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Posted: 2007-09-29 11:25
by Alex6714
Hx.Clavdivs wrote:I feel a popquiz coming up.

A) When can you get an officers kit?
B) How many do you have to be in a squad to get a crewmanskit?
C) How many has to be in a server to get a sniper kit?
D) How long must a bunker stay alive before you gain points?
E) How many points?
F) Can a medic heal himself up?
H) If you have a parachute, how many seconds must pass before you can safely open your chute and land?
I) Can the militia request kits?

For the record, one of them is a trick question.

Lets put those RTFM to the test.

You forgot: What is the shovel for? :-P

Posted: 2007-09-29 15:18
by ArmedDrunk&Angry
I have never read the manual and in the early days it hurt me a little because I didn't know about the 2 kinds of APC ammo or the zoom but I figured it out.
If I DL'd the game today I wouldn't read the manual the first time either, util I couldn't figure things out then I would take the time to skim and find the info I needed.

Posted: 2007-09-29 22:10
by Xander[nl]
Only did it when needed, discovered the rest while playing in a lan-server / online.

Posted: 2007-09-30 01:03
by Nickbond592
read it during the 1 and a bit hours of download

learnt the rest as i went along

Posted: 2007-09-30 03:37
by laikiunreal
im part of that 42.31%

Posted: 2007-09-30 03:42
by sekiryu
What manual?

:P

Posted: 2007-09-30 12:40
by Hawk_345
i read some of it before the mod came out, just to see the new features, but i figured i did not need to seeing ive been playing the mod for a long time.

Posted: 2007-09-30 20:36
by Jedo
I discovered some really interesting stuff when I read some of it...like the friggin zoom function on tanks, the different scoring opportunities, 30 second parachute requirement, etc...

Posted: 2007-09-30 22:00
by Cherni
I just read what I dont know for each release.

Posted: 2007-09-30 23:57
by youm0nt
Not only the officer kit for militia to request, they can request crewman and pilot kits too.

Posted: 2007-10-01 00:05
by l|Bubba|l
Hx.Clavdivs wrote:I feel a popquiz coming up.

A) When can you get an officers kit?
1: Commander @ MF, APC, C, Bu, Fb
2: Squadleader in range of MF, APC, C, ORP, Bu, Fb
3: Milita SQL in range of MF, ST, C, ORP
4: Insur. SQL in range of MF, SC
+ 4 SQM

B) How many do you have to be in a squad to get a crewmanskit?
2
C) How many has to be in a server to get a sniper kit?

Dont't care. Im not a sniper whore.
D) How long must a bunker stay alive before you gain points?
10 minutes
E) How many points?
5 every 10m
F) Can a medic heal himself up?
Yes
H) If you have a parachute, how many seconds must pass before you can safely open your chute and land?
30 but at least 10
I) Can the militia request kits?
Yes
Officer, Crewman, Pilot


For the record, one of them is a trick question.

Lets put those RTFM to the test.
Did I got the trick question?

Posted: 2007-10-01 02:53
by OkitaMakoto
the chute was the trick question...right? isnt it that it has to be open for at least 30 to not take full damage or something?? Either way, im not a pilot... so it doesnt concern me.

Anyway, half of those questions arent related to your every soldier, like all the SL and commander stuff. i dont care if people dont all know that. Thats not most soldiers concern, but what you need to know is what YOU are doing and what YOU can do as a soldier. Basic rules of the game, mechanics, possibly some spawn stuff, but theres also the quartermaster to help with that to an extent. Although he's a tad vague... :)

Posted: 2007-10-02 13:44
by Hx.Clavdivs
Hmm, must have deleted my trick question. Guess my inner censorship kicked inn.

New round of questions:

a) Do you have any idea how frigging annoying it is when you to ask for an RP when you just joined in a squad of 3?
b) If there is a truck and an APC just 30 meters away from the flag we are attacking, complimented with a defensebunker and firebase just 100 meters away, do we REALLY need an RP?
c) If a situation arises and we have a chance of getting a flag grey when our entire team is about to loose our last flag, should we think "their problem", abort and set up an RP?
d) Would you think a hostile truck just 10 meters away from our last flag is considered a threat? Or should it just be ignored?

Re: did you read the manual

Posted: 2015-10-05 18:56
by MurderDogg
I read at least 0.5 - 0.8 completely through. Old school players probably have read more than new players.

Re: did you read the manual

Posted: 2015-10-05 19:52
by UTurista

Re: did you read the manual

Posted: 2015-10-05 19:52
by Jacksonez__
MurderDogg wrote:I read at least 0.5 - 0.8 completely through. Old school players probably have read more than new players.
8 year bump, gg :roll:

Re: did you read the manual

Posted: 2015-10-05 19:59
by KillJoy[Fr]
Epic necro !

Re: did you read the manual

Posted: 2015-10-08 23:53
by 3ti65
Im ashamed to be swiss now.