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Posted: 2005-11-29 00:13
by DAWG
http://planetbattlefield.gamespy.com/Vi ... ist&game=3
Try these, there are several tutorials for mapping and terrain etc. Hope it helps, it's all gibberish to me even when I do get started something goes wrong with the editor and it's back to the drawing board.
Posted: 2005-11-29 00:27
by Cerberus
Thanks
Posted: 2005-11-29 00:39
by BrokenArrow
oh woops, im sorry they arent videos. my mind was somewhere else, theyre just typed instructions. sorry bout that
Posted: 2005-11-29 01:25
by Cerberus
Well, it was more helpful than the POS on the EA website, so thanks.
Posted: 2005-11-29 01:39
by Cerberus
Question for experiences mappers:
Do you think I will be able to make a decent map of what I have explained throughout the topic (the Ranger map idea) if I have just recently gone through a few tutorials?
Posted: 2005-11-29 01:41
by Heydude235
Make it raining
Posted: 2005-11-29 02:43
by Cerberus
It takes place in the Middle East, lol
Not much rainfall there.
Anyway, I'm using this tutorial from PlanetBattlefield and it's talking about placing buildings... it says the buildings are in the StaticObjects folder, but I can't find it, even though I'm in the right directory
Posted: 2005-11-29 03:00
by DEDMON5811
what parent category are you using?
bf2, prmm, or sf?
it will only show up in bf2 parent
under common/staticobjects/there are several different buildings like
village, industry, adn such.
Posted: 2005-11-29 03:01
by DEDMON5811
i wouldnt even try making it yet though since the bf2 editor isnt compatible with the newest patch and sf. Wait for the new editor.
Posted: 2005-11-29 03:08
by Cerberus
I've got this showing up
bf2
-common
--material
--sky
-content
--objects
---common
-objects
--common
---ambientlight_terrain
---ambientlights
And a few others things but no Static Objects
Posted: 2005-11-29 03:11
by Heydude235
Ask blackbird for help
Posted: 2005-11-29 11:47
by Cerberus
I will
Posted: 2005-11-30 00:21
by Cerberus
Good news! I found the Static Objects!
Posted: 2005-11-30 03:47
by Happy
Where?
Posted: 2005-11-30 05:08
by Heydude235
You got any ss of your map so far? hold ctrl then hit prt scr to tke a ss of your desttop then open it on paint then in image shack
Posted: 2005-11-30 05:13
by Cerberus
You gotta press the plus sign in the resources menu and then Load the static object
Posted: 2005-11-30 20:33
by BrokenArrow
Heydude235 wrote:You got any ss of your map so far? hold ctrl then hit prt scr to tke a ss of your desttop then open it on paint then in image shack
haha patience man! he just figured out how to place objects!
Posted: 2005-11-30 20:53
by Cerberus
Haha, I still gotta learn how to make roads, as well.
Should I just cover the entire map with dirt/sand desert material and then place buildings over it?
And how to I place water
Posted: 2005-11-30 20:54
by BrokenArrow
when i started making my late map i covered the whole thing with sand . otherwise i cant help you with either of your other problems

Posted: 2005-11-30 21:18
by Heydude235
Ya start out with flat sand then and the river and brige.