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Posted: 2008-01-16 19:27
by Wasteland
Outlawz wrote:Add me to Xfire babez, I know my driving. ;)

*photocopies his butt and writes on*
outlawz7

No really, I've been there when the tank turret didn't go low enough, when my gunner kept looking the wrong way etc.

I'm not even scared of taking 2-3 Sabot hits, I only start to get nervous when the beep beep announces engine meltdown. And of course finding an engineer in the flood of scoped riflemen, medics, spec ops and snipers is also stressful.

Personally the most demanding roles are SL and CO, but I voted for SL.
*Puts photocopy in pocket and slinks off to washroom*

I mean, what?

Haha, seriously though, I'll add you when I get home.

Posted: 2008-01-16 20:08
by Zrix
I rarely go SL or CO, so I have to say transport pilot.

Especially if you have the only living chopper, and the team really depends on you doing a good job.

Posted: 2008-01-16 20:17
by Rudd
I would go commander, but I'm still not 100% with all the new building stuff. And that bug where stuff won't build makes the role superfluous on the large maps sometimes. Is there a commander training vid somewhere?

Posted: 2008-01-16 22:08
by Ragni<RangersPL>
For me being a Squad Leader is even harder than being a commander

Posted: 2008-01-17 01:14
by Silvarius2000
Wow... guess being a squad leader is quite a demanding position. You hear that boys? Listen to your squad leader coz he's working harder than your momma to keep you alive (But succeeds less often) so appreciate them and listen. Write them a card sometimes

Posted: 2008-01-17 02:49
by DeePsix
Gunners and Pilots are stressful jobs, but in the grand scheme of things they are by no means essential to victory. You can get by with mediocre tank crews and pilots. Don't get me wrong. Skilled pilots and gunners are always welcome.

Commander is by far the most stressful position to play without a doubt. I rarely if ever play as a Commander, and have not yet in 0.7 due to the stress put on me and the fact that I don't quite know all the ins and outs of commanding yet.

I figure this: I usually play in a role down on the squad level, either leading or as a member. I like being where the "rubber meets the road" so to speak. I like organizing smaller scale tactics within my commander's orders. I can run a squad pretty well, but most the time I end up running a fireteam. When I get my commander skills honed in perfectly, i'll do it more, but until then, I'll just leave it to Patterson, DEADLIE, and Dirtboy, and many of the other well qualified commanders I have served under.

Till then you'll have a solid squad leader at your disposal. I'm sure it relieves a lot of stress for commanders having squads that listen to orders.

Posted: 2008-01-17 03:03
by Symplify
Helo pilot, definitely. Squad leader isn't that hard, IMO, but when you're flying (tricky enough, to learn at least) with up to 7 other people's lives depending on you, or if you're an attack helo pilot, you've gotta deal with your gunner flipping out because you moved an inch, or you're not in the perfect position, or he messed up a shot and it's your fault etc.

Posted: 2008-01-17 03:10
by SGT.JOKER
DEfinatly Armour Gunner, if Im in a squad using Armour and I happen to be the gunner i feel allot of pressure because Im the guy who has to defend the tank while the driver is moving, and if the tank gets destroyed....well...its basically my fault lol

Posted: 2008-01-17 03:16
by GR34
Cammander whn some n00b SL yells at you when you tell him to build the dam bunker he is standing beside!

Posted: 2008-01-17 04:18
by DeePsix
GR34 wrote:Cammander whn some n00b SL yells at you when you tell him to build the dam bunker he is standing beside!
Just Deploy sandbags on him :lol:

Posted: 2008-01-17 05:37
by OkitaMakoto
Voted only for SL, but I see the votes for commander as logical. Having done little to none of either, I see commander as tough, but ultimately disconnected[observations only]. Whereas, I think it takes a hell of a lot to get a group of six to move as one and reach a common goal. You have to think constantly, under fire, being always on your toes. You have to know when to stop pressing a bad situation before it gets so bad you cant recover. You need to be thinking ahead on where youll go, what kits you need, who youll be up against, the terrain. Everything comes into play.

Sure the commander role is chaotic, but I think I put more of my gratitude to the SL's who can keep a squad of 6 from round to round without feeling a desire to find a new squad. The SL is what brings PR together. its the make or break of a good or bad game of PR. Sure having no commander sucks, but without an SL, theres no Rally Points and no tactical gameplay due to lack of personal communication. Sure the commander communicates between squads, but you have to have squads in the first place.

God Im tired. Im off to bed... finally done w/ homework and my eyes are burning.

So, in short, thank you good SL's for making this game worth playing.

Posted: 2008-01-17 05:42
by Ironcomatose
Jet pilot. I was playing in a TG server can i managed to get into a CAS squad(not on purpose) and as soon as i got in there the SL was all set rules and orders. The commander was putting the pressure on the importance of my skill. Their(TG guys) professionalism was very intimidating and made me nervous. When i finally got in the air i was saying to my self out loud "dont crash!! dont crash! dont crash!!".

Intense.

Posted: 2008-01-17 05:45
by MACDRE
I got to say transport helicopter pilot. Everytime I fly into a hostile area to insert troops, I tense up. Especially when I try landing in a small clearing with trees everywhere. I got my door gunners screaming, "Contact! Hostiles, left side!", as soon as my tires hit the ground. That minigun groaning to action just feet away as tracers sweep through the trees, birds springing from their perches and enemy voices drifting through the open doors as my cargo unloads.

These hectic seconds seem like hours, and I know that at any moment my chopper and its crew could be turned into smoldering remnants of their formers selves.

Re: Your most stressful Role

Posted: 2009-01-17 02:55
by Kruder
How come SLs and Commanders are voted as most stressful roles.Vehicle operating is the most stressfull roles/kits(especially tanks and aircraft).Why?If you **** up,you'll be without that vehicle for 20 minutes most of the time.Which is both boring and putting pressure on your shoulders,especially after 0.85,since every vehicle lost,will cost tickets.

Plus you go down with one shot most of the time with aircraft/tanks,when you are flying an aircraft,a noob with Sa-7/Stinger,or worse, a guy with a regular rifle can shoot you in the Head without even aiming and you crash your chopper full of people/su27 which just took off a few mins ago.I smoke like 1 cigarette for every 2 minutes i spent on aircraft,just because of these two things.Most important of all,you might not even leave the base if there is a baseraping noob on the other side.

Far more important aspect is this:YOu can go commander/SL on any map and anytime you like.But to operate a tank/aircraft you'll have to get into server with that few maps having them,and pick the right side (mostly US) +you'll have to wait in lines,avoid abuser admins,comply to different server rules on vehicles,again avoid TKers,vehicle stealers and baserapers.And after all these shit,you still have to depend on TW:teammates to have fun with your toy.

And there is always lots of countermeasures that your enemy has,AAs,HATs,enemy aircraft/tanks,AAVs,schmuck with a shouldermounted AA,schmuck with a freshly received HAT(you and your driver will be the only kills he'll get for 2 hours)0.50 cals,friendly and enemy mines etc+friendly Missiles(to some extend)

Finally,small lags/conn. problems/a bit high ping/2 second carelessness are the issues that dont bother a commander/SL in the first place,unlike vehicle operators.Tonight i almost crashed my full chopper because my cat thought that it was fun to unplug my joystick while i was in middair.
I've crashed many times because my cat also thought during landings,its fun to open console/typing "apdjadsıj" in chat by lying on keyboard.

Re: Your most stressful Role

Posted: 2009-01-17 03:04
by CodeRedFox
Heli Pilot...but only when your good. You have that much more riding on you :-P

Re: Your most stressful Role

Posted: 2009-01-17 03:10
by daranz
Happy birthday, thread!

And yes, being a heli pilot is the most stressful role. No other role fills me with such dread of sudden freezups or connection problems.

Re: Your most stressful Role

Posted: 2009-01-17 03:11
by akatabrask
But...why isn't medic on list of choices :( do you guys hav ANY idea at all how stressfull it is to have 4 guys lying in front of your magic bag whilst beeing the only medic amongst 4 squads defending a place?

naaah just kidding, although it is stressful I can imagine a fully loaded chopper pilot is having a twice as bad day

Re: Your most stressful Role

Posted: 2009-01-17 03:11
by McBumLuv
Jet Pilot, because your biggest threat is often at the main base every time you land... by your own team :|

Though I'd say CO now, simply because nobody really listens and there's not much to do, but everyone blames you when things go wrong.

Re: Your most stressful Role

Posted: 2009-01-17 03:12
by Alex6714
Attack helicopter pilot for sure.

Although it can get worse: SU25 pilot and Air squadleader for over 2 hours without dieing in the PRT. That was very tiring indeed.

Re: Your most stressful Role

Posted: 2009-01-17 03:15
by Mj Pain
Squadleading for me.
You always got to be on your toes and thinking two, three steps ahead.
Always thinking on how to use your 5 squadmembers the best way.
When everything goes good, squadmembers are there for you.
But sometimes shit happens and u can feel the squad loosing their confident in you. So stuff starts spiraling downwards and stress builds up even more.

I have never tried jets or choppers in a real game though.