I'll cite an example on the server that I play. In him has a player who is very experienced, In the internal events in which he plays like commander, his team wins the greater part. His style of play is always in the field of coordinating and accompanying the advance (he is not at the base). He is a great leader and fighter. But he only plays commander in events, day by day he does not play as commander.Michael_Denmark wrote: Learning curve, learning curve and learning curve. That is the problem...and perhaps also the solution?
And I asked why, and he said,
"Because the Commander in Project Reality does not work like a General, and he does not have the same skill on HUD do SL (radio) and also because the commander does not count my frags, I do not find it interesting in this way."
He also said that the UAV "Project Reality" should be removed, according to him, the UAV in PR is the "EYE OF GOD" (invisible and indestructible), "Not real."



