And congrats on the R-CON! ... unless i just noticed it now
I corrected the colors, i'm going ingame now
So it's not just me[R-PUB]bosco wrote:Mhh, still looks too green imho.
Liked the previous version better.







Good idea. Make the desert one more greyish and lighter. (The greener variant really doesn't blend that much with the surrounding.Rambo Hunter wrote: I'm thinking about using the current one as a "woodland" variant after making it dirtier, and making a desert one looking more like these:
http://www.army.mil/-images/2007/12/03/ ... 160451.jpg
I can understand the problem. While there is only one type of ACU - irl sunlight will make it look grey and artificial light or shade will bring out the pale green, something that can't be replicated as easily in a game's virtual environment. Dirty it up with a sand colour layer over the base image and see if you can reach a good compromise.Rambo Hunter wrote: With 100% neutral lighting the camo looks fine as it is, it's the map light setting that are throwing it off.
I'll try to get more shots from different maps like Qwai, kyongangi or w/e and muttrah
EDIT 2:
I'm thinking about using the current one as a "woodland" variant after making it dirtier, and making a desert one looking more like these: