[Vehicle] Bushmaster
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Maxfragg
- Posts: 2122
- Joined: 2007-01-02 22:10
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Maxfragg
- Posts: 2122
- Joined: 2007-01-02 22:10
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Tonnie
- Retired PR Developer
- Posts: 2014
- Joined: 2007-07-31 14:59
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Eglaerinion
- Posts: 136
- Joined: 2004-07-25 16:00
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Maxfragg
- Posts: 2122
- Joined: 2007-01-02 22:10
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Tonnie
- Retired PR Developer
- Posts: 2014
- Joined: 2007-07-31 14:59
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Glimmerman
- Retired PR Developer
- Posts: 3237
- Joined: 2007-08-14 11:12
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Glimmerman
- Retired PR Developer
- Posts: 3237
- Joined: 2007-08-14 11:12
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Tonnie
- Retired PR Developer
- Posts: 2014
- Joined: 2007-07-31 14:59
98% all it needs is to be uv mapped but i dont know how
HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth
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Glimmerman
- Retired PR Developer
- Posts: 3237
- Joined: 2007-08-14 11:12
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Tonnie
- Retired PR Developer
- Posts: 2014
- Joined: 2007-07-31 14:59
Sure is as long as your happy with this...
Also if anyone could help with uv mapping that would be great
If not tell me anything you want changed...tonnie15 wrote:
Also if anyone could help with uv mapping that would be great
HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth
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Glimmerman
- Retired PR Developer
- Posts: 3237
- Joined: 2007-08-14 11:12










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