Increase HEAT Damage

Suggestions from our community members for PR:BF2. Read the stickies before posting.

How do you feel about the HEAT yield?

Poll ended at 2008-03-16 23:47

Burn baby Burn! raise it through the roof!
28
36%
Only raise it a little
30
39%
Keep it the way it is
18
23%
Lower it, im scared of fire
1
1%
 
Total votes: 77

Psyko
Posts: 4466
Joined: 2008-01-03 13:34

Post by Psyko »

80% of people think differently.
they all believe that the HEAT requires an increase in some way.
Expendable Grunt
Posts: 4730
Joined: 2007-03-09 01:54

Post by Expendable Grunt »

In terms of game damage, does a tank HEAT and tank SABOT round do different damage?
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nedlands1
Posts: 1467
Joined: 2006-05-28 09:50

Post by nedlands1 »

Expendable Grunt wrote:In terms of game damage, does a tank HEAT and tank SABOT round do different damage?
Go have a look. You have the tools I told you about to do it with.
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Waaah_Wah
Posts: 3167
Joined: 2007-07-26 13:55

Re: Increase HEAT Damage

Post by Waaah_Wah »

Ghost1800 wrote:ok... in exchange HAT doesn't produce lock signals...
Okay, we have that now. Can we get some powerful HEAT rounds please? DEEEEVs? Purleeeeez?
Never argue with an idiot, he will just drag you down to his level and beat you by experience ;)

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Conman51
Posts: 2628
Joined: 2008-05-03 00:27

Re: Increase HEAT Damage

Post by Conman51 »

if there were to be an increase would it also apply to APC's??
"It's not the size of the dog in the fight, it's the size of the fight in the dog."
-Mark Twain



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Flanker15
Posts: 266
Joined: 2007-02-23 09:37

Re: Increase HEAT Damage

Post by Flanker15 »

HEAT shells seem to be about right at the moment, they don't have much fragmentation in reality so they're not as good at killing softies. Soviets always give their tanks proper HE-frag shells and US have started giving their tanks canister shells for anti-inf.
You shouldn't underestimate their armor piercing ability though, the best Soviet HEAT round is better at penertrating than their best SABOT round. Only HEAT has more trouble with ERA and composite armor than SABOT, perhaps they could make a tandem-heat shell like ATGM?

Oh and APCs don't have HEAT they have HE-T which is proper frag ammo which could use a bit of a boost (7m blast radius at the moment maybe go 14m)?
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General Fuct
Posts: 85
Joined: 2007-10-02 07:27

Re: Increase HEAT Damage

Post by General Fuct »

I'm kind of in the middle here, I do agree on the lines that vehicles are still not a fearsome factor in the game play because they can be destroyed so easily (with HAT being pretty easy to come by on most maps). But thinking from the guy on the grounds point of view, the heat already rapes you pretty hard...even behind cover.

On the first point of vehicles nothing being fearsome enough I notice that little to no one will ride in an apc/afv because its a easy target and easy way for the opposite team to make up to 7 kills in one hit (not to mention lose your whole section). I know I don't like being in them any longer then I have to be in game.
General Fuct - - Since 0.5J
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