All the soldiers (except NVA).Wicca wrote:Which assets except the engine does PR use?
Vehicles - T90, LAV25, Tunguska, Chinese APC, paratrooper jeep and AA vehicle, technical, civi car, Mi8/17, Havok, SuperCobra, Z-10, F15, MiG29, Eurofighter, Tiger (heli).
Majority of the statics (buildings) - Asad Khal could almost be an entirely PR map if it wasnt for the asylum building at IDF main but otherwise there isn't a map that doesn't use at least one of them.
And then there's custom statics like the t-shape which is PR's but the textures are BF2.
Most of the skybox textures are BF2. Most of terrain textures, too.
Most of the trees. Almost all the grass (comes with BF2 editor install but I think that still counts).
Weapons - MP5, MP7 (Chuc reworked it a bit but its basically the vanilla model), Beretta pistol, the shotguns.
This is just the top of my head. Basically if we removed all vBF2 assets, we'd be left with mainly comfac assets or assets from other BF2 mods and almost no environment assets.











