What happened to the playerbase?

General discussion of the Project Reality: BF2 modification.
Outlawz7
Retired PR Developer
Posts: 17261
Joined: 2007-02-17 14:59

Re: What happened to the playerbase?

Post by Outlawz7 »

Wicca wrote:Which assets except the engine does PR use?
All the soldiers (except NVA).

Vehicles - T90, LAV25, Tunguska, Chinese APC, paratrooper jeep and AA vehicle, technical, civi car, Mi8/17, Havok, SuperCobra, Z-10, F15, MiG29, Eurofighter, Tiger (heli).

Majority of the statics (buildings) - Asad Khal could almost be an entirely PR map if it wasnt for the asylum building at IDF main but otherwise there isn't a map that doesn't use at least one of them.
And then there's custom statics like the t-shape which is PR's but the textures are BF2.
Most of the skybox textures are BF2. Most of terrain textures, too.
Most of the trees. Almost all the grass (comes with BF2 editor install but I think that still counts).

Weapons - MP5, MP7 (Chuc reworked it a bit but its basically the vanilla model), Beretta pistol, the shotguns.

This is just the top of my head. Basically if we removed all vBF2 assets, we'd be left with mainly comfac assets or assets from other BF2 mods and almost no environment assets.
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LimitJK
Posts: 104
Joined: 2016-02-06 21:25

Re: What happened to the playerbase?

Post by LimitJK »

Chuva_RD wrote:Playerbase is less than 3k
well fuck, i believe to remember it being in the 2 digit thousands of distinct recuring players last time the stats were was made public.
could we get an update?

also im convinced ATGMvsTANK balance is responsible for at least 20% of the loss of players and lack of new player retention (being so skewed to even have some of its former supporters turn around on the issue recently).

but yes the main factor is time, followed by "more time in between updates" which are kind of unavoidable (for such an old mod).
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Wicca
Posts: 7336
Joined: 2008-01-05 14:53

Re: What happened to the playerbase?

Post by Wicca »

Outlawz7 wrote:All the soldiers (except NVA).

Vehicles - T90, LAV25, Tunguska, Chinese APC, paratrooper jeep and AA vehicle, technical, civi car, Mi8/17, Havok, SuperCobra, Z-10, F15, MiG29, Eurofighter, Tiger (heli).

Majority of the statics (buildings) - Asad Khal could almost be an entirely PR map if it wasnt for the asylum building at IDF main but otherwise there isn't a map that doesn't use at least one of them.
And then there's custom statics like the t-shape which is PR's but the textures are BF2.
Most of the skybox textures are BF2. Most of terrain textures, too.
Most of the trees. Almost all the grass (comes with BF2 editor install but I think that still counts).

Weapons - MP5, MP7 (Chuc reworked it a bit but its basically the vanilla model), Beretta pistol, the shotguns.

This is just the top of my head. Basically if we removed all vBF2 assets, we'd be left with mainly comfac assets or assets from other BF2 mods and almost no environment assets.
That's way more than I assumed..

Well thanks for sharing!
Xact Wicca is The Joker. That is all.
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Mineral
Retired PR Developer
Posts: 8534
Joined: 2012-01-02 12:37
Location: Belgium

Re: What happened to the playerbase?

Post by Mineral »

Our monthly playerbase is around 10000 unique players atm (january 2019). in 2018 we had a total of 59k unique players (we are sort of on the same stable trend atm as 2018 ). This about the exact same level as 2014 (v1.0 release). Where obviously 2015 was our peak with standalone release at around 135k.


Just FYI so you guys have actual correct numbers.
Last edited by Mineral on 2019-02-07 22:35, edited 1 time in total.
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XSHADOWGX
Posts: 25
Joined: 2007-05-06 23:18

Re: What happened to the playerbase?

Post by XSHADOWGX »

Wicca wrote:If we are to make a marketing push, someone has to be incharge of it. They need to develop a strategy, and split that strategy up into measurable objectives and achievable goals.
Alright, Lets have a R-DEV we trust take the lead on this!
Lets start a donation campaign to raise 1500$ that we will offer Jack frags!!

1. He'll have to make a 8 min video explaning how a small BF2 mod community got together
to raise
money to bring awareness to the game they love. He'll have tell people to come join him
on
the servers so that he can learn how to play agains good players

2. He'll have to learns how to play PR full time for 1 week

3. Then he'll have to make 5 x 20 minutes videos of awsome PR moments he has experienced.

4. finally i'll make a 10 minutes video of the pros and cons of the Project reality Mod and
community. He'll conclude the video by telling people that there is WWII update coming
out.

basically 6 X 20 min videos for 250 $ per video!

What do you guys think?
Wicca
Posts: 7336
Joined: 2008-01-05 14:53

Re: What happened to the playerbase?

Post by Wicca »

XSHADOWGX wrote:Alright, Lets have a R-DEV we trust take the lead on this!
Lets start a donation campaign to raise 1500$ that we will offer Jack frags!!

1. He'll have to make a 8 min video explaning how a small BF2 mod community got together
to raise
money to bring awareness to the game they love. He'll have tell people to come join him
on
the servers so that he can learn how to play agains good players

2. He'll have to learns how to play PR full time for 1 week

3. Then he'll have to make 5 x 20 minutes videos of awsome PR moments he has experienced.

4. finally i'll make a 10 minutes video of the pros and cons of the Project reality Mod and
community. He'll conclude the video by telling people that there is WWII update coming
out.

basically 6 X 20 min videos for 250 $ per video!

What do you guys think?
Wait, are you a dev :P
Xact Wicca is The Joker. That is all.
XSHADOWGX
Posts: 25
Joined: 2007-05-06 23:18

Re: What happened to the playerbase?

Post by XSHADOWGX »

Wicca wrote:Wait, are you a dev :P
No... so?
waldov
Posts: 753
Joined: 2012-06-26 04:01

Re: What happened to the playerbase?

Post by waldov »

LimitJK wrote: also im convinced ATGMvsTANK balance is responsible for at least 20% of the loss of players and lack of new player retention (being so skewed to even have some of its former supporters turn around on the issue recently).
Are you kidding me? Asset whores are responsible for prematurely killing server pop, on HOG atleast. 60-70 players left? yeah lets all vote for Khami, , kashan, Black gold, bijar or some such that'll totally boost the server population! Most asset whores (and I speak as one myself) neglect the server population, or the prospect of seeding just to get a chance to drive some cool vehicles around on a half dead server instead.
Its a chronic problem, the amount of times I've seen the server drop from 100 to below 60 in the course of two maps is astounding, and its not just because of bed times, the people who make up the majority of the population are infantry and they dont want to walk around deserts aimlessly to get lit up by laser beam shooting apc's.

In my experience more infantry friendly maps and INS maps in rotation has had a positive correlation with higher server population. Not to say thats all servers should play, but when the population is taking a bit of a slump maybe its time to reconsider playing Bijar canyons so you can drive a BMP-3. Asset whore woes have barley anything to do with low server population, period.
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FFG
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Re: What happened to the playerbase?

Post by FFG »

waldov wrote:Are you kidding me? Asset whores are responsible for prematurely killing server pop, on HOG atleast. 60-70 players left? yeah lets all vote for Khami, , kashan, Black gold, bijar or some such that'll totally boost the server population! Most asset whores (and I speak as one myself) neglect the server population, or the prospect of seeding just to get a chance to drive some cool vehicles around on a half dead server instead.
Its a chronic problem, the amount of times I've seen the server drop from 100 to below 60 in the course of two maps is astounding, and its not just because of bed times, the people who make up the majority of the population are infantry and they dont want to walk around deserts aimlessly to get lit up by laser beam shooting apc's.

In my experience more infantry friendly maps and INS maps in rotation has had a positive correlation with higher server population. Not to say thats all servers should play, but when the population is taking a bit of a slump maybe its time to reconsider playing Bijar canyons so you can drive a BMP-3. Asset whore woes have barley anything to do with low server population, period.
tumeke bro, tumeke
LimitJK
Posts: 104
Joined: 2016-02-06 21:25

Re: What happened to the playerbase?

Post by LimitJK »

waldov wrote:Are you kidding me? Asset whores are responsible for prematurely killing server pop, on HOG atleast. 60-70 players left? yeah lets all vote for Khami, , kashan, Black gold, bijar or some such that'll totally boost the server population!
im not talking about serverpop. its always been like that, asset heavy desert maps making ppl drop out especially in the late evening.

infantry to be on the back foot on desert maps against tanks is to be expected. having no tool to fight back even when adjusting the playstyle (halting offensives, fortifying objectives, building tows) for the changed circumstances when tanks are up is a conceptual flaw. because tows are useless and get destroyed without any chance to fight back 9 out of ten times. then the tanks mop up the infantry and the game is over.

one of the main selling points of PR is the teamwork, everyone contributing to a successful game, even new ppl who just help shovel a fob or keep a tow resupplied.
hard to convince ppl to keep playing when they experience to have no impact on the games outcomes.
this btw is true for both teams, maybe even more so for the winning sides inf. why even play when your tanks can clear and cap all remaining flags without even needing your support after winning the armor engagement, which you have no impact on.

so no its not about preference of maps, or "armor whores".
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Bastiannn
Posts: 128
Joined: 2016-09-09 07:00

Re: What happened to the playerbase?

Post by Bastiannn »

waldov wrote:Are you kidding me? Asset whores are responsible for prematurely killing server pop, on HOG atleast. 60-70 players left? yeah lets all vote for Khami, , kashan, Black gold, bijar or some such that'll totally boost the server population! Most asset whores (and I speak as one myself) neglect the server population, or the prospect of seeding just to get a chance to drive some cool vehicles around on a half dead server instead.
Its a chronic problem, the amount of times I've seen the server drop from 100 to below 60 in the course of two maps is astounding, and its not just because of bed times, the people who make up the majority of the population are infantry and they dont want to walk around deserts aimlessly to get lit up by laser beam shooting apc's.

In my experience more infantry friendly maps and INS maps in rotation has had a positive correlation with higher server population. Not to say thats all servers should play, but when the population is taking a bit of a slump maybe its time to reconsider playing Bijar canyons so you can drive a BMP-3. Asset whore woes have barley anything to do with low server population, period.
Sounds more like an administration problem than a player problem.
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mries
Posts: 475
Joined: 2013-06-30 16:16

Re: What happened to the playerbase?

Post by mries »

Mineral wrote:Our monthly playerbase is around 10000 unique players atm (january 2019). in 2018 we had a total of 59k unique players (we are sort of on the same stable trend atm as 2018 ). This about the exact same level as 2014 (v1.0 release). Where obviously 2015 was our peak with standalone release at around 135k.


Just FYI so you guys have actual correct numbers.
Interesting figures, thanks for the transparency!!
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Biggest_boss
Posts: 6
Joined: 2018-03-06 19:25

Re: What happened to the playerbase?

Post by Biggest_boss »

How odd,those were a lot more players than i initialy thought.
LowSanityMeter
Posts: 15
Joined: 2013-08-06 18:10

Re: What happened to the playerbase?

Post by LowSanityMeter »

I think if 1.6 doesn't see a noticeable influx of new players, the devs should consider promoting the game, perhaps by a youtuber like JackFrags, as already mentioned. Either way, I'll be playing this game until there's no one left but bots. I know people are going to lament about newfriends being newbs, but we all have to start somewhere. As long as they're patient and willing to learn, I see no problems.
SShadowFox
Posts: 1123
Joined: 2012-01-25 21:35

Re: What happened to the playerbase?

Post by SShadowFox »

Promoting by an youtuber isn't simple, PR has nothing to offer to those youtubers so why would they do it? When an youtuber covers a game it's either because it's a very big game and they would lose from not covering it (i.e. Battlefield or Call of Duty), or in the case of indie games, they get some benefits in return for a video, such as getting the game for free, or getting money to the covering.

Both of those are impossible to do with PR, Devs can't say "hey, here's the game for you to play for free", because the game is already free, they also can't give a bunch of money for coverage because since the game is free, they get no monetary return for the cost of sponsoring a video.

Even free games that get sponsored videos still have to offer something, sponsored World of Tanks or War Thunder videos all have the youtuber with a beefed up account with all the vehicles and a bunch of premium currency, PR can't do this either because there's nothing to unlock in this game.

It's extremely rare to see a big youtuber cover a game on his channel just because he likes it, Youtube is their workplace, and they'll try to make as much money as they can from it. I've seen big youtubers straight out say on a video that they really like a game but never covered it because they didn't get a sponsor offer from the developers.

So yeah, don't think we'll be seeing PR from any big youtuber anytime soon.
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[R-DEV]Spec:The suggestion is not accepted, I merely wanted to comment.

Shame doesn't work on me, Nor on men of my caliber.
Scubbo
Posts: 264
Joined: 2014-09-06 06:13

Re: What happened to the playerbase?

Post by Scubbo »

people watching youtube videos of people playing games, don't want to play games. the folly of youth.

anyway, i'd say the main reason is it has a steap learning curve and low population across all servers/zones at any one time--- COOP will be the only servers left in the future when even the die-hard PVP players move on with their lives ------- just look at quake / quake 2 etc they still have some die-hard fans playing but the games are far less complex in nature and even then tiny public games -- only EVENT play KEEP it running.

without the source of the engine I can't see BF2/PR having a playerbase revival like DOOM is experiencing --- oh well, have to pin your hopes on Squad or start making a PR mod for squad, bringing back the fun while utilizing the UT4~ engine it's running
[KSK]S1C3
Posts: 17
Joined: 2009-10-07 10:35

Re: What happened to the playerbase?

Post by [KSK]S1C3 »

The problem with PR is not PR, it´s the "Community".
To be more precise: the Staff on the Servers.

I´ve been (PERMANENT) Banned on =HOG= for Creating a Squad with the Name "Germans" by an "admin" that is just one of the seeders with Admin rights.

One Day later I got Banned on PRTA while flying the CAS on Muttrah.
I had someone in my Squad that was Gunning the Cobra, I was just hovering above the City as he was engaging the Targets on the Ground.
About 15 minutes later I saw my Gunner got Banned with the reason "Bye".
I immediately started my way back to the Carrier to ask the Admin why my Gunner got Banned. Just 200m before I could reach the Carrier I got banned as well.
Reason for this? I don´t know, could not see the Message that quick.

I could create an Account on their Website now and create a Ban Appeal but for what?


The Staff on the Servers are are not thinking ahead what they are doing to the Community with perma Bans out of nowhere.
In some situations a Kick or Temp Ban would be enough to clear the Situation.


Since there is only SSG left and some Brazil Server with a Ping out of my Range for a good playing experience I decided to quit Project Reality now after many years of playing.

I played Battlefield 2 from the beginning and started to Play Project Reality years ago. But sadly this chapter has been closed now.



Anyway, the Developers have done a great Job on this Game !


Thank you all for the great times I had on this Game.
Wicca
Posts: 7336
Joined: 2008-01-05 14:53

Re: What happened to the playerbase?

Post by Wicca »

'[KSK wrote:S1C3;2194690']

One Day later I got Banned on PRTA while flying the CAS on Muttrah.
I had someone in my Squad that was Gunning the Cobra, I was just hovering above the City as he was engaging the Targets on the Ground.
About 15 minutes later I saw my Gunner got Banned with the reason "Bye".
I immediately started my way back to the Carrier to ask the Admin why my Gunner got Banned. Just 200m before I could reach the Carrier I got banned as well.
Reason for this? I don´t know, could not see the Message that quick.

I could create an Account on their Website now and create a Ban Appeal but for what?

What is your IGN?
Xact Wicca is The Joker. That is all.
Rhino
Retired PR Developer
Posts: 47909
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Re: What happened to the playerbase?

Post by Rhino »

'[KSK wrote:S1C3;2194690']The problem with PR is not PR, it´s the "Community".
To be more precise: the Staff on the Servers.
Really sorry to hear that S1C3, seems that quite a few people are getting perm-banned for little or no reason these days and quite a few players are leaving because of it :(

@Server Owners, get your sh*t together as if you keep on going like this, there will be no one to play on your servers but your admins.
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Scubbo
Posts: 264
Joined: 2014-09-06 06:13

Re: What happened to the playerbase?

Post by Scubbo »

Rhino wrote:Really sorry to hear that S1C3, seems that quite a few people are getting perm-banned for little or no reason these days and quite a few players are leaving because of it :(

@Server Owners, get your sh*t together as if you keep on going like this, there will be no one to play on your servers but your admins.
just revoke HOG's license................. if its damaging the community --- surely thats the point of the license system :? :
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