Posted: 2006-03-07 20:32
I would say that the cost of that is huge to through into what tend to be built up maps and Laser Desginated targets tend to be stationary not moving - for moving targets then heat seaking etc is used. So is it relevant? Not really. So the next bit may be irrelevant.
Furthermore the cost per unit for the laser designator is quite high to give to every scout when one looks at the sort of kill :d eath ratio in PRMM. And plus the type of units that have PRMMs are low. ATM there is no artillery - (And with no commanders being used in tourneys) i'd reckon that artillery is not going to be likely to come in at all - so I would say that something like a howitzer is more likely - but consider the trajectory's involved etc and it gets messy for a game.
Also, lets think about the other application - painting targets for planes - well fair enough I can see someone painting a flag to get some nice killing. But the distance an LG weapon is released from and the speed of planes in real life and also their altitude is v diff from that in PRMM no?!
Furthermore the cost per unit for the laser designator is quite high to give to every scout when one looks at the sort of kill :d eath ratio in PRMM. And plus the type of units that have PRMMs are low. ATM there is no artillery - (And with no commanders being used in tourneys) i'd reckon that artillery is not going to be likely to come in at all - so I would say that something like a howitzer is more likely - but consider the trajectory's involved etc and it gets messy for a game.
Also, lets think about the other application - painting targets for planes - well fair enough I can see someone painting a flag to get some nice killing. But the distance an LG weapon is released from and the speed of planes in real life and also their altitude is v diff from that in PRMM no?!