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Re: Al Basrah Bridge Exploit (Insurgency Mode)

Posted: 2008-07-08 00:24
by Mile5
Personally i feel it is a too common tactic. But the insurgents weren't given acces to all the fancy stuff for no reason. It is what keeps gameplay fun (at least for me, i love running over a few brits with a technical). Even though it might not be as realistic, i think this is one of the situations where realism might have to be sacrificed for better gameplay.

In the end though, we can say as much as we like, it will be up to the devs. Also i think that fixing insurgency will lift some of the pressure off of basra. It's a potentially fun map wich makes it really not deserve all this (bad attention?).

Re: Al Basrah Bridge Exploit (Insurgency Mode)

Posted: 2008-07-08 02:08
by Conman51
the insurgents are NOT at a disadavntage..if teh brits win its usually VERY!!!! close....today i just finished a game where the brits won by 9 tickets left....but usually the insurgents win....so no its not a glitch and its intentionally there

Re: Al Basrah Bridge Exploit (Insurgency Mode)

Posted: 2008-07-10 22:42
by maverick551
If anything, the exploit is taking a British engineer kits and fixing the bridges. I don't even think the bridges should be able to be repaired without a command truck to simulate construction equipment in my opinion. If you want to keep yelling allah allah and blowing up tanks with suicide cars, then defend the bridges. The first thing I usually do while playing as a Brit is go blow the bridges, it adds more depth to the whole gamemode and gives the special forces class something important to do. It would be a huge mistake to let Civilians reconstruct bridges. That is my opinion.

Re: Al Basrah Bridge Exploit (Insurgency Mode)

Posted: 2008-07-10 22:55
by BattleArena4
Guys, obviously the insurgents have the knowledge, they just lack the proper tools. Taking an Engy kit simulates that "obtaining" of needed tools.

Oh yeah, did I mention this is a video game?

I really hate to hear "OMG NO BALANCES!@#"

As far as balance goes, I doubt any server has had as many rounds as we have and according to our records it's a slight edge for the Insurgents with 58% of the wins on every round ever since Nov 2007.

Considering this is supposed to be asymmetric, I would say a great job has been done by the mappers and the only thing we really need is less networkable objects to stop the crashing.

Thanks for making such a great map that obviously holds up in playability and balance.

Re: Al Basrah Bridge Exploit (Insurgency Mode)

Posted: 2008-08-07 18:40
by chuckMFd
I give another vote to civis being able to reconstruct the bridges. Let them wrench away!!

I say this because it is to easy to blow the bridges. Currently a british landy can take out a section of bridge with the 50 cal!!

And for those who say it would be unfair, give the british more accurate intel; lets say within 75 instead of 140m.

Re: Al Basrah Bridge Exploit (Insurgency Mode)

Posted: 2008-08-07 19:04
by LithiumFox
Well maybe you could allow Insurgents to place Squad Leader based assets... like... "Wood" bridges... > > planks of reinforced wood or something that allows them to cross that can only be placed over a bridge in a predetermined spot, in which that a ambusher or just a normal rough insurgent could build. It could easily be taken out by some kind of british weaponry, don't know what you would say on that.

Maybe allow for Insurgents to have sandbags too.. cause i'm pretty sure they have those too... somewhere...

... ^_^ but yeah woodplanks, or maybe heavy sheets of poorly placed metal =/ but they can't fix ALL the bridges?

Re: Al Basrah Bridge Exploit (Insurgency Mode)

Posted: 2008-08-07 21:22
by Phoenix.86
BattleArena4 wrote: As far as balance goes, I doubt any server has had as many rounds as we have and according to our records it's a slight edge for the Insurgents with 58% of the wins on every round ever since Nov 2007.
Thats just because most british teams on public servers consist of newbies who get engaged in pointless fights and waste their team's ticket that way.

Although a good insurgent team can be a pain in the ***, its just wrong using statistics from public servers.

Re: Al Basrah Bridge Exploit (Insurgency Mode)

Posted: 2008-08-07 22:03
by unlocks_r_emo
I think the brits shouldn't be able to blow the bridges so easily right now. It only takes about 10 shots from an apc to knock down a bridge segment. It should take 2 C4's and not be able to be destroyed by a tank/apc. This would at least make it possible to defend the bridges since most of the time an apc drives by and takes about 1 minute to destroy every single segment. I think the insurgents nor the brits should be able to repair bridges for this map though. Or at least quadruple the time it takes for brits to repair bridge segments.

Re: Al Basrah Bridge Exploit (Insurgency Mode)

Posted: 2008-08-08 13:59
by =WFL= Sgt Bilko
Insurgents disadvantaged???
I think the Insurgents have the biggest advantage they can possibly get: unlimited lives.
And the only thing they have to do is defend 3 caches at the time.

What's the biggy about the bridges anyway? Let the brits blow them up, makes it harder for them to move around their armor. And for the Island they have to swim to get to any caches.

Re: Al Basrah Bridge Exploit (Insurgency Mode)

Posted: 2008-08-08 14:05
by Rudd
btw guys, we tried ingame and you can't move bombcars by putting them on the boat and moving very slowly, they blow up immediately :D

i.e. - FAILFERRY

DAMN YOU EA AND YOUR CRUMMY MODEL COLLISIONS!


edit- gonna try crashing so many vehicles on the thinnest part of the river to see if a bomb car can get over the pile of wrecks lol

Re: Al Basrah Bridge Exploit (Insurgency Mode)

Posted: 2008-08-11 06:59
by SocketMan
This map was developed by Duckhunt,but the current version has a lot of
staff added by Rhino.The original Basra was not Insurgency btw.
What I don't like is the fact that all technicals and the Jihad cars have been moved to the palace and there are NO Caches down there either.
So I would either A:get the technical's to spawn elsewhere and or add more
caches to the Palace area.

Imagine the Airport (British main) that's only connected by the destructible bridges would that be fair?

Even with the British wrench it takes ~10minutes to fix a bridge.
In case anyone wonders this map was played at the PRT 6 months ago and we crushed the Brits.However we moved all our technicals out in the first 2 minutes of the game and parked them in a "safe place".

A regular "Pub" game does not have ahigh level of coordination between
the players, British or Insurgents.

Re: Al Basrah Bridge Exploit (Insurgency Mode)

Posted: 2008-08-11 08:12
by Chanvlan
woodplanks, or maybe heavy sheets of poorly placed metal - agreed best idea!

Re: Al Basrah Bridge Exploit (Insurgency Mode)

Posted: 2008-08-11 10:03
by =WFL= Sgt Bilko
Was that when we parked them all in Brit VCP since it's not used anyway.
To bad the garage at Brit main is out of bounce, would be perrrrfect ;)

Re: Al Basrah Bridge Exploit (Insurgency Mode)

Posted: 2008-08-11 10:21
by SocketMan
I guess it's realistic to make it look like an island with 3 bridges to it and no other roads.There must be an ocean South and East from the map
that would explain it....
There is a minor problem there: no ocean in real life,but lots of land.
I would also guess that any British forces going to the Basrah airport from the South or East would need some sort of bridge that is not blown up.
Traffic would come from the Persian Gulf (south):all the Cargo ships and
so on.

Re: Al Basrah Bridge Exploit (Insurgency Mode)

Posted: 2008-09-01 18:14
by Bavoratu
Chanvlan wrote:woodplanks, or maybe heavy sheets of poorly placed metal - agreed best idea!

had to log in the say i totally agree with this idea..pretty much what I was thinking, I mean ANYONE with a brain can figure out how to fix a bridge if the bridge is out, make one out of boards and steel sheets those can carry cars in Real Life, not the BIG-RED though, it will be too dam heavy for such a crappy made bridge, DEVS can make it so that it will collapse if tried, CARS and BIKES ONLY. or make it so civs can fix bridges, BUT not as perfectly as a bit engineer would, as in once its *fixed* by the CIVS, it will be at a smoking state still, to near boomage lol.

fixing cap on the wrench if you will. :-P

Re: Al Basrah Bridge Exploit (Insurgency Mode)

Posted: 2008-09-01 18:31
by 1wardog.ca
Get it together boys, there are always brits around who will gladly give up their engie kit.

Protect the bridge, ambush the tank,bomb main asap and the insurgents are at a huge advantage early.

The issue is teamwork. you kill our bridge we will get it up again fast, the kits are assets,if you have an important kit protect it.

with a good team its always even match. I guess this is now a mute point as we can fix em in 08 but really.

UNDERDOGZ FTW

1wardog.ca

Re: Al Basrah Bridge Exploit (Insurgency Mode)

Posted: 2008-09-02 03:53
by Jim_aus
Try again -civilians CAN COMPLETELY REPAIR BRIDGES ON ALBASRAH using their spanner.

It just takes a long time if there is only one of you.

Re: Al Basrah Bridge Exploit (Insurgency Mode)

Posted: 2008-09-02 17:38
by LeadMagnet
As of .8 civilians can repair bridges. -Closed-