v0.6 low budget teaser

General discussion of the Project Reality: BF2 modification.
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ELDoRo
Posts: 33
Joined: 2007-02-19 22:27

Post by ELDoRo »

awesome
danthemanbuddy
Posts: 842
Joined: 2006-11-12 19:07

Post by danthemanbuddy »

If your pc can run Battleship mod, it looks like it could run this map.

I am an armor whore, this will be my haven once v.6 comes out. We need a 24/7 map of whatever this is :)
Jarek Mace
Posts: 209
Joined: 2005-11-20 04:36

Post by Jarek Mace »

Well done Gentlemen.
brazill
Posts: 1
Joined: 2007-02-08 01:45

Post by brazill »

:33_love:
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Maistros
Posts: 743
Joined: 2006-11-30 11:18

Post by Maistros »

Let me state something here, for the record.

THESE BIG MAPS CAUSE NO MORE LAG THAN ANY OTHER BF2 MAP. IF YOU LAGGED BEFORE, YOU WILL STILL LAG NOW. IF YOU DIDN'T LAG BEFORE, YOU WON'T LAG NOW.


With that being said, you guys who don't know about mapping should not be making assumptions about what will cause what to happen when you 1) haven't played the map or 2) don't know what you're talking about.

Thanks, have a nice day.
Wasn't me.
Desertfox
Posts: 5886
Joined: 2006-08-15 06:41

Post by Desertfox »

'[R-DEV wrote:eggman']
there is a *large* military complex at the center of the map .. about the size of an average BF2 map .. that is inaccessible to vehicles. Most of the buildings on the map are destroyable, but there are very few of them in order to keep frame rates and engagement ranges as high as possible.
Are those the same mud ones from helmand?
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Dr. Litch
Posts: 36
Joined: 2007-02-16 01:53

Post by Dr. Litch »

Desertfox wrote:Are those the same mud ones from helmand?
I think those were just proof of concept sort of things. Textures/rubble are supposed to be improved with the new buildings. They may or may not be made out of mud though.
Dylan
Posts: 3798
Joined: 2006-05-29 00:41

Post by Dylan »

Yes, Matt.B has said that they are just a sort of concept idea. IIRC he is working on a new set of buildings as well.
Rambo Hunter
Posts: 1899
Joined: 2006-12-22 18:40

Post by Rambo Hunter »

Make a sort of ArmA type map.
Huge grassy hills/patches of forests with limited armor and air support with a town in the middle

Oh wait... just make basrah bigger and add grass

(No, i don't like huge tank battles. Infantry pwns)
Dylan
Posts: 3798
Joined: 2006-05-29 00:41

Post by Dylan »

Not really. Don't bash it before you try it.

Nice features btw. Egg, you deserve a break.
[PR]AC3421
Posts: 994
Joined: 2006-11-06 01:40

Post by [PR]AC3421 »

I read through most of the posts here. Im just confused if this new draw distance will be for all current and new maps or just *this* new BIG map or for all the new maps that are the extra large ones and not current ones.

Looks awsome.
M4nicMin3r
Posts: 503
Joined: 2007-01-22 11:53

Post by M4nicMin3r »

1KM view range???!!11!! .....

That's just great..., the enemy get to kill me from furthur away now :(

nice work btw heh.
Top_Cat_AxJnAt
Posts: 3215
Joined: 2006-02-02 17:13

Post by Top_Cat_AxJnAt »

'[R-DEV wrote:eggman']

map is very light on statics ..

That would explain it...., although i do like a good old bit of tank on tank combat, so this should most certainly surfice for a good while.

COngrats though on creating such long draw distances witn no looog!
Last edited by Top_Cat_AxJnAt on 2007-04-06 08:57, edited 1 time in total.
Armand61685
Posts: 427
Joined: 2005-05-06 09:14

Post by Armand61685 »

Yess PR just keeps getting better and better. Good work devs. Your work is greatly appreciated.
My PR ingame name is Pvt.Nouri.
Dimitrov**OF**
Posts: 81
Joined: 2007-02-12 10:41

Post by Dimitrov**OF** »

1km well snipers don't dream about such distance kills.
The bullet drop at 200m is huge, imagine what compensation must be done for 1km shot.
Btw yes you should reduse the bullet drop guys!
It is not correct sniper rifles to have such drop on distance like 200 m.
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bosco_
Retired PR Developer
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Joined: 2006-12-17 19:04

Post by bosco_ »

Nice nice nice!!
Cheers egg
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jerkzilla
Posts: 1615
Joined: 2007-03-07 12:04

Post by jerkzilla »

Awesome!
Good work DEVs, can't wait for it!
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