[Texture] Spush's Take on GB DPM (Woodland)

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Spush
Retired PR Developer
Posts: 4359
Joined: 2007-02-19 02:08

Post by Spush »

Didn't notice that the helmet texture was to scale... the kneepad is due to the map lighting or something I dunno, I'll check it out in PR.6 OB..
TayloR016
Posts: 383
Joined: 2007-03-11 13:55

Post by TayloR016 »

WoW i love it! the helmet camo is over camo'd like i said with mesnias and the camo is slighlty light but like you said its WIP :lol:


If you hit me at 40 miles and hour theres an 80% chance i'll die, hit me at 30 miles an hour and theres an 80% chance ill live. Ricky Gervais: "Isn't that just incouraging gambling?"
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