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Posted: 2008-02-13 16:49
by BabaGurGur
andretmzt wrote: I need a really long run up to land it :(
? What you talkin bout! You're obviously going to fast to land it, speed down to 400, use your afterburner to stay up, and dont land front wheel first..

Posted: 2008-02-13 18:36
by Alex6714
Waaah_Wah wrote:Its piss easy to controll jets with KB&M, so i have no idea why ppl are crying
A good joystick pilot will beat a good keyboard pilot in pr.

As for landing I usually come in at 600-800 depending on jet, slowing down slightly reaching the runway and bringing the throttle back fully going over the threshold, then just flare.

Posted: 2008-02-13 21:19
by Waaah_Wah
Alex6714 wrote:A good joystick pilot will beat a good keyboard pilot in pr.
Eh... Please tell me, if there any manuevers you can do with a stick that you cant do with KB&M?

Posted: 2008-02-13 21:23
by Eddiereyes909
Waaah_Wah wrote:Eh... Please tell me, if there any manuevers you can do with a stick that you cant do with KB&M?
controlling speed for one.

Posted: 2008-02-13 21:31
by Alex6714
Waaah_Wah wrote:Eh... Please tell me, if there any manuevers you can do with a stick that you cant do with KB&M?
Constant imput, much better throttle control, better "feel" for the aircraft, fun factor etc...

Posted: 2008-02-13 22:30
by Waaah_Wah
Alex6714 wrote:Constant imput,

Not actually sure what that means:/

much better throttle control,

Do you even need it..? I can land just fine without it.

better "feel" for the aircraft, fun factor etc...

I have lots of fun flying with KB&M ;)
Eddiereyes909 wrote:controlling speed for one.
And when do you actually need it? Seriously guys, what you can do with a stick, you can also do with KB&M, so how is the stick better?

Posted: 2008-02-13 23:24
by CAS_117
Waaah_Wah wrote:And when do you actually need it? Seriously guys, what you can do with a stick, you can also do with KB&M, so how is the stick better?
Well Lockheed was planning to put a keyboard into the F-22 but they took it out after pilots complained about having to type the word "C:\Weapons\M61A2\Arm\shoot" into the MS Prompt.

Ok on a serious-er note:

1. You can pitch continuously at any rate you want.

2. You can roll continuously at any rate you want.

3. If you are so inclined you can go almost completely HOTAS, assuming you have the right joystick. (I recommend).

4. Less chance of accidentally pressing "E" (NOTE: DO NOT LEAVE YOUR EJECT KEY AT E)

5. It offers the precision of the mouse with the constant input of the keyboard.

6. Its fluid and you can slide your joystick back and to the side instantly, or in complete circles. If you are using the arrow keys thats impossible to do half as well.

7. They're cheap, and if you fly in any other game (If you want to fly in PR well at all, play a flight sim, if only to get used to using a stick) PR will be beyond stupidly easy to excel in.

8. As in #7 people who have joysticks often fly in other games to. I'm not saying learn a ramp start in F4AF, but some of the best pilots I've seen in PR fly in other titles as well.

9. Its realistic. <<<-period.

Now other than that why would I make it so that you have to use a joystick to fly well in PR? (not my words btw, someone got so frustrated that they relinquished 20$ for a joysticks and were shocked at the difference)

Because I'm out to get you. And clearly the way I do that is by making planes have a reasonable turn radius and more effective weapon systems.

Posted: 2008-02-14 15:12
by Alex6714
*sigh* Its not needed, but it is much better. If you don´t understand what constant input is, you won´t understand why it is better. Remember, you aren´t instantly good with a joystick, it also takes practice.

I also play lock on and FSX, so I have my lovely Saitek X52.

Posted: 2008-02-14 15:25
by SleepyHe4d
Alex6714 wrote:it is much better.
I don't agree, especially for this game's engine. Constant input is certainly an advantage, but for the way the jets and helicopters handle right now it's not that big of one. The better precision the mouse gives I believe gives a way bigger advantage for how the game currently is. So for BF2 and PR: M&KB > Joystick.

Oh and I know you'll feel compelled to argue against the precision of a mouse but sorry, it is a fact that using your fingers on something that doesn't give any resistance is more precise than using your whole arm to control a spring loaded device. ;)

Posted: 2008-02-14 16:21
by Masaq
In what way is that a fact?

I can J/S fly the Littlebird under the bridges on Qwai and thread a Blackhawk through the dam on Jabal. I can generally fly the BH at around 20ft above ground level at full pelt in order to hide behind buildings, ridgelines and in streambeds/valleys...

I'm not saying you can't do the same with a mouse, but it's daft to argue that a joystick isn't as sensitive. If you find that's the case; up the sensitivity of your stick.

Posted: 2008-02-14 17:02
by Fraggle
I find that all Fixed Wing aircraft to be a vast improvement on the previous build.

I wont vote due to lack of hours using them on Live servers, But im finding that some canopys are restricting visability too much for me to enjoy ploting them over others.


Fragmandan.

Posted: 2008-02-14 17:10
by Alex6714
Try to do the flip at around 3 mins here with a mouse. :wink:

YouTube - Project Reality Qwai River Littlebird

Not saying its impossible, but harder that with a joystick.


Also, the opinions that really matter to me are the ones of those that have used both keyboard and joystick. If you have only used one, you can´t comment on the other.... :)

I am not saying a joystick neccessarily makes you better, I know a great pilot who doesn´t use one but in my opinion a joystick is better than a mouse. Now in this I have to stress, that I think joystick is much better for fixed wing but for rotary both are good. I prefer joystick still, but thats me...

Posted: 2008-02-14 20:27
by Waaah_Wah
Alex6714 wrote:Try to do the flip at around 3 mins here with a mouse. :wink:

Yeah coz that is so insanely useful gameplay-wise :roll:

YouTube - Project Reality Qwai River Littlebird

Not saying its impossible, but harder that with a joystick.


Also, the opinions that really matter to me are the ones of those that have used both keyboard and joystick. If you have only used one, you can´t comment on the other.... :)

Used both

I am not saying a joystick neccessarily makes you better, I know a great pilot who doesn´t use one but in my opinion a joystick is better than a mouse. Now in this I have to stress, that I think joystick is much better for fixed wing but for rotary both are good. I prefer joystick still, but thats me...
[quote=""'[R-CON"]CAS_117;608871']Well Lockheed was planning to put a keyboard into the F-22 but they took it out after pilots complained about having to type the word "C:\Weapons\M61A2\Arm\shoot" into the MS Prompt.

Ok on a serious-er note:

1. You can pitch continuously at any rate you want.

2. You can roll continuously at any rate you want.

And you can pretty much do the same thing with a mouse if you turn up your sensitivity ;) Yes it goes smoother with a stick, but is it really important...?

3. If you are so inclined you can go almost completely HOTAS, assuming you have the right joystick. (I recommend).

Huh?

4. Less chance of accidentally pressing "E" (NOTE: DO NOT LEAVE YOUR EJECT KEY AT E)

Lol :lol: Really good reason here ;)

5. It offers the precision of the mouse with the constant input of the keyboard.

I find mouse more accurate when using a jets MG

6. Its fluid and you can slide your joystick back and to the side instantly, or in complete circles. If you are using the arrow keys thats impossible to do half as well.

And you can slide your mouse back, forth and to the sides just as fast...

7. They're cheap, and if you fly in any other game (If you want to fly in PR well at all, play a flight sim, if only to get used to using a stick) PR will be beyond stupidly easy to excel in.

Not buying one is even cheaper :o

8. As in #7 people who have joysticks often fly in other games to. I'm not saying learn a ramp start in F4AF, but some of the best pilots I've seen in PR fly in other titles as well.

9. Its realistic. <<<-period.

Yrah, but does it offer any big advantages?

Now other than that why would I make it so that you have to use a joystick to fly well in PR? (not my words btw, someone got so frustrated that they relinquished 20$ for a joysticks and were shocked at the difference)

Because I'm out to get you. And clearly the way I do that is by making planes have a reasonable turn radius and more effective weapon systems.[/quote]

[quote="SleepyHe4d""]I don't agree, especially for this game's engine. Constant input is certainly an advantage, but for the way the jets and helicopters handle right now it's not that big of one. The better precision the mouse gives I believe gives a way bigger advantage for how the game currently is. So for BF2 and PR: M&KB > Joystick.

Oh and I know you'll feel compelled to argue against the precision of a mouse but sorry, it is a fact that using your fingers on something that doesn't give any resistance is more precise than using your whole arm to control a spring loaded device. ;) [/quote]

QTF!

Posted: 2008-02-14 20:57
by Alex6714
May not have a great use in game, but it sure shows joystick can do some nice moves vs mouse, that may save you...

But, may I ask, have you ever used a joystick for any length of time in BF2?

Posted: 2008-02-14 22:23
by Waaah_Wah
Nope, i havent. Olny used it 4-5 times or so. Didnt really find any advantage of having one since you can fly just as good with KB&M

Posted: 2008-02-14 23:49
by CAS_117
Look Wah, stop asking for a reason to use a joystick when they're printed right in front of you. I literally typed the answers to your questions in the posts that your questions are responding to in the first place.
And you can pretty much do the same thing with a mouse if you turn up your sensitivity Yes it goes smoother with a stick, but is it really important...?
Is having complete control of your plane important? And no you can turn with a mouse until you run out of space or arm length.
Huh?
HOTAS - Wikipedia, the free encyclopedia
I find mouse more accurate when uecause I can get away. I can tell when someone is using a joystick becasing a jets MG
Accuracy can be bettered with practice, your turn rate can't.
And you can slide your mouse back, forth and to the sides just as fast...
I was referring to people who use arrow keys. And its being able to sustain a turn, not your reflexes.

I can tell when someone is using a mouse buse they can turn for several minutes and usually can catch up. But seriously this is just why I don't personally use a mouse, if you want to use one go ahead, but these planes are being very much tailored towards joysticks. Can we get back on topic here?

*Edit: And to answer Alex, at first I used a joystick , but it was old and then broke. I became quite proficient with the mouse till a year or so ago and I switched back to the joystick. While I was getting Special Forces I decided that I should pick up a new one, which I've never stopped using, because I find it easier to transition between flying games.

Posted: 2008-02-15 00:37
by GR34
LeoBloom. wrote:You did something that aircraft wasn't designed to do, GR34. Sure the gun is mighty, but its meant for ground targets, not dogfights.
Wasent dog fighting He came after me and over shot and flew right into my Cross hairs so I took the opportunity to score an easy kill. I did not chase him down thats would just be dumb!

Posted: 2008-02-15 16:34
by 101 bassdrive
this discussion is so bloody retarded.. sigh.

tbh: the physics and handling in BF2 arent all that wrong. infact theyre quite amazingly accurate. the values are just comically exaggerated(!)
exaggerated does not(!) mean wrong.
so when you start to fumble on one variable without reversing all others to more realistic settings it goes FUBAR, which atm it is.

lets say the BF2 layout is a toyota. its not good, nor is it bad. you get a feel for it and can soon get around the racing track in a decent speed. it takes skill though.
now you guys show up and wanna pimp it to a racing car ( PR realism)
you tweak and adjust and then call it a ferrari. and a ferrari has to be driven with a racing suit ( joystick)
so you all go like hey look, weve made an ferrari out of it, so you gotta wear this suit to use it to the fullest, because its realistic and 1337michaelschumacher and we are now the top guns.
while the bottom line is, the ferrari is just a mess stearing wise and goes around the course slower than the toyota. but hey, you get to drive it with the racing suit.
its all fine aint it? who cares its infact not even close to a ferrari ( realism) but atleast we dont have to feel bad because we sucked with the toyota and now we got this suit which fits our mediocre skills.

let the toyota be toyota or atleast tweak it in accordance with realism and not some silly emperors new clothes guideline. you all look farcical trying to defend yourselfs and the layout.

another funny thing: ive been playing quite a few rounds on servers with DEVs who amused themselfs writting in global chat how lousy the pilots were using flying assetts. as if theyd had a chance to use em effective.
talk about hypocrits.

Id really like to get some clarification if CAS is ment to be effective in this mod.
it would spare manymany threads like this one or the one about smacktards with pilot kits.
we then could atleast try to resign ourselfs to them being solely there for ambiance.
because atm, its just a scam.

Posted: 2008-02-15 18:21
by Nickbond592
the eurofigher is easily the best jet in Pr at the mo its turn circle is far superior to that of the other jets and its acceleration and top speed cant be bad mouthed,

and the J-10 has the worst characteristics of the lot.