Page 3 of 6
Re: [Tutorial] Image Colormaps
Posted: 2008-11-03 19:23
by cat
256x2 = 1024x1024
512x2 = 2048x2048
1024x2 = 4096x4096
If the map is sized 1024x1 it would be 2048x2048 correct?
Re: [Tutorial] Image Colormaps
Posted: 2008-11-04 04:47
by Rhino
cat wrote:If the map is sized 1024x1 it would be 2048x2048 correct?
no, it would be a 4096x4096 texture, the "x1 or x2 or x4" is the scale it stretches it.
but I hear a scale of 1 (x1) is really buggy, and shouldn't be used, x2 will be better on performance.
you would only want x1 if you wanted really, really detailed terrain.
Re: [Tutorial] Image Colormaps
Posted: 2008-12-07 10:13
by sittingduck911
i want to ad some google earth pics for creating city's and so on but i only want then to show in certain spots on my map is this possible?
Re: [Tutorial] Image Colormaps
Posted: 2008-12-08 07:50
by sittingduck911
thanks for this tut very helpfull
Re: [Tutorial] Image Colormaps
Posted: 2009-03-01 01:56
by Psyko
when i get to step 8 i have a problem.
The command doesnt seem to be right. My directory is xp64 so it is slightly different. but i have defenitly replicated it properly!
Anybody with XP64 care to post up an example for me? it would help me out a great deal.

Re: [Tutorial] Image Colormaps
Posted: 2009-03-01 02:07
by Rhino
I personally just brows to the folder, copy the path in the address bar, open up cmd, type in "CD " then right click, and paste in the address I copied.
That should work on xp64?
Re: [Tutorial] Image Colormaps
Posted: 2009-03-01 02:13
by 9cookie_monster
Psykogundam wrote:when i get to step 8 i have a problem.
The command doesnt seem to be right. My directory is xp64 so it is slightly different. but i have defenitly replicated it properly!
Anybody with XP64 care to post up an example for me? it would help me out a great deal.
Well I my comp bf2 is on the D Drive. So i have to change to the drive first. Which is done by D: command and then CD to the directory
Re: [Tutorial] Image Colormaps
Posted: 2009-03-01 02:17
by Psyko
yup, i had tried that, which is why its frustrating. it seems that as usual, a simple task is complicated by somthing idiotic, with a proibibly, obvious solution that i had overlooked.
Re: [Tutorial] Image Colormaps
Posted: 2009-03-01 06:30
by VMP
I do all the steps and only get one file called tx00x00 I place it in and nothing happens the map texture is blank
Re: [Tutorial] Image Colormaps
Posted: 2009-03-08 20:14
by Tannhauser
Does this tut work with 4km maps?
I just tried twice, following the steps exactly, and it gives me a blank checker map.
Halp please?
Re: [Tutorial] Image Colormaps
Posted: 2009-03-10 23:38
by badmojo420
i'll post again in here, even tho you got it working tannhauser, other people might have the same problem down the road.
Make sure when you copy your color map files over, that you replace the ones in <MAPDIR>/colormap and also <mapdir>/editor/colormap
Re: [Tutorial] Image Colormaps
Posted: 2009-03-11 19:26
by Warpig-
*edit* LOL it helps when you spell "color" right. My bad
Re: [Tutorial] Image Colormaps
Posted: 2009-03-13 18:48
by Priby
It says bf2_tsplit.exe is a not allowed application
Re: [Tutorial] Image Colormaps
Posted: 2009-04-05 07:42
by OkitaMakoto
For 4KM maps you have to use 4096 pixels by 4096 pixels... I missed Rhinos post in here the first time I tried...
Finally got min working... except I flipped it incorrectly
180 degree and vertical flip arent the same thing

Re: [Tutorial] Image Colormaps
Posted: 2009-04-07 00:07
by akatabrask
hmm...is it just me or is the tpaint website down?
or do anyone else have a mirror for this because I'm unable to find it
Re: [Tutorial] Image Colormaps
Posted: 2009-04-07 00:31
by Desertfox
akatabrask wrote:hmm...is it just me or is the tpaint website down?
or do anyone else have a mirror for this because I'm unable to find it
BF2_TPaint
Download link does not work, there is a working filefront link for it on the BFEditor forums though.
[R-DEV]OkitaMakoto wrote:For 4KM maps you have to use 4096 pixels by 4096 pixels... I missed Rhinos post in here the first time I tried...
Finally got min working... except I flipped it incorrectly
180 degree and vertical flip arent the same thing
For helping you out, I except the words "DesertFox" or "DesertFail" painted somewhere on your map.

Re: [Tutorial] Image Colormaps
Posted: 2009-10-03 19:46
by Burton
can anyone help, tried all sorts of different things, but I keep on getting this:

Re: [Tutorial] Image Colormaps
Posted: 2009-10-03 21:02
by Rhino
if you look your CD didn't work...
Re: [Tutorial] Image Colormaps
Posted: 2009-10-05 23:18
by shribey22
Im stuck on the very last part. When I type in STUFF>bf2_tsplit.exe null colorbig.tga , my result says ERROR: reading colorbig.tga .... I take it that this means I converted something in my image wrong? I can open this .tga file on numerous programs and there seems to be nothing wrong with it. Using vista if that helps anyone too...
NEVERMIND! make sure your reference pic is the right size!