[Texture] Taiwanese Army Skins

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GeZe
Retired PR Developer
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Post by GeZe »

'[R-MOD wrote:Griffon2-6']Eh, I don't know, how would Taiwan get there? China would certainly have a naval blockade in the Taiwan Strait. Any plane that tries to fly through would surely get shot down or at least engaged. A US attack would be the only retaliation Taiwan would have.
Ignore the briefing, it doesn't matter, rename Mao Valley if you want and place it in Taiwan. It's just that the map fits perfectly with the faction. Because it would be better to have more then one map, with different terrains, using the Taiwanese Army. You map is the urban, so I thought Mao Valley would be perfect as a jungle map for it. Also, becuase Mao Valley is already done, we could get the Taiwanese forces in .6!
Griffon2-6
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Post by Griffon2-6 »

Ok, let's set it in the Taiwan Highlands, where remaining divisions escaped to. I think that'll be pretty realistic, so yeah, the conversion is no problem, especially because it's an infantry map.
GeZe
Retired PR Developer
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Post by GeZe »

'[R-MOD wrote:Griffon2-6']Ok, let's set it in the Taiwan Highlands, where remaining divisions escaped to. I think that'll be pretty realistic, so yeah, the conversion is no problem, especially because it's an infantry map.
Great :)

I can get you the other face skin and 1st person skins on Friday, then hopefully we can get it into the next .6 build.
Griffon2-6
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Post by Griffon2-6 »

Whoa, not so fast. KP isn't done with his models yet.
GeZe
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Post by GeZe »

'[R-MOD wrote:Griffon2-6']Whoa, not so fast. KP isn't done with his models yet.
What models is KP making?? (PM me if you don't want it public)
Griffon2-6
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Post by Griffon2-6 »

Yeah, I'll PM you. And right now, my map is causing a CTD, it's impossible to determine the cause. I'll just have to trial and error now. I don't know if it has to do with the way I set up the editor.
KP
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Joined: 2006-11-04 17:20

Post by KP »

Yep, I got your map, and I can't get it to start up. When I click "join game", I get a CTD. It's just a matter of placing it in the "levels" folder in PR, right? Or am I too n00b and have messed up? :(

What you can do, is just get the map in, and then update it with the weapons later, right?

As for the models, I'm currently starting teaching myself how to skin them, so I can try to get them working...
Image
More guns and bullets make bad guys go away faster,
which in turn makes everyone in the area safer.

-Paul Howe
Darkpowder
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Joined: 2006-08-30 22:00

Post by Darkpowder »

Interesting skins, so i guess this is a feature for you on PLA vs. USMC maps?
soraflair
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Joined: 2005-09-12 20:31

Post by soraflair »

Who's doing the voice overs?
KP
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Joined: 2006-11-04 17:20

Post by KP »

Thaaaaat...is a good question...
Image
More guns and bullets make bad guys go away faster,
which in turn makes everyone in the area safer.

-Paul Howe
77SiCaRiO77
Retired PR Developer
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Post by 77SiCaRiO77 »

griffon can do it :p
Griffon2-6
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Joined: 2006-05-26 04:21

Post by Griffon2-6 »

Taiwanese speak Mandarin, we already have that language in-game.

To clear this up once again, all this is only for one map, and we might extend it if it goes well.
GeZe
Retired PR Developer
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Post by GeZe »

KP wrote: What you can do, is just get the map in, and then update it with the weapons later, right?
Yeah, exactly. The pistol and other weapon KP is making are not used in the base factions, as such they are not mission critical. I think you should convert Mao Valley, and we can try to get it in .6. We can add the weapons later, for .7 along with your map and armour/planes.

EDIT:
Oh, and I also realized that I need to texture the flag on the rally points. Where are the rally point textures?
Last edited by GeZe on 2007-03-28 23:29, edited 1 time in total.
GeZe
Retired PR Developer
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Joined: 2006-02-09 22:09

Post by GeZe »

I finished the other face, and 1st person, and everything, all is done now
Raniak
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Post by Raniak »

'[R-PUB wrote:GeZe']I finished the other face, and 1st person, and everything, all is done now
Screens ? :p
ImageImage
GeZe
Retired PR Developer
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Post by GeZe »

Raniak wrote:Screens ? :p
you guys are so needy :)

Image
Image
KP
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Post by KP »

Like.
Image
More guns and bullets make bad guys go away faster,
which in turn makes everyone in the area safer.

-Paul Howe
BlakeJr
Retired PR Developer
Posts: 3400
Joined: 2004-09-12 12:04

Post by BlakeJr »

As an honorary beta tester of Griffons' Taipei map I have to report the same type of CTD as mentioned above.
Do you have an update on what may be causing these CTDs?
I've been looking through the files for erroneous references, i e faulty pathways to important files. So far I've come up with nothing but a headache since there are just so many files to look through...

Makes me respect the coders of PR even more.... They have to work with this and worse every time!

Btw, those skins DO look great! ;)
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{ pretty sig removed construction on new one has not begun }
... yet ...
Dylan
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Joined: 2006-05-29 00:41

Post by Dylan »

Yay Blake is here!!!

And yeah those skins are pretty awesome.
Aus Sniper01
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Post by Aus Sniper01 »

Why might we be having this force instead of North Korea say for instance?
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