Whats in 0.71?

General discussion of the Project Reality: BF2 modification.
Waaah_Wah
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Post by Waaah_Wah »

CodeC.Seven wrote:
- Kashan the noob map should be deleted...
Been smoking crack havent we?
Never argue with an idiot, he will just drag you down to his level and beat you by experience ;)

Killing for peace is like f*cking for virginity

I :33_love: Jaymz
Gaz
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Post by Gaz »

LtSoucy wrote:Ya I want the bugs gone but i would love a new map or faction.
Stamp your feet and it might come quicker. Or we might just completely ignore you. :)
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"By profession I am a soldier, and take pride in that fact. But I am prouder, infinitely prouder, to be a father". - Gen Douglas MacAurthur.
-Proud wearer of motorcycle helmets since 1998.
zeidmaan
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Post by zeidmaan »

I havent noticed any mention on adding a time delay for shooting the .50 cal in the jeeps after entering the F2 seat. Its the uber lone wolf (and vanillaish) tactic now considering how very powerful the .50 cal is with iron sights.
Drive around - switch seats - kill someone - switch seats - etc.
Will there be a small delay?
proud member of *=LP=* :)
dbzao
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Post by dbzao »

Yes.
Pluizert
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Post by Pluizert »

zeidmaan wrote:I havent noticed any mention on adding a time delay for shooting the .50 cal in the jeeps after entering the F2 seat. Its the uber lone wolf (and vanillaish) tactic now considering how very powerful the .50 cal is with iron sights.
Drive around - switch seats - kill someone - switch seats - etc.
Will there be a small delay?
Agree! It is impossible to go from driver seat to gunner seat in 1 second! Only the seatbelt will take at least that second. 10 seconds delay would be fine...
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fludblud
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Post by fludblud »

what about the scimitar's DEATH RAY BEAM?
AfterDune
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Post by AfterDune »

i lolled :lol:
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darkNight
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Post by darkNight »

Forget the Army! Release at least Muttrah v2!! We are already waiting so long for this... all those petty bugs doesn't care!!!! (Commander build bug is the only real problem) Hell, hope you guys really release this map! Would make PR to that PR which was before 0.5 ;)
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الجمهورية العراقية الجهاد في سبيل لجهاد فيل أَكْبَر proud to be a Middle-East urban combat player
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Jaymz
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Post by Jaymz »

fludblud wrote:what about the scimitar's DEATH RAY BEAM?
Fixed,
"Clear the battlefield and let me see, All the profit from our victory." - Greg Lake
Antonious_Bloc
Posts: 348
Joined: 2007-11-20 05:57

Post by Antonious_Bloc »

Make light transport come back.

They don't spawn at mainbases any more, and are rarely used, if ever seen.
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SethLive!
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Post by SethLive! »

[R-DEV]dbzao wrote:Yes.
awesome!

finally you can't drive a jeep around and then warp to the .50 :lol:
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Someone please tell me that the above is irony.
Or I'll rip my own eyes out with a sardine.
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Antonious_Bloc
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Post by Antonious_Bloc »

VipersGhost wrote:Seriously...if the ballistics updates are possible lets do it for sure! Jonny have you come up with real ballistics models? As in the bullet comes out of the gun...raises slightly and then begins its drop...intersecting with the target at its "Zero'd" range?

That would just be an amazing leap for PR.
Why would the bullet raise after exiting the gun?
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OkitaMakoto
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Post by OkitaMakoto »

[R-DEV]Rhino wrote:bug fixes.
You forgot "stuff."
darkNight
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Post by darkNight »

[R-CON]OkitaMakoto wrote:You forgot "stuff."
Stuff?!? You mean new stuff?! :mrgreen:
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الجمهورية العراقية الجهاد في سبيل لجهاد فيل أَكْبَر proud to be a Middle-East urban combat player
You can't fly and wanna learn it?? -----> Try this!! - Improvement guaranteed!
gazzthompson
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Post by gazzthompson »

Antonious_Bloc wrote:Why would the bullet raise after exiting the gun?
http://www.rifleshootermag.com/shooting ... _0303A.jpg
boltcatch
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Joined: 2008-01-14 06:31

Post by boltcatch »

VipersGhost wrote:Seriously...if the ballistics updates are possible lets do it for sure! Jonny have you come up with real ballistics models? As in the bullet comes out of the gun...raises slightly and then begins its drop...intersecting with the target at its "Zero'd" range?

That would just be an amazing leap for PR.
The thing though, is that all of the assault rifle calibers have a fairly meaningless change in elevation between the muzzle and their typical zero range... it only starts to change a lot *past* that range, as the rounds start dropping more rapidly. From a gameplay standpoint, there would be little effect for the M16, L-whatever Brit thingy, Chinese super soaker, and AK (the AK would be better zeroed at 200m, though, I think)

However, all you guys complaining about the accuracy of the G3 - perhaps the Devs increased the deviation to reflect real world difficulty in putting rounds on target compared to, say, an M16. If they had actual trajectories, they could apply it to the G3 (making it shoot a lot less flat) and increase its accuracy for pretty much the same effect.
Antonious_Bloc
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Post by Antonious_Bloc »

Exactly. The bullet doesn't rise after being fired. It's just adjusted so that the bullet is aimed higher up.
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Teek
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Post by Teek »

do Scimitars go faster than Warriors or will I be forced to tailgate Scimitars in my Warrior still?
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