was in Devonport in the UK, 1,500 miles away, but in a week, before the invasion took place, they managed to get aircraft over the colony and prevent the invasion in doing so.
Granted that the British got lucky there with their intel and had enough time to mobilise their forces but its pretty hard to hide preparations for an invasion and while I agree, the US would most likley play the biggest part, most likley at retaliating at Cuba directly, the British wouldn't let their old colony down and would do everything they could to help.
Re: Operation Soul Rebel
Posted: 2015-11-26 17:56
by sweedensniiperr
That's one event.
By all levels it's more logical with US.
Don't get me wrong, I'd rather not see all maps with USvsRUS.
Re: Operation Soul Rebel
Posted: 2015-11-26 19:02
by Rhino
sweedensniiperr wrote:That's one event.
Well there aren't exactly that many events of this type. The only real other would be the Falklands War, where intelligence of the invasion came to late (a few hrs before the attack happened). Although the signs where there well before and some where even spotted, just no one acted on them.... One example would be Argentina wanting to buy the Vulcan bomber, where British intelligence stated that its only real use for Argentina would be to be used on an Attack of the Falklands:
https://en.wikipedia.org/wiki/Avro_Vulc ... _proposals
In the early 1980s, Argentina approached the UK with a proposal to buy a number of Vulcans. An application, made in September 1981, requested the 'early availability' of a 'suitable aircraft'. With some reluctance, ministers approved the export of a single aircraft but emphasised that clearance had not been given for the sale of a larger number. A letter from the British Foreign and Commonwealth Office to the Ministry of Defence in January 1982 stated that little prospect was seen of this happening without ascertaining the Argentine interest and whether such interest was genuine: '
On the face of it, a strike aircraft would be entirely suitable for an attack on the Falklands.' Argentina invaded the Falkland Islands less than three months later.
But the point being that even so, Britain still went and took them back, even when Argentina was gambling they wouldn't.
Re: Operation Soul Rebel
Posted: 2015-11-26 19:20
by X-Alt
Can we add F-35Bs to the UK, makes as much sense as those Harriers?
Re: Operation Soul Rebel
Posted: 2015-11-26 22:27
by Rhino
Somewhat yes, I did deliberate over that one quite a bit but the F-35B we would really need a QE Class carrier, something the Wasp class can't really pass off as well as it can the Invincible Class, the F-35B needed a lot more work with textures, code etc, GR9 hadn't been featured in PR yet (other than in PR:F, being passed off as a GR3 and Sea Harrier, but still different textures for both) and we felt it worked best as either set slightly in the past, or in a slight alternative future (since the GR9 was meant to stay in service well past 2020 before the 2010 defence review, has cost the UK loads long term and not just financially), + another reason that will be made apparent later on, so ye in all decided to go with the Harriers

Re: Operation Soul Rebel
Posted: 2015-11-28 18:43
by Brozef
Can you please add uncapturable flags for both armies at opposite sides? Because once the island is taken by one side assaulting it is impossible and the both teams have to wait for the long bleed to end it.
Re: Operation Soul Rebel
Posted: 2015-11-28 19:02
by Cavazos
I've played it some more and so far I like it. I haven't had any issues. One point virus brings up that probably could be useful is make the island bigger. I can easily see tactical routes being extremely limited in this map.
The Jamaican map!
Posted: 2015-12-16 19:57
by W.Darwin
This map needs to be optimized!!
Or completely remade!
I really like the tropical/exotic idea.
We need more cliffs, more waterfall, more tree's with fruit in it!
Also, we need more LOD0
Personally, I cannot run this map. Even ultra-low with 50% view distance.. :/
COME ON MY FRIEND!!
This exotic map has Much Much Much more potential than what it is right now!!
More inspiration for an update !
The modelisation of new buildings?? (:
A stretched neighborhood alongside a coastline
An ambassad? or valuable structure/compound
A golf court? xD
Also!
I would resize the dimension of the terrain chunk in this map.
This Russian Operation base takes alot of space and could be reduced
I made a quick adjustment, tell me what you think!
The island might be slightly too large now thou..
Yet, its to provide more tactical development for the infantries,
You know what??!!
Forget that!
Let it be the next Saareema Tropical edition!!

Re: The Jamaican map!
Posted: 2015-12-16 23:05
by Navo
You are really going to like Operation Bobcat, friend.
Re: The Jamaican map!
Posted: 2015-12-16 23:20
by iglotruck
It's waaaaay too green, it's so green that it reflects off of vehicles and infantry.
Re: The Jamaican map!
Posted: 2015-12-17 00:22
by Rabbit
W.Darwin wrote:-snip-
I enjoy you
Re: The Jamaican map!
Posted: 2015-12-17 05:12
by W.Darwin
Rabbit, if you tell me how to basic the polygonization of things and stuff, I can try to make some good buildings and statics to help giving a fruity twist to that map
And also, Some rocky cliff ! I think the environment in PR is too smoothed.
We need some fat rock cutting with straight edge some of the grounds!
Have some real mountains

Re: The Jamaican map!
Posted: 2015-12-17 09:30
by SIDEKILL3R
You Sir(OP) are GOLD! What you done with that enlarge of the map is much needed. Plus i think the Russian CAS is OP IMO and trans can only land or the sides of the Tiny island due to trees and that's if they can make it to the island before getting hit by the HIND or Russian Jets due to Russian jets shooting down the weak Harriers within mins of take off IMO lol
P.S Fine women you got there in the last pic you posted
Re: The Jamaican map!
Posted: 2015-12-17 11:20
by KillJoy[Fr]
Its supposed to be a war zone not a vacation place.
Re: The Jamaican map!
Posted: 2015-12-17 13:00
by W.Darwin
Killjoy[Fr],
let me just say your name fits well your attitude Hahahaha
SIDEKILL3R,
Hehe
