Expendable Grunt wrote:It's not a long range weapon, IRL only 300m. In game, I don't use it beyond 150, depending on which one I have.
I know it isn't a long range weapon in real life, I figured a blank before and its range is not that much, but I never said it was. I said that you can't hit jack up close with it or medium range, especially vehicles on the move because the arc and random deviation are jacked up if you turn to the side even slightly.
Terranova wrote:Who said the ammo bags were broken? The SL spawn wasn't broken, but it was removed for what, to better the gameplay right? The objective here is to remove the ammo bag in the hope of achieving the same goal.
Keep comments like your second paragraph to yourself, like Warmagi said you're borderline being arrogant.
The SL respawn WAS broken because you could respawn infinite reinforcements into battle while in the heat of battle. The ammo bag is not providing you with extra soldiers to aid you in battle, just more ammo. If you are alone, than the ammo bag is pretty much useless. If you are with a squad acting as an RPG squad, that is teamwork right there, plain and simple and like in real life.
I especially find it funny that since the SL respawn has been nerfed, people are now complaining about RPs being a problem! When will people be happy?
And trust me, when I see these stuff all the time, I am not being arrogant, just honest.
Warmagi wrote:Last time I used LAT I was firing at over 300 m(250 -320) and my SL was amazed looking threw SOFLAM that Im hitting targets with such accuracy. And yes, I was reloading from ammo bag. I was shooting from a hill, something like 25 -30 shoots. To addition to that we were firing HAT rounds,grenade luncher and machine gunner into that villege until our forces were able to capture it due to the minimal resistance.
The key word there is "minimal resistance." That takes much, much more teamwork and coordination anyday than just falling back and rearming from some absurb location like a supply box that may not even be there. That is basically a mortar team right there, and as I said before and you even mention, if the enemy doesn't attack you, than whose fault is it? Theirs of course.
And what I dont like about ammo bag? Not the thing that someone was seating on a hill creating hell on earth with all the explosions and lead, being more effective than any tank and APC together. I dont like that I was there, that we had at least couple of trucks full of rockets, ammo and other supplies in one little BAG!!!!
And would it be any more realistic if you stood in one spot with a supply box, which would arguably only hold a maybe a few rockets, any more "realistic?" No.
So... Soldier of Fortune (no offence intended) stop being an ignorant. If you run out of ammo in the middle of firefight either you need to hide, take some ammo from others(which we cant do in BF due to the engine) or pick up enemy gun and his ammo, or... resupply in a place where supplies are stored. And not by taking out rockets, grenades (how many times we spammed the flag with nades for a few minutes - that shouldnt be happening)and other counless things from a little bag.
I am one of the last people on this site who will be ignorant, I just tell it as it is. What I see though, is too many newbies or guys who come on this site, and reguritate what others say without even playing the game for a length of time or without previous play in past patches. I have only played SL since 0.2 and been on this forum since than and know the ins and out of this game like the back of my hand and all I see now is either an influx of new players or the "uber realistic" crowd trying to influence the game to a point where it just wouldn't be fun anymore. There was a poll before and people voted for their favorite patch and it was 0.3. That alone shows you that all this "uber realism" is not necessary to have fun in a game.
And have you ever seen me play before? I always take cover to reload and rearm, have people guard, pick up enemy kits to take their bandages, etc. I play the game realistically and only as infantry, but the first thing I will tell you is that everything has already been nerfed to its fullest with the exception of grenades (people can carry too many, although, it is "realistic.")
-You have 1 Light AT round which takes forever to be reloaded by an ammo bag which has a deviation and lacks range.
-Grenades have a long reload time and then there is a delay when you are about to pull the pin and than actually throw it. (people just need less of them)
-The HAT has a 30 second reload time, another 15 seconds for the reticles to settle, takes two shots to destroy a tank, and the enemy tank still receives a warning signal when you are aiming.
-The grenade launcher is limited and only requestable, doesn't have ammo bags, and is not that accurate.
-Bandages have a long reload time, and than another delay before even throwing them down and they don't always work.
What else do you want? If you are killed by these things, than it is just wrong place, wrong time or you were not aware. Don't get me wrong, I like all the changes above with the exception of the HAT and LAT accuracy and aiming, but nerfing something will not stop people from getting killed in bs ways which is why I criticise the crowd that constantly complains on here about this and that and than covers it by the "realism" argument. Face it, this is still BF2 and a game and it is easy to die in it. Making things "realistic" will not stop that and can actually make it worse in cases.
If you run out of ammo in the middle of firefight either you need to hide, take some ammo from others(which we cant do in BF due to the engine)
That is what the ammo bag is for in the first place!!!!! It simulates the whole squads ammunition reserves.
I just hate the way the "ultra realism" crowd is having so much say on this forum because I feel that they will eventually ruin it by everything they are advocating and cater it towards the hardcore crowd only. I like realism and it is why I play this game, but a line needs to be drawn.