Whether you like it or not i promise you that if the DEVs could they would probaly create a SIMPLE squad system where instead of creating a general squad, you would have to choose to create a specific type of squad.....god i hope :roll:Terranova wrote:
I could see some major confusion going on at the start of the round. Like people creating 3 air squads at once or something. Then everyone has to sort out what squad is doing what, who gets in on these specialized squads, and things of that nature start to come about. Then people complain about not getting on certain squads, things start to get ugly. I'd hate to be an Air SL or something and have 9 other people trying to get in.
It is already a case of first come first serve for vehicles and all types of specialized equipement. It has always been this way in FPS and will remain so, particualr in PR.
Therefore this system mearly organizes the the first players who get equipement into one group, where they can communicate with each other and operate a billion times more effectively together than if they where strung all over the place, not in or in random squads.
As i said earlier, the number of each different type of SL kit woud vary.
However i believe and i am sure you will all that all players on a team should have the choise to play as infantry* if they want becuase we dont want to force people to drive tanks or fly do we!
Therefore i would suggest that there should be around 9 Infantry Squad leader kits becuase that is the max number of possible squads, thus allowing for *.
To ensure all the players who manage to request the SL Air, Armour or other very specialzied kits and then the players who join that sqaud are well organized, it is imperiative that there is a limited number of these SL kits.
Limited number of these squads, mean the players operating particualr assets have no choise but to be in 1 of a small number of squads that can operate those assets.
Here is an example of the avliable equipment comapred to ARmour SL kits and crewman kits:
- 2 Main Battle Tanks
- 2 APC's or IFV's
- 1 Mobile AA
- 2 repair vehicles
- 2 Armour Squad Leader kits avliable in total
- 10 Crewman kits
This means 10 players can operate Armour and 2 can go round picking up the peices (repair rats)! in total. Plenty enough in my mind becuase it is close to bloody half the team!
PLease also note that there are 10 crewman kits becuase both the 2 Armour Squad Leader kits enable the SLs to driver Armour aswell.
God Knows! LOL. However i woudl be confident that the DEVs could create some form of timer or lock that prevents this from happening. Rember that requestable kits in 0.5 used to be reserved for a the person who died using it, so he could get it back again (note this i believe no longer exists in 0.6) and this feature would be perfect for this system.Terranova wrote: Then of course, what happens when the SL carrying the specialized kit dies? Is it possible for the Infantry SL to suddenly request an air officer kit should the original Air SL die? Then you really end up with some massive confusion.
FINAL VERY IMPORTANT NOTE:...jking
I have played on numerous servers many times that force players to join squads by kicking those that do not after a set period of time.
But at the start of the round, when no squads have been formed or a small number that are full, I DO OFTEN SEE players who dont want to be SLs but do want to join a squad, ask repitidly for those who can or do want to Squad Lead to form squads.
This is a clear indication in my mind that the system that forces players to squad up has helped them realize OR atleast shown to me that most players do realize the responsiblity and challenge of squad leading and are willing to let those who believe they can accept this challenge attempt to do so - most players who struggle to lead DONT and let those who dont stuggle as much LEAD.
And any, Team thats cant share assets (cant accept not having a tank) or are fulll of idiots incapalbe of TRYING to squad leader dont deserve to win.
But for those players who are decent but find them selves on these teams, it up to them to talk to the idiots, perswade them to step down form power or step into line AND IF NESSISSARY to Kick them from the server!
IF you know how organize a speicalize squad and emply some tactics you would only have to put effort into getting the specific squad leader kit AND THE ASSETS WOULD BE YOURS.



