Well, however, a full sized rifle with scope would make them too riflemanish.
You are in a 2 km area. You are going to see combat. I've used this thing all of 0.7 and even if you approach a seemingly abandoned firebase, half the time there are people spawning there, and engaging without a scope, even at ranges of under 70m is still hit and miss.
Even if you are doing your "job" you encounter hostiles regularly. In fact, if you don't encounter enemies you aren't attacking anything thats worth anything. Do you
really need to destroy that firebase at the PLA main when theres a command post, a bunker, and 3 Iglas sitting outside fishing? No probably not. So assuming to manage to get in view of it, you are probably going encounter at least one guy there. Unless the guy is facing the other way, you will need to shoot him at least three consecutive times in the center of mass to kill him. This can take 2-5 seconds if they're stationary and depending on distance meaning that once that first shot goes off, he had better be AFK, because usually hes prone and firing before I get my second shot into space.
But if you miss once, you are 3/4 times dead as they can get out 3 shots not into your center of mass, but the center of mass of the carbon atom of the dust particle on the louse of the hair of your unshaven uni-brow. And this is after not only seeing them first, but flanking them, getting in range, and opening fire. And even
if you kill him and there are not medics present, he will undoubtedly be informing his entire team that he's dead, as if your "L337" M4A1 hasn't reported that there is a 12 year old trying to be UB3R and its your sworn duty to kill, teabag, and remove his useless kit only to get killed in 30 seconds anyways.
You are attacking essentially a 10m x 10m piece of netting that has generally pissed off Chinamen, Amerimen, MECmen, and or tools who already don't like you, and the fact that you think you are so L337 that you can blow them up while they're waiting for a Kit is probably enough to merit a "lets kill this nub" call over VOIP. You need to have a serious weapon. The already numerical disadvantage is enough to give even the leetest of us pause. So unless you are off in the boonies doing what essentially results in 2 minutes of construction work for the next command truck/tacti-squad, you WILL encounter hostiles. Many. And you are going to need a weapon, not a pistol, not a slam, an honest to god weapon. That is unless you are attacking something of absolutely no value.
In conclusion:
-You're in a combat zone. Not in a foreign country doing something against international law. No need to be all that sneaky here.
-You're targets are almost always defended. And you generally cannot engage until under 100m, which seriously limits your mobility.
-There are two of you. Yay. You are already outnumbered, probably outgunned, and therefore already at a disadvantage. I don't see how getting a scope affects anyone but the people its going to kill. The friendly team is by and large unaffected as 2 players may prevent dozens from reinforcing, so I don't mind someone using a lone wolf kit as a lone wolf kit. And if they're just that 7th grader fresh out of CS then so what? Theres only two kits at any one time.
-In real life (god forbid) on an individual level, SF operators are not outgunned, but they are outnumbered. And when engaged with forces of equal number should have at the bare minimum a 50% survival rate. Equal numbers being the key word. Ammo is a problem, which is why prolonged firefights are undesirable.
Idea:
- 2 or 3 Slams and 1 C4 is plenty enough. 4 is too many, and while killing tanks is pretty fun, its a lot of extra stuff you don't need to achieve your purpose.
- On a usefulness scale, after getting hit once with a pistol, most people are traveling away at slightly lower than the speed of sound, and the low velocity of the M9 or what have you doesn't help. While being uber with this along with the grapple is great, it just isn't that useful for the tasks that are usually required.
- Give it an ACOG with 4x zoom, and remove 50% of its ammo. It represents quite well the extra mobility of most SF units, but prevents it from being used as a front line kit. If someone decides thats the way to go, then its their loss. But I don't like having to change how I play because of the lowest common denominator.
While traveling with a rifleman is a good option, the idea is to have as few people as possible. Once you get down that road you may as well get a medic, a LAT, a SAW and another rifleman, and an officer kit while your at it, and then before you know it you are in a frontal assault, and now half the enemy team is zeroing in on you... and the bunker is still there. Smaller is just better. Have as few L337 people out there as possible.