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Re: Project Reality: BF2 v1.4 Announced!

Posted: 2016-11-24 11:56
by Smiley1967
Really nice guys I m really excited about the changes :)

Re: Project Reality: BF2 v1.4 Announced!

Posted: 2016-11-24 11:59
by eversmen_br
* _ *

Hell Yeahh !! : D Shake those booties devs !!!

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Re: Project Reality: BF2 v1.4 Announced!

Posted: 2016-11-24 12:08
by carmikaze
Great stuff, can't get enuff :)

Re: Project Reality: BF2 v1.4 Announced!

Posted: 2016-11-24 12:34
by Souls Of Mischief
RIP GRADES

Re: Project Reality: BF2 v1.4 Announced!

Posted: 2016-11-24 13:07
by LiamBai
sweedensniiperr wrote:W H E N
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S O O N (TM)
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sweedensniiperr wrote:Also, obrez? Is that actually used in combat or are you devs just havin a giggle?
It's pretty ****, but you better believe I'm going to be rockin' it.

Re: Project Reality: BF2 v1.4 Announced!

Posted: 2016-11-24 13:20
by FlyingR
What happened to the Polish faction? Is it still coming out?

Re: Project Reality: BF2 v1.4 Announced!

Posted: 2016-11-24 13:21
by rPoXoTauJIo
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Pilots will need to re-attend flight school through :D

Re: Project Reality: BF2 v1.4 Announced!

Posted: 2016-11-24 13:22
by Airsoft
Make Project Reality great again!

Re: Project Reality: BF2 v1.4 Announced!

Posted: 2016-11-24 13:49
by Arab
FlyingR wrote:What happened to the Polish faction? Is it still coming out?
The Polish faction is still in the works :)

Re: Project Reality: BF2 v1.4 Announced!

Posted: 2016-11-24 14:00
by Frank Jeager
And what did happen to the following maps ? Are you going to release a map pack with some of them soon after PR v1.4 ?

Musa Qala (2km, GB vs TAL)
Steel Viper (4km, MEC vs CH)
Operation Bobcat (4km, USMC vs CH)
Operation Dragon Orchard (4km, USMC vs RU)
White Dragon (4km, CH vs MIL)
Operation Sapphire (4km, USMC vs ARF)
Sahel (2km, FR vs ARF)
Badghis mountains (2km, USA vs TAL)
Adak (4km, USMC vs CH)
Operation Tempest (4km, USMC vs ARF)
Vung Ro (4km, USMC vs NVA)
Congo Insurgency (2km, FR vs ARF)
Karez Offensive (4km, CAN vs MEC)
Borovsko Bridge (2km, RU vs MIL)
Temelin (1km, USA vs MIL)
Road to Perdition (4km, GER vs RU)
Shahadah (2km, USA vs MEC)
Outpost (2km, MEC vs INS)
Sangin (4km, GB vs TAL)

Re: Project Reality: BF2 v1.4 Announced!

Posted: 2016-11-24 14:12
by DogACTUAL
'[R-CON wrote:rPoXoTauJIo;2149800']Image
Pilots will need to re-attend flight school through :D
What did you change exactly with the new flight model? Is stalling possible when manouvering too hard now?
Can you elaborate on the new mechanics behind the changes, please i like to know stuff like this. :D

Re: Project Reality: BF2 v1.4 Announced!

Posted: 2016-11-24 14:13
by Mineral
Frank Jeager wrote:And what did happen to the following maps ? Are you going to release a map pack with some of them soon after PR v1.4 ?

Musa Qala (2km, GB vs TAL)
Steel Viper (4km, MEC vs CH)
Operation Bobcat (4km, USMC vs CH)
Operation Dragon Orchard (4km, USMC vs RU)
White Dragon (4km, CH vs MIL)
Operation Sapphire (4km, USMC vs ARF)
Sahel (2km, FR vs ARF)
Badghis mountains (2km, USA vs TAL)
Adak (4km, USMC vs CH)
Operation Tempest (4km, USMC vs ARF)
Vung Ro (4km, USMC vs NVA)
Congo Insurgency (2km, FR vs ARF)
Karez Offensive (4km, CAN vs MEC)
Borovsko Bridge (2km, RU vs MIL)
Temelin (1km, USA vs MIL)
Road to Perdition (4km, GER vs RU)
Shahadah (2km, USA vs MEC)
Outpost (2km, MEC vs INS)
Sangin (4km, GB vs TAL)
Yeah we just have a pile of maps ready but we don't release them cause *insert your reasoning*

OR

they aren't ready yet.

Re: Project Reality: BF2 v1.4 Announced!

Posted: 2016-11-24 14:16
by SANGUE-RUIM
sweedensniiperr wrote:W H E N
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Re: Project Reality: BF2 v1.4 Announced!

Posted: 2016-11-24 14:19
by Outlawz7
Frontliner wrote: Thanks for following my suggestion on adding a 2nd exit to Beirut's factory, Outlawz, but to me it doesn't appear there's a whole lot of room for the T-90 and BMP3 to work with, I believe those small walls and everything are in the way. How about you extend the road coming from the hotel area into the factory, replacing the small resting place that currently is in the way?
.
There's a third exit.

http://i.imgur.com/Gc0jkFk.png

https://www.realitymod.com/forum/f196-p ... pdate.html

Re: Project Reality: BF2 v1.4 Announced!

Posted: 2016-11-24 14:27
by HIROhd
sweedensniiperr wrote:W H E N
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An idea: what about WHEN this bar reaches $ 500 (or 1k)? realitymod.com deserves :D

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Re: Project Reality: BF2 v1.4 Announced!

Posted: 2016-11-24 14:32
by Suchar
Awesome! Great job PR team!
It's so amazing...

Re: Project Reality: BF2 v1.4 Announced!

Posted: 2016-11-24 14:35
by Spriggan44
thank you for your great work!

Re: Project Reality: BF2 v1.4 Announced!

Posted: 2016-11-24 14:39
by Kloppies
Yeah, finally we can play Falklands again!

Looks like I'll have to stop playing Squad for a bit and get back into PR.

Time to dust off my joystick!

Re: Project Reality: BF2 v1.4 Announced!

Posted: 2016-11-24 14:41
by mries
Oh great, now I have to change undies in the middle of the day....


This is truely amazing!!! Love it, can't wait anymore!!
Well done devs, an extra donation is in its place, just waiting for some funds and you'll get it!

Re: Project Reality: BF2 v1.4 Announced!

Posted: 2016-11-24 14:43
by SANGUE-RUIM
HIROhd wrote:An idea: what about WHEN this bar reaches $ 500 (or 1k)? realitymod.com deserves :D
we are not bribable

or are we? :twisted: