In that video that was posted i saw a kill ever 5 shots he made... and he didnt even wait the full 2 seconds befor ehe fired and SOMEHOW still got a kill, i wait athe full fuking 3 seconds and still miss it sometimes, and its not distance im not accounting for either, nor movement. Do you guys remember the game called Delta Force 2 and all teh delta force games afterward? If you have never played it, it was a first person shooter, that was very low graphics quality since it was way back then, but the sniper wargames were RIDICOLOUS. Players took a good 20 minutes at the beggining going all the way around the whole main area to get on to a good sniping spot picking off people at 1800meters, it was epic. But that game had a range on the scope automatically, just like the tank gunner sees on his hud. Directly above the range number was the numbers his scope was set to. So you would have to match up the scope range to the actual range sometimes adjusting a tad bit above or below for certain windage shots. In anycase, is there a way to do that? Like the way to adjust was when u were in scope, and u just use scroll mouse up or down to do it, it took a little bit to do, but it gave the full sniper experience (not to mention the ghille suit was so good u could have enemies walk right under u and nobody would spot u). Here is a little vid of somebody sniping
YouTube - Groovy Sniping
The green numbers is the range hes poiting at, the yellow is the one his scope is set to, although his shooting didnt require him to adjust his levels since he didnt go beyond 100 meters our drastic bullet drop would make our scope adjustments a smart idea. Is it possible, or just too much work?