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Posted: 2008-02-04 16:50
by CheRiTTo
Nice things. It will be good if all specops should be in the same squad and the specops kit locked to a specific squad. currently in PR specops are kind of isolate rambos or acting in basic squads, i dont think it s the case in reality. In this case, why dont give them a rally :smile: . TO simplify , a squad specops which can use halo drop.

Posted: 2008-02-04 18:55
by Brummy
Meh, it'd lead to more 1337 5p3c0p5inG I think. We'll see :p

Posted: 2008-02-04 19:43
by Sadist_Cain
I've warmed to the parachute idea after finding out about more recent parachute drops in combat :P

Posted: 2008-02-04 21:16
by KP
I reckon this'll be good, actually. :D

Posted: 2008-02-04 22:14
by OkitaMakoto
Wow, im super excited.

Is it wrong of me to even contemplate, if the kits are not in use halfway through a round, to request it to use alongside my squad hunting caches/assets? The slams and c4 will be a great asset to the squad with maybe one engineer, the Carbine will help out a tad in some areas, and the bandages will help out the squad slightly too in case the medic is busy/not in your fireteam.

I dont even see that as unrealistic as I imagine special forces alongside soldiers and using their knowledge to work with the team... right? Maybe? I think so... anyway, ill be doing it if I see the kits are not in use :)

Posted: 2008-02-05 00:08
by MastaLock
I think these changes will make this kits a lot more useful, especially in Al Basrah.

Posted: 2008-02-05 02:58
by Hotrod525
Can i suggest a silenced rifle whit a normal pistol ? Like give M4A1 whit QD suppressor to US ( etc etc for all other faction ) I know some people would say it will be "1337 uber leet"... well in Reality, S.F. use suppressed weapons from a wind range...

Posted: 2008-02-05 08:30
by nedlands1
Silenced pistol...with subsonic 9mm ammunition or noisy conventional???

Posted: 2008-02-05 09:41
by Phoenix.86
I love the changes, will make the special forces kit very useful and finally it will be used for what it has been intended: sabotage and ambushing. Thank you Dev's

Posted: 2008-02-05 16:11
by Waaah_Wah
Great stuff :D Now we can take down enemy light vehicles AND command posts without having to run all the way back to get more ammo after blowing up some random jeep

Posted: 2008-02-05 17:45
by Jantje|NL^
Give officers a parachute,.. OOH PLEASE!!! xD

Posted: 2008-02-05 22:19
by OkitaMakoto
Jantje|NL^ wrote:Give officers a parachute,.. OOH PLEASE!!! xD
Why?

So they can place a rallypoint all by themselves? So their squad can spawn on them?

;)

Posted: 2008-02-05 22:23
by Pariel
Change is good. I can't wait to see what some good players pull with this kit, looks like fun.

Posted: 2008-02-05 22:43
by Mongolian_dude
About time you DEVils put the silenced pistol back!
i been pushing for her since 0.4!

...mongol...

Posted: 2008-02-05 22:48
by Cp
[R-CON]OkitaMakoto wrote:Why?

So they can place a rallypoint all by themselves? So their squad can spawn on them?

;)
1 SL + 2 pilots or 2 specops = 1337 1ns3rt10n w17h r411y p01n7


I hope your not serious about the SL parachute, that would really upset gameplay.

Posted: 2008-02-05 22:55
by SGT.JOKER
jayceon515 wrote:I don't get it. You don't want the kit to be used as a regular rifleman. That's fine but why are you giving the spec ops so much ammo if the carbine is meant to be used in self defense only? Give it 3+1 it's more than enough IMO.
Real life spec-ops soldiers carry MUCH more ammo then your regular infantrymen soldier, especially if thier going behind enemy lines to for a specific objective (which is how the spec ops kits should be used and is used like that in some cases that Ive seen in PR)

Posted: 2008-02-05 22:55
by BloodBane611
Change is good. We'll see how it goes on the battlefield.

Posted: 2008-02-05 23:04
by Rudd
Nice, would have thought u'd put signal smoke in however.

Cheers for giving love to the kit.

Posted: 2008-02-06 00:19
by DeePsix
The changes look good!!! I just hope people don't go nuts with the 1337ness.

What were the reasons for removing the flashbangs?

What is the ETA on the Fast roping?