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Posted: 2007-12-29 15:33
by Sabre_tooth_tigger
I read the the sight takes time to settle now ? Not sure how well the pop up thing might still work or not
I would be surprised if you could not go from prone to standing with no loss of accuracy. I dont think bf2 registers a prone dive or vice versa as actual movement, we shall see!
Posted: 2007-12-29 15:41
by seki
Eff yeah! Can't wait for this.

Posted: 2007-12-29 21:49
by Jantje|NL^
YO, YOU.. STUPID FRIGGIN SQUAD MEMBER SCOUTY BOY..
GO CHECK IF HE'S DEAD,.. I GIVE YOU 30 SECONDS.
* Squad member dies by checking if the enemy is dead *
Ah, shame.. He wasn't death..
THROW A NADE..
YES YOU,
AND THAN CHECK IF HE'S DEATH.
Aww, He didn't die?!
You did?!
SHAME..
*thirty seconds past*
*checks if the enemy is death by himself*
Ah dang, He WAS death.
Uh guys.. Why did you get killed anyway by hitting 'tab' ?!
Posted: 2007-12-30 09:15
by Hx.Clavdivs
PR now includes a mini-game to lessen the wait for your respawn!

Posted: 2007-12-30 09:41
by IronTaxi
its great...with no hud for infantry you are totally immersed and have to relearn movement and communication...so easy to lose squad members...!!
really gonna be alot fo TKs...hehe...everybody just remember to keep their temper the first couple weeks...
Posted: 2007-12-30 16:15
by Nickbond592
lol, i can imagine a lot of lost squadies missing there SL in this version
Posted: 2007-12-30 16:51
by Clypp
Hx.Clavdivs wrote:PR now includes a mini-game to lessen the wait for your respawn!
That would be so sweet. You get transported to a shooting range and see how many clays you can get in the 30s-4m before you respawn.
Posted: 2007-12-30 18:01
by nicoX
[R-DEV]dbzao wrote:Yes, it's true
I think you got that one from me also, true

Posted: 2007-12-30 21:10
by Hx.Clavdivs
Clypp wrote:That would be so sweet. You get transported to a shooting range and see how many clays you can get in the 30s-4m before you respawn.
PULL!
Posted: 2007-12-30 21:31
by Dunehunter
This...is...awesome! *screams, kicks vanilla BF2 down the well*
It's really weird to open the scoreboard (it's a habit, been doing it for ages) and wonder why the kills you just got don't show up

Posted: 2007-12-30 22:42
by Waaah_Wah
Hx.Clavdivs wrote:PR now includes a mini-game to lessen the wait for your respawn!
Lol i would then kill myself to play that minigame

Posted: 2007-12-31 00:15
by Jantje|NL^
Waaah_Wah wrote:Lol i would then kill myself to play that minigame
It's gonne be a mini game just like in super Mario world, you got to catch as many coins as possible before you get revived/spawned.
If you got lees than 50 coins or killed a teammate you have to wait another 30 seconds.
Posted: 2007-12-31 02:34
by Waaah_Wah
^^Lol
Posted: 2007-12-31 02:39
by burghUK
theres a boy in my school called DB i tell him to kill himself every day but he hangs around and laughs, hes twisted...christ i hate that weirdo...
...Anyway.... hope. its not the same one who thought this up
Posted: 2007-12-31 03:27
by Hx.Clavdivs
Oh lord, I suddenly realized that we might incourage the DEVS to now include the theme from Super Mario. Last minute or the last 10 tickets.

Or when you are critically wounded - hold on ... that would be a great tracking beacon on downed SL's or other key ...
Never you mind. Read on.
Posted: 2007-12-31 03:46
by Doom721
Super mario theme song would be nice.... yeah... offtopic
Posted: 2007-12-31 03:48
by El_Vikingo
crAck_sh0t wrote:theres a boy in my school called DB i tell him to kill himself every day but he hangs around and laughs, hes twisted...christ i hate that weirdo...
...Anyway.... hope. its not the same one who thought this up
That's f*ck*d up, why would you tell someone to kill themselves?