Page 3 of 3

Posted: 2007-06-07 09:26
by halvor1
808-SLUGGO wrote:exactly and im assuming (just assuming) that it wouldnt be extremely hard to make a thermal bomb (anti-tank grenade, w/e) since the molotov in .5 seems close enough to this n all you would have to do is increase the damage, take away flame/smoke, maybe increase stickiness? so it can "stick" to the HMMWVs on impact and voila thermal bomb! er well a bit more stuff but yeh u get my point..

Yeah i think they could use the code from the moltov has and then change model change the effect remove the flames add and greanade explosion but remember it has to detonate in the impact :P like in the movie

Posted: 2007-08-08 21:43
by halvor1
Yeah i think they could use the code from the moltov has and then change model change the effect remove the flames add and greanade explosion but remember it has to detonate in the impact :P like in the movie

Posted: 2007-08-09 01:39
by Berry[13thmeu]
they should give the light or heavy at class thermite grenades it would solve all this bitching about tanks being to strong and it would be decently realistic.

Posted: 2007-08-09 12:40
by halvor1
yeah if someone could make that model, but then i find out that one of the bf1942 mods had that weapon :p