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Posted: 2007-12-14 00:39
by LeggyStarlitz
Did you guys fix the giant sized sandbag tweak?

Posted: 2007-12-14 00:47
by Dan UK
maybe the mr devs will give us 0.7 on christmas day as a gift :D but then again maybe not :cry:

Posted: 2007-12-14 18:26
by Waaah_Wah
Isnt 0.65 supposed to come out in december?

Posted: 2007-12-14 18:32
by Rhino
Waaah_Wah wrote:Isnt 0.65 supposed to come out in december?
whats 0.65? :lol:

Posted: 2007-12-14 20:31
by Waaah_Wah
Patch? Masaq was talking about a 0.65 patch in december a couple of weeks ago

Posted: 2007-12-14 20:32
by Rhino
Waaah_Wah wrote:Patch? Masaq was talking about a 0.65 patch in december a couple of weeks ago
lol, so you believe anything a R-MOD tells you about Dev work in PR? they dont see our dev forums you know, just like you cant :p

Posted: 2007-12-14 20:46
by Viper5
Unless we have hacked a password to a certain DEV account...

Posted: 2007-12-14 20:52
by Michael_Denmark
Sounds like a useful and flexible solution.

Posted: 2007-12-14 22:55
by Waaah_Wah
[R-DEV]Rhino wrote:lol, so you believe anything a R-MOD tells you about Dev work in PR? they dont see our dev forums you know, just like you cant :p
Why all these secrets? :lol:

Posted: 2007-12-15 12:52
by Spekta
coz they're making secret plans to rule the world with their mod...
especially Rhino with his Muttrah 2 map...
but pssst don't let them know that i told u...

Posted: 2007-12-15 19:37
by smuggly517
Spekta wrote:coz they're making secret plans to rule the world with their mod...
especially Rhino with his Muttrah 2 map...
but pssst don't let them know that i told u...
give it to them they deserve it

Posted: 2007-12-16 10:36
by Spekta
:grin:

...and Rhino could really conquer the world with his awesome Muttrah 2 map...
(got brainwashed by Rhino's mapping skill...sry, just like his maps :lol :)

Posted: 2007-12-16 11:54
by Outlawz7
I vote for the real-life Muttrah City to be rebuilt by Rhino's plans.

Posted: 2007-12-16 12:12
by Spekta
yeah hehe, with a Wasp-Class in the bay to protect warlord Rhino's City :roll:

Posted: 2007-12-16 23:01
by 99lynx
that..is a good idea

Posted: 2007-12-17 03:57
by Masaq
[quote=""'[R-DEV"]Rhino;550237']lol, so you believe anything a R-MOD tells you about Dev work in PR? they dont see our dev forums you know, just like you cant :p [/quote]

[quote="Waaah_Wah""]Patch? Masaq was talking about a 0.65 patch in december a couple of weeks ago[/quote]

And what Waaah_Wah would have added to that if he were being an honest little bugger would be that I said:

"In the "Feedback" section of the forums there's a thread in which the idea of a 0.65 patch containing the stuff that's ready is welcomed in a warm manner by a couple of Devs, but it's definitely not certain."

rather than implying that that I said

"Yeah, there's definitely going to be a 0.65 patch followed by 0.7, and it's coming out on Dec 24th and it'll be 1.9 Gb big and it'll include fastropes, a full-sized PLAN carrier and two new factions..."

Posted: 2007-12-20 10:09
by Kislorod
good work! Hate commanders who lose team tickets rapidly

Posted: 2007-12-20 23:24
by Sabre_tooth_tigger
Yep 5 stars from me, no more fighting commanders spawning a new co truck every time they spawn back at base

Posted: 2007-12-21 07:37
by Vlade.the_medic
Sounds like a good aspect.

Posted: 2007-12-22 21:44
by Symplify
Placeable TOWs would be a huge help.